Gears 5, which was released in September, this year on PC and Xbox One, was a breath of fresh air revitalizing a slowly dying series started in 2006. The title not only received extremely positive reviews, but also scored the best launch of all titles published by the American giant for this generation of consoles. In an interview with Eurogamer, Phil Spencer, representing Microsoft's gaming division, confirmed that the fifth installment of the series sold much better than its fourth installment, which was released in 2016. The bfranchise, which is experiencing a small renaissance, has a very promising future ahead of it.
Unfortunately, Spencer did not share any specific figures or details of the game's sales results. He also did not specify whether the downloading of a copy by Xbox Game Pass subscribers, the catalogue of which already included the title on the release date, was regarded as a 'sale'. However, he made it clear once again that Microsoft's policy of making all exclusive titles available in Game Pass is working, and that developers working with the company and its affiliated studios have to get used to the fact that direct sales of games are not the most important determinant of its success in the subscription era. Interestingly, he also confirmed that Microsoft had taken to heart the negative feedback on microtransactions in multiplayer Gears 5, whose presence and shape were criticized by reviewers and fans alike.
- Gears 5 Review – All Cogs in Right Places
- Gears 5 - game guide
- Gears of War - official website