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News video games 30 August 2020, 19:06

author: Karol Laska

Mass Effect Trilogy Remastered is Real; October Release Compromized

One gaming journalist assures that earlier rumors about the remaster of Mass Effect trilogy are true. The game's release is officially scheduled for October 2020, but it may change.

That would be one heck of a Christmas present!

How many rumors about the alleged remaster of the Mass Effect Trilogy have already been leaked into the Internet. Some people even managed to place pre-orders for the game, and it was clear from the receipts that the release was planned for this calendar year. Initially, there was talk of September 29, and now, an unofficial date of October 30 is making rounds on the web. If you want to read more about the previous reports, please have a look here.

It seems that finally we can stop dismisisng information about the remaster as mere rumors, although BioWare has still not confirmed it. This time one of the gaming journalists, Jeff Grubb, took the floor. He revealed a piece of the mystery in his YouTube podcast. The journalist says:

'I know it’s real. I’ve seen more than enough evidence to know it’s real, but it’s still 2020 and they [BioWare - editor note] haven’t announced it yet.[...] Up until like this last week, I know the plan for sure was to announce it in early October, release in later in October.. [...] Bad news, it’s 2020, maybe that could start to slip, it sounds like maybe that’s a possibility, nothing for sure yet.'.

Electronic Arts is said to be very keen to release Mass Effect Trilogy Remastered as soon as possible, so that the game can become, next to Star Wars Squadrons, another title available for purchase during this holiday season (for $60). The journalist also confirmed that a more lightweight, visual overhaul is to be expected than a full-fledged remake.

Karol Laska

Karol Laska

His adventure with journalism began with a personal blog, the name of which is no longer worth quoting. Then he interpreted Iranian dramas and the Joker, writing for cinematography journal, which, sadly, no longer exists. His writing credentials include a degree in film studies, but his thesis was strictly devoted to video games. He has been writing for Gamepressure since March 2020, first writing a lot about movies, then in the newsroom, and eventually, he became a specialist in everything. He currently edits and writes articles and features. A long-time enthusiast of the most bizarre indie games and arthouse cinema. He idolizes surrealism and postmodernism. He appreciates the power of absurdity. Which is probably why he also tried soccer refereeing for 2 years (with so-so results). He tends to over-philosophize, so watch out.

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