Thief: Escape the Architect's house

A new cutscene will start right after you steal the plans and it will signal the necessity to run. Wait until you regain control over Garret [Dayport - Rooftops] and start the linear run. YOU CANNOT stop anywhere, because your character may die as a result of the being attacked by dogs or the guards. Fortunately, you do not need to do anything special, apart from following the path. After you reach safety [Dayport - Carlysle Court] two documents (Keep Plans and Great Safe Combination) will be automatically added to Garret's inventory.
- Thief Game Guide
- Thief: Game Guide
- Thief: Chapter 4 A Friend in Need
- Thief: Reach the Architect's house
- Thief: Explore the Architect's house - map
- Thief: Gain access into the estate
- Thief: Explore the cellar and the first floor of the estate
- Thief: Explore the estate's second floor
- Thief: Reach the Architect's study
- Thief: Search the Architect's study
- Thief: Solve the puzzle
- Thief: Escape the Architect's house
- Thief: Reach the keep
- Thief: Gain access into the keep
- Thief: Find and rescue Basso
- Thief: Find the Great Safe
- Thief: Reset the mechanism and enter the first part of the combination
- Thief: Enter the second part of the combination
- Thief: Steal the artifact
- Thief: Mission summary
- Thief: Chapter 4 A Friend in Need
- Thief: Game Guide
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