Divinity Original Sin 2: Finding Lord Arhu
The quest starts when you reach a room in which Lord Arhu is imprisoned. Speak with him and you learn that he is here because of Linder Kemm. He also wants you to leave him be.

Your task is to free Arhu. Use Spirit Vision. You can see three ghosts that hold Arhu. Absorbing energy of each one of them will destroy the bonds.
Save Lord Arhu and defend yourself from Black Ring. Linder Kemm himself will also join the fight. Keep Arhu alive at all cost. The best way to do that is to teleport him to a place that is far away from the battlefield.
Even if Arhu dies you can still get information from him about The Cathedral but you won't get any additional piece of equipment.
Reward: 96,950 experience points + 3 guaranteed rewards + 1 out of 3 to choose from depending on your character's class (optional)
- Divinity Original Sin 2 Guide
- Divinity Original Sin 2: Walkthrough
- Divinity Original Sin 2: Chapter 6 - Arx
- Divinity Original Sin 2: Arx quests, map of all quests in Arx
- Divinity Original Sin 2: The Consulate
- Divinity Original Sin 2: Hammerfall quest
- Divinity Original Sin 2: A Most Urgent Matter
- Divinity Original Sin 2: Blood Dowry
- Divinity Original Sin 2: The Missing Prisoners
- Divinity Original Sin 2: A Craftsman Of Dreams And Nightmares
- Divinity Original Sin 2: The Secrets Of The Dwarves
- Divinity Original Sin 2: Past Mistakes
- Divinity Original Sin 2: Old Means Gold
- Divinity Original Sin 2: Finding Lord Arhu
- Divinity Original Sin 2: The Vault Of Linder Kemm quest
- Divinity Original Sin 2: School's Out
- Divinity Original Sin 2: Mercy Is Power
- Divinity Original Sin 2: Remaining quests
- Divinity Original Sin 2: The Last Stand Of The Magisters
- Divinity Original Sin 2: Chapter 6 - Arx
- Divinity Original Sin 2: Walkthrough
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