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The most interesting strategy games released in 1997

All the best and most popular games of the year, upcoming releases, and hits from the past. Use filters to narrow down search.

Seven Years War
Seven Years War

Strategy 01 January 1997

Seven Years War is a 1997 product of South Korean company HQ Team, which is a real-time strategy, resembling in many ways the second installment of the WarCraft cycle, titled Tides of Darkness.

PC

Worms 2
Worms 2

Strategy 18 January 1997

Worms 2 is the second part of the turn-based strategy cycle developed by Team 17 Software studio. The player directs the title actions of the robots armed with various weapons, and his task is to eliminate all enemy units. The creators envisaged several gameplay variants, including multiplayer mode for up to 6 people.

PC

Carnage Heart
Carnage Heart

Strategy 31 January 1997

A futuristic turn-based strategy in which the player plays the role of the robot unit commander. Unlike other games of this type, in Carnage Heart the user has no direct control over their machines. Instead, he must program them in advance in such a manner, that in clashes they are able to cope without anyone's help.

PS1

Tribal Rage
Tribal Rage

Strategy 10 February 1997

Tribal Rage is a postapocalyptic real-time strategy (RTS), created by TalonSoft's development team. The action of the game was set in 2030, and the players direct the actions of one of the 6 fighting for raw materials and the survival of the factions. The creators took care of a random element, which makes the single-player campaign always have a different course, as well as the possibility of competition in multi-player mode.

PC

Imperium Galactica
Imperium Galactica

Strategy 01 March 1997

A space strategy that combines the elements of RTS games and turn-based empire development. Initially, we are provided with a fleet of several ships and sovereignty over three colonies. We explore space, develop technologies, trade and negotiate with representatives of foreign races, all in order to ensure the dominant role of humanity.

PC

Industry Giant
Industry Giant

Strategy 20 March 1997

Economic simulator thanks to which you can test your business management skills. Our responsibilities include sourcing raw materials by organising transport networks on land, at sea and in the air, building factories and marketing our products. We also have to deal with merciless competition.

PC

Fallen Haven
Fallen Haven

Strategy 08 April 1997

Fallen Haven is a turn-based strategy maintained in the atmosphere of science fiction, by Micomeq studio. The plot of the game depicts the struggle of people and the alien Tauran race for control of the New Haven planet, rich in precious resources. The player takes on the role of the main commander of the chosen faction and has the task of tilting the scales of victory to his side.

PC

Fields of Fire
Fields of Fire

Strategy 10 April 1997

Real time strategy with RPG elements, produced by Empire Interactive studio. The action takes place during the American wars of the 17th century. We take part in various battles, thanks to which we gain experience for our hero, engaging in more and more difficult storyline threads and tasks to perform. The game has a multiplayer mode.

PC

North vs. South
North vs. South

Strategy 10 April 1997

You can recreate the course of the Civil War. Take on the role of General Lee, the leader of the Confederate army, or General McClellan, and lead the army of the Yankes.

PC

Game Dev Story
Game Dev Story

Strategy 15 April 1997

Economic strategy, in which we play the role of the owner of a video game development studio. Our task is to transform a small business into a market giant that will even produce its own console.

PCXSXXONEPS4SwitchANDiOS

Battleground 6: Napoleon in Russia
Battleground 6: Napoleon in Russia

Strategy 11 May 1997

Sixth part of Talonsoft's popular strategic series. The game takes us to September 7, 1812, near the Russian village of Borodino, where one of the bloodiest battles in human history took place.

PC

X-COM: Apocalypse
X-COM: Apocalypse

Strategy 13 May 1997

The third installment of the popular series of turn based games created by Microprose. In X-COM: Apocalypse, we assume the role of the commander of X-COM, an organization created to defend Earth against the alien invaders. The base gameplay is exactly the same as in the previous installments of the series. During the game, we build and develop bases, research new technologies, as well as employ and equip our soldiers.

PC

Theme Hospital
Theme Hospital

Strategy 14 May 1997

In Theme Hospital the player becomes the owner of the hospital, and his task is to manage and take care of its expansion. Every important aspect of this important medical facility needs to be addressed.

