Yesterday's trailer of Starfield stirred up a lot of excitement - and not only due to the announcement of the release date. Gamers thirsty for information about Bethesda's latest game immediately took to analyzing the video in search of any new information.
The trailer itself is very short and reveals nothing specific about the plot of Starfield (not to mention gameplay). The whole thing certainly looks impressive and stimulates the imagination, but the trailer lacks information that would enable fans to go beyond unsupported theorizing.
Not that this would prevent Internet users from taking part in the fun. For example, in trying to decipher the statement from the beginning of the trailer, which mentions anomalies, the eye and "discovering the smile" (which may be "future" slang). And finding out what's wrong with gravity in space ruins.
Starfield like Fallout
Paradoxically, many more interesting facts were unearthed from background gameplay footage. Thus, for example Starfield will feature loot and inventory interfaces similar to those of Fallout 4 and Oblivion. You'll also notice a wheel for quickly selecting your favorite equipment, and - something that Internet users didn't like - in-game notifications appearing in the middle of the screen (for example, about the experience you're gaining).
With and without a helmet
Players have also happily noted the presence of large revolvers and have already taken to analyzing the parameters of helmets. The most likely concern is the damage resistance bonuses, described as Physical, Energy and EM. The latter may be short for "electromagnetic," although it's better to wait for official confirmation.
Speaking of helmets - a minor, but enthusiastically welcomed novelty is the option to automatically remove the helmet in Breathable Areas .
It's unlikely that this will include animations for removing and putting away the headgear, but even "magically" removing the helmet from the character model is something Bethesda fans have wanted to see in previous games. Suffice it to say that similar features are added by numerous fan mods to Skyrim i Falout 4.
Starfield prettier than ever
Many people point out that Starfield looks much better in the new trailer than in previous footage. The animations are incomparably more "fluid" (some half maliciously add: especially for a Bethesda game), and the lighting and scenery detail are impressive.
One "shortcoming" noted by the players is the disappearing shadow after switching from TPP to FPP view, which, fans guessed, is probably due to the fact that Bethesda games traditionally do not render the player's character model when playing in FPP. More excitement was generated by another shadow, which belongs to an an undisclosed companion following the protagonist.
Pretty combat and ugly enemies
Also, the combat system seems to be less janky than in Bethesda's previous works. Some fans point out that enemies shoot from a relatively considerable distance compared to enemies from, for example, Fallout 4. The aforementioned nicer shooting animations also do their part, which some people attribute to Bethesda's possible support of id Software.
On the subject of opponents, we should also mention the rather nasty alien from the end of the trailer. Not because of its appearance (although this one may captivate fans of Alien... or H.P. Lovecraft), but the monster being level 75. Not likely to be the maximum, assuming Starfield will even have a level cap. After all, some of Bethesda's previous games de facto had no limit on the number of levels characters could gain.
Parties and dinosaurs in space
The list by no means ends there, as fans are still figuring out the new trailer. For example, two of the helmets seen on the inventory screen are signed as "Trackers Alliance Space Helm" and "Space Truckers Space Helm." These may refer to as yet undisclosed factions, or simply be the name of a set.
In addition, players point out, among other things, space dinosaurs (obviously...), damage notifications native to Fallout and the quick change from TPP to FPP view (as suggested by the presence of predetermined settings instead of or along with "scrolling" camera zoom). Perhaps fans will discover even more tidbits in the days to come. In any case, Bethesda has kept them busy for a while.
Starfield will debut on September 6 on PC and Xbox Series X/S consoles. A showcase of the game will take place on June 11, although for now we don't know what exactly will be shown. We will probably see a new gameplay, with the hope that it will be much longer than the footage from yesterday's trailer (and in the foreground).