CD Projekt RED revealed Cyberpunk 2077 roadmap for this year. Updates are a priority, so the releases of free DLC and the PS5 and Xbox Series X/S versions have been delayed.
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CD Projekt RED published a video in which the company's co-founder, Marcin Iwinski, once again apologized for the disappointingly low technical condition of Cyberpunk 2077, especially on consoles. The most interesting part of the material, however, was the reveal of a roadmap for the rest of this year.
Iwinski informed that the free DLCs will be released later than expected, as fixing the game is currently the priority. The release of dedicated next-gen console versions has also been delayed - they are not scheduled to be released until the second half of this year. Let's recall that currently PS5 and Xbox Series X/S owners can play CP2077 thanks to backwards compatibility, and the next-gen edition will be delivered for free as part of an update.
Already yesterday Iwinski confirmed that work on the announced big patches is going according to plan - the first of them will be released this month and the second - in February. What's interesting, however, in the video he informed that while working on the updates, people employed by CD Projekt RED are not obliged to take overtime. One of the priorities of the studio is to avoid crunch, not only now, but also in all future projects. Such declarations have been made before, but in the end they turned out as they did. We can only hope that this time the company's management will fulfill their promises more effectively.
Iwinski also tried to explain how the disastrous launch of Cyberpunk 2077 on consoles came about. The developers' goal was to develop a breathtaking PC version and then port the game to other platforms. Despite the advanced age of the PS4 and Xbox One, this did not initially seem like a particularly big challenge. The devs admit that they underestimated the difficulty of the task.
In the final stages of development, the game ran better and better on the old consoles practically every day, so the developers believed that with a final pre-release update they would be able to bring these releases up to par. Iwinski explains that the studio made the PS4 and Xbox One versions available to reviewers so late in the process because they were waiting for the patch to be completed, hoping it would provide sufficient improvements. However, this did not happen.
CD Projekt's CEO also stated that the studio is working with Sony to bring Cyberpunk 2077 back for distribution in PlayStation Store.
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Author: Adrian Werner
A true veteran of the Gamepressure newsroom, writing continuously since 2009 and still not having enough. He caught the gaming bug thanks to playing on his friend's ZX Spectrum. Then he switched to his own Commodore 64, and after a short adventure with 16-bit consoles, he forever entrusted his heart to PC games. A fan of niche productions, especially adventure games, RPGs and games of the immersive sim genre, as well as a mod enthusiast. Apart from games, he devourers stories in every form - books, series, movies, and comics.