PCPS1

Battleground 7: Bull Run
Battleground 7: Bull Run

Strategy 15 May 1997

The seventh installment of the popular series, in which the creators for the fourth time focus on the American Civil War. This time we recreate the course of two less known battles, which took place in 1861 and 1862 near Manassas and became popularly known as the two "bull rallies".

PC

Constructor
Constructor

Strategy 01 June 1997

A humorous economic strategy in which we take control of our own construction company, and our goal is to compete ruthlessly with the industry's competitors. By building appropriate workshops and houses for rent, we try to slow down the development of our rivals by means that are not necessarily in line with the law.

PCPS3PS1PSP

Krush Kill 'N Destroy
Krush Kill 'N Destroy

Strategy 11 June 1997

Krush Kill 'N Destroy is a real-time strategy (RTS) set in the reality 60 years after the Third World War - 2079. As a result of the nuclear conflict, humanity was divided into two different camps: the survivors and mutants.

PC

Steel Panthers 3: Brigade Command 1939-1999
Steel Panthers 3: Brigade Command 1939-1999

Strategy 12 June 1997

Another strategy game from the Steel Panthers series combining the best features of its two predecessors. It enables us to take command of the troops involved in the great conflicts that took place between 1939 and 1999.

PC

Sid Meier's Gettysburg
Sid Meier's Gettysburg

Strategy 13 June 1997

Take command of an army of the Union or the Confederacy and, with your strategic mastery, superstition the fate of the greatest battle of the Civil War.

PC

The Great Battles of Alexander
The Great Battles of Alexander

Strategy 15 June 1997

The Great Battles of Alexander is the first installment of a series of turn-based strategies developed by Erudite Software. The game is an adaptation of a popular board game and recreates scenarios of the 10 biggest battles from Alexander the Great's campaign. The creators envisaged the possibility of competing with computer artificial intelligence or a living opponent via LAN or the Internet.

PC

Rival Realms
Rival Realms

Strategy 15 June 1997

A real-time strategy taking place in the medieval fantasy world, where three races, people, elves and skinned skins fight for the rule over the others.

PC

Dungeon Keeper (1997)
Dungeon Keeper (1997)

Strategy 26 June 1997

An innovative real-time strategy game set in a fantasy universe. Dungeon Keeper was created by Peter Molyneux’s Bullfrog Productions, the studio known for the Populous and Syndicate series. Unlike many dungeon crawlers popular in 1990s, Dungeon Keeper does not put you in the shoes of an adventurous hero, instead letting you play as a demonic lord of dungeons. Your main task is building an expansive net of dungeons and defending them from raiding heroes.

PC

Kupiec
Kupiec

Strategy 30 June 1997

A merchant is a fantasy-based economic game created by the Polish studio Color7 Productions. The player plays the role of a tradesman who has to gain wealth in order to buy his fiancée out of the hands of pirates. Production is a conversion of a hit from 8-bit computers.

PC

Pacific General
Pacific General

Strategy 30 June 1997

The fifth and final strategic part of the 5-Star General cycle, in which we return to the fronts of World War II and focus on the struggles led by American and Japanese troops in the Pacific Ocean.

PC

Age of Empires
Age of Empires

Strategy 30 June 1997

A real time strategy developed by Ensemble Studios. The players take control of one of twelve ancient civilizations, including, among others, Babylon, Egypt, Greece, or Korea, with the task to lead them through four advancement stages spanning across 10 thousand years.

PC

Sid Meier's Civilization II: Fantastic Worlds
Sid Meier's Civilization II: Fantastic Worlds

Strategy 20 July 1997

The second official expansion pack to Sid Meier’s Civilization II. With the second expansion, the developers at Microprose have created a dozen or so scenarios set in fantasy and science fiction universes. Sid Meier's Civilization II: Fantastic Worlds adds nineteen missions set in the worlds of mythology (Midgard, Atlantis), literature (e.g. from the novels of Jules Verne), and other Microprose franchises (Master of Magic, Master of Orion, X-COM).

