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Divinity Original Sin 2 Guide by

Divinity Original Sin 2 Guide

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Metamorph Class in Divinity Original Sin 2 Divinity Original Sin 2 Guide, walkthrough

Last update: 09 March 2020

This page of the Divinity Original Sin 2 guide contains a detailed description of Metamorph. You'll get acquainted with the basic information on this class, recommended playstyle, as well as its biggest advantages and potential disadvantages.

Metamorph is a rather unique class that is great for fighting on a front line - it focuses on dealing damage by using two-handed weapons but its effectiveness is mainly based on Polymorph school. Abilities from that school allow to deal damage and influence both a Metamorph and enemies by inflicting various status elements on them.

Metamorph in the class selection screen. - Metamorph Class in Divinity Original Sin 2 - Classes - Divinity Original Sin 2 Guide
Metamorph in the class selection screen.

Below, you can see starting parameters for this class.


In case of Metamorph three abilities were developed.

Attribute name





Two additional Strength points allow this class to use their two-handed weapons more effectively (since they have predispositions because of a point in Two-Handed skill). However, this is mutually exclusive with Finesse bonus.



Finesse increases usefulness of daggers and ranged weapons (bows and crossbows) which makes it crucial to an assassin. However, it doesn't offer anything to a warrior that is based on Strength - it is better to change it to something else.

Abilities and Talents

In case of Metamorph three abilities were developed.






A point in Two-Handed ability increases effectiveness of using two-handed weapons. This works great with a big bonus to Strength attribute and allows this class to shine in the first line of a front.



A point in Polymorph gives this class access to powerful abilities from that school. They are especially useful during the first few hours of the game. A point in this ability is also the reason why this class has 4 additional points that can be spend on attributes.



An ability useful in contacts with other characters because thanks to it, NPCs have better attitude towards a Metamorph.


Opportunist - this talent allows you to perform surprise attacks when an enemy pass by that character or when they want to move away from a Metamorph It doesn't activate when an enemy performs an attack or action that doesn't require them to move.

Starting abilities




Tentacle Lash - Metamorph Class in Divinity Original Sin 2 - Classes - Divinity Original Sin 2 Guide

Tentacle Lash

One of the best abilities from Polymorph school and, at the same time, one of the more interesting in the game. Allows a character to deal physical damage to a target that stands a few meters away from it and when that target has no physical armor, it inflicts Atrophy effect. An enemy with that status can't use their weapons for one turn - a warrior can't use attacks and abilities that require them to use a sword and an archer can't perform ranged attacks.

This ability scales great with Strength attribute of a hero which makes it great for warriors - it's great for a Metamorph that has this attribute increased right from the beginning of the game.

Chicken Claw - Metamorph Class in Divinity Original Sin 2 - Classes - Divinity Original Sin 2 Guide

Chicken Claw

A useful ability that allows you to turn your enemies into chickens when they don't have physical armor. This effect is similar to Frightened - an enemy loses control over a unit which aimlessly runs around a battlefield.

This ability's weak point is that it doesn't deal any damage and, in order to work, it requires an enemy to have no physical armor - because of that its usefulness decreases quickly.

Bull Horns - Metamorph Class in Divinity Original Sin 2 - Classes - Divinity Original Sin 2 Guide

Bull Horns

A great ability that doesn't require any AP in order to activate! When a character activates it, they a bonus to Retribution (deflects damage to an enemy) and unlocks Bull Rush ability. This one allows you to perform a charge that deals Pure Damage - they aren't blocked by magic nor physical armor - it also inflicts Bleeding status effect (if an enemy has no physical armor).

Metamorph and Races






An Elf is completely useless for this class - their special ability, Flesh Sacrifice, increases damage and gives additional APs but it lowers their Constitution which in turn decreases health points. This isn't good for a character that fights at a short distance.



A very good combination because Metamorph mainly deals physical damage and Humans have Ingenious talent which gives them a bonus to critical hit chance (and a bonus to very important Initiative).



Similarly to Humans, Dwarves are great choice for this class - their unique talent, Sturdy, increases their Vitality and boosts Dodge which is crucial to a class that fights at a close distance. They can also use Petrifying Touch ability.



A Lizard isn't the best choice for this class, however, they can do well enough - Sophisticated talent increases Fire and Poison Resistance and their special ability, Dragon's Blaze, is easy to use because Metamorphs fight at a short distance.

Which abilities are worth choosing?

A Metamorph has access to one school, Polymorph, which means that they can choose from 4 starting abilities. Three default skills are the best ones so you shouldn't make any changes here - Chameleon Cloak won't be useful to a character that fights with a two-handed weapon. Because of that you should use Tentacle Lash, Chicken Claw and Bull Horns.

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