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News video games 01 October 2019, 14:38

Worldwide Studios CEO Shawn Layden Leaves Sony

Shawn Layden unexpectedly parted with Sony. The name of the new head of Worldwide Studios, which brings together development studios creating games for PlayStation 4 and 5, has not yet been announced.

Shawn Layden. Source: Charley Gallay (Getty).

PlayStation lost one of its faces. Shawn Layden, the former CEO of Sony Interactive Entertainment Worldwide Studios, has unexpectedly parted with the Japanese giant. The information has appeared on the official Twitter account of PlayStation. However, the short entry does not explain the reason for such a decision, nor does it mention Layden's successor. The main interested party has also not yet addressed the case.

Shawn Layden has been associated with the PlayStation brand for years; players can remember him especially from numerous appearances at E3 or The Game Awards. He has been with Sony since 1987 and held key positions in the company. He was, among others, CEO of the Japanese and American branches of Sony Computer Entertainment.

In his last position, Layden led SIE Worldwide Studios, which brings together development studios working on exclusive games for PlayStation 4 and PlayStation 5, including: Naughty Dog, Santa Monica Studio and Guerrilla Games. During his "reign" Sony could boast well received titles like Uncharted 4, God of War, Horizon: Zero Dawn and Spider-Man.

  1. PlayStation - official website

Krzysztof Kaluzinski

Krzysztof Kaluzinski

At GRYOnline.pl, works in the Newsroom. He is not afraid to tackle various topics, although he prefers news about independent productions in the style of Disco Elysium. In his childhood, he wrote fantasy stories, played a lot on Pegasus, and then on a computer. He turned his passion into a profession as an editor of a gaming portal run with a friend, as well as a copywriter and advisor in a console store. He doesn't care for remakes and long-running series. Since childhood, he wanted to write a novel, although he is definitely better at creating characters than plot. That's probably why he fell in love with RPGs (paper and virtual). He was raised in the 90s, to which he would gladly return. Loves Tarantino movies, thanks to Mad Max and the first Fallout he lost himself in post-apo, and Berserk convinced him to dark fantasy. Today he tries his hand at e-commerce and marketing, while also supporting the Newsroom on weekends, which allows him to continue cultivating old passions.

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