PC

Myth: The Fallen Lords
Myth: The Fallen Lords

Strategy 21 July 1997

A tactical RTS set in a fantasy realm, developed by Bungie Software, a seasoned developer present since 1991. The game, loosely inspired by the setting of Glen Cook's The Black Company series, lets us play the part of a commander of the Army of Light, leading our armies to battle the forces of darkness led by powerful sorcerers, the eponymous Fallen Lords.

PC

Monster Rancher
Monster Rancher

Strategy 24 July 1997

Strategy game with elements of RPG and life simulation, in which the player plays the role of a monster trainer. His creatures are exposed to other monsters, allowing them to gain experience and gradually confront stronger and stronger opponents.

PS1

Dark Reign: The Future of War
Dark Reign: The Future of War

Strategy 31 July 1997

Dark Reign: The Future of War is a powerful real-time strategy (RTS), which in 1997 stood out with a fully three-dimensional graphics engine.

PC

Command & Conquer: Red Alert - Counterstrike
Command & Conquer: Red Alert - Counterstrike

Strategy 02 August 1997

The official expansion to Command & Conquer: Red Alert, the renowned RTS title released in November, 1996 by the Westwood Studios company. Counterstrike features sixteen new scenarios (eight for each of the factions) of various difficulty levels. In contrast to the vanilla version of the game these missions have not been combined into a campaign, allowing us to play them out at our will.

PC

Command & Conquer: Red Alert - The Aftermath
Command & Conquer: Red Alert - The Aftermath

Strategy 02 August 1997

The second expansion to Command & Conquer: Red Alert, a bestseller RTS developed by the Westwood Studios company. The new expansion pack, titled The Aftermath, offers eighteen unique singleplayer scenarios (nine for each of the factions), which, similarly to the previous expansion, have not been combined into a separate campaign.

PC

WAR, Inc.
WAR, Inc.

Strategy 15 August 1997

Real-time strategy with a strong economic theme. In the game we play the role of the owner of a company employing mercenaries, and our duties include not only efficient mission management, but also its proper preparation and provision of appropriate equipment to our subordinate units.

PC

7th Legion
7th Legion

Strategy 26 August 1997

A real-time strategy in which the factions of the ruling Seventh Legion on Earth and the former Chosen, returning home after a failed colonization mission, stand in front of each other. The game breaks with the traditional sourcing scheme, focusing only on the cash gained for killing enemy units. A peculiar innovation is also the introduction of random special cards, capable of reversing the fate of more than one skirmish.

PC

Warcraft II: The Dark Saga
Warcraft II: The Dark Saga

Strategy 31 August 1997

Console version of Warcraft II real-time strategy: Tides of Darkness, including tasks from Beyond the Dark Portal. The production allows the player to lead the forces of people or orcs in a bloody war of domination over the land of Azeroth. User tasks include building a base, collecting raw materials, developing an army and destroying enemy forces. The console edition contains many improvements compared to the version released for personal computers.

PS1

Total Annihilation
Total Annihilation

Strategy 12 September 1997

Total Annihilation is a real-time strategy (RTS) in science fiction climates created by Chris Taylor and Cavedog Entertainment's development team. The plot of the game depicts a galactic conflict between the two factions, Core and Arm, which has lasted for thousands of years and led to the collapse of both civilizations. The player takes control of the survivors of the army of one side, trying to recreate the former military potential and eventually tip the scales of victory.

PC

Wargames: Defcon 1
Wargames: Defcon 1

Strategy 15 September 1997

Wargames: Defcon 1 is a real-time strategy (RTS) based on the famous film "War Games" directed by John Badham. The plot is set in the near future and shows the conflict between people and machines. Developers from Interactive studio have prepared a total of 30 missions to complete. The game is the first RTS that uses a 3D graphics engine.

PC

Close Combat II: A Bridge Too Far
Close Combat II: A Bridge Too Far

Strategy 17 September 1997

The second part of the popular Close Combat series of strategy games takes us back to World War II, where we can demonstrate our commanding skills during the famous military landing operation codenamed Market Garden.

