Safe and extremely boring AAA games don't interest Hideo Kojima. Most interesting things are to be made by independent devs

Hideo Kojima isn't happy about modern blockbusters either. Instead of boring and long-winded AAA games, the MGS creator sees more interesting things in independent titles.

Jacob Blazewicz

Safe and extremely boring AAA games don't interest Hideo Kojima. Most interesting things are to be made by independent devs, image source: Kojima Productions / Sony Interactive Entertainment.
Safe and extremely boring AAA games don't interest Hideo Kojima. Most interesting things are to be made by independent devs Source: Kojima Productions / Sony Interactive Entertainment.

The father of the Metal Gear and Death Stranding series is another developer who sees hope for the gaming industry in independent games, not in boring high-budget titles.

A recent interview with Hideo Kojima on SSENSE brought some interesting insights from the legendary developer. Kojima expressed his disappointment with the current state of the gaming industry, primarily from a creative point of view. As he put it, current "blockbusters" are big and expensive, and they don't stand out in terms of graphics, gameplay, or even theme.

Kojima understands these trends, but at the same time believes that the industry needs "something really new." He himself doesn't play much these days, but he's looking at indie games and thinks that's where the most interesting stuff in the gaming industry is happening.

The Director is by no means the first person praising indie games. Among players, there have been ongoing discussions about how independent developers create intriguing games. The CEO of Pullup Games (a company that owns, among others, Focus Entertainment) shares a similar opinion, believing that indie games and AA titles will shape the future of the industry.

Criticism of AAA games and seemingly safe investments in proven trends has also come from representatives of studios like Larian Studios, Rebellion, Arrowhead Game Studios, and Hooded Horse. There are also people blaming big publishers for the current problems in the gaming industry, especially in the context of major layoffs, to which Microsoft has now added another piece.

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Jacob Blazewicz

Author: Jacob Blazewicz

Graduated with a master's degree in Polish Studies from the University of Warsaw with a thesis dedicated to this very subject. Started his adventure with gamepressure.com in 2015, writing in the Newsroom and later also in the film and technology sections (also contributed to the Encyclopedia). Interested in video games (and not only video games) for years. He began with platform games and, to this day, remains a big fan of them (including Metroidvania). Also shows interest in card games (including paper), fighting games, soulslikes, and basically everything about games as such. Marvels at pixelated characters from games dating back to the time of the Game Boy (if not older).

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