PC

Battleground 8: Prelude to Waterloo
Battleground 8: Prelude to Waterloo

Strategy 30 September 1997

Eighth installment of an excellent series of historical strategies Battleground. This time we can experience two battles: the Battle of Ligny and Quatre-Bras, which, despite Napoleon's victory, weakened him very much and decided on the later defeat of the great commander at Waterloo.

PC

Panzer General II
Panzer General II

Strategy 30 September 1997

Official continuation of the legendary SSI game from 1994. We are moving back to World War II to take part in battles in Western and Eastern Europe, North Africa and a fictitious campaign in the USA.

PC

Warlords III: Reign of Heroes
Warlords III: Reign of Heroes

Strategy 02 October 1997

The third part of Warlords, an excellent turn-based strategy game, whose plot leads us this time into the fantastic world of the Selentine Empire, attacked by the powers of darkness.

PC

Dark Colony
Dark Colony

Strategy 08 October 1997

Dark Colony is an interesting real-time strategy (RTS), developed by specialists from Strategic Simulations Inc. (SSI). We move there until the middle of the twentieth century, when work on the colonization of Mars is in progress.

PC

Incubation: Time Is Running Out
Incubation: Time Is Running Out

Strategy 15 November 1997

Incubation: Time is Running Out is a classic turn-based strategy produced by Blue Byte Software. The action of the game was set on the planet Scayra, whose inhabitants were infected with a mysterious virus turning people into bloodthirsty beasts. The player commands a commando unit sent on a mission to save the remains of the surviving colonists.

PC

East Front
East Front

Strategy 15 November 1997

Extended turn-based strategy, continuing the traditions of the excellent Battleground military series. The action takes us back in the years 1941-45 and allows us to take part in one of eight campaigns recreating skirmishes on the eastern front of the Second World War. For keen strategists there is also an option to play online in one of the wide range of game modes and a scenario generator.

PC

Lords of Magic
Lords of Magic

Strategy 19 November 1997

A fantasy-based strategy game that combines turn-based exploration with real-time battles. The action takes place in the world of Urak, in which 8 different religions coexist. When the evil Lord Balkoth wants to destroy other religions in the name of his own god, representatives of other religions must join forces in the fight against the common enemy.

PC

War Wind II: Human Onslaught
War Wind II: Human Onslaught

Strategy 30 November 1997

Continuation of the RTS in fantasy climates, telling the story of the Great War on the planet Yavaun. In the second part of the game, new forces of earthly marines and scientists join the already known races concentrated in two opposing camps. Production puts slightly more emphasis on research and technology development.

PC

Tom Clancy's Politika
Tom Clancy's Politika

Strategy 30 November 1997

A turn-based strategy game based on the popular Risk board from Hasbro, named after Tom Clancy. The action of the game takes place in 1997 in Russia, where not after the sudden death of President Yeltsin eight competing factions begin a murderous rivalry for taking over power in the state.

PC

Dungeon Keeper: The Deeper Dungeons
Dungeon Keeper: The Deeper Dungeons

Strategy 30 November 1997

Official addition to the original Dungeon Keeper strategy game by Peter Molyneux. With it, we receive fifteen new missions to play with the computer and the same number of maps dedicated to multiplayer games. The authors also did not forget about a number of amendments, correcting the shortcomings of the original.

PC

Command & Conquer: Sole Survivor Online
Command & Conquer: Sole Survivor Online

Strategy 30 November 1997

An interesting side view of the real-time strategy series. Unlike the previous parts of Command & Conquer, in this game each player controls one unit and fights other participants in online battles. The game resembles first person shooters, although it is presented in a typical style for the series (view from above). The creators prepared 23 units. Up to 51 people took part in the battles.

PC

Warhammer Epic 40,000: Final Liberation
Warhammer Epic 40,000: Final Liberation

Strategy 15 December 1997

Warhammer Epic 40,000: Final Liberation is a turn-based strategy embedded in the popular science fiction universe, produced by Holistic Design development studio. The plot of the game depicts the conflict between people and orcs fighting for control of the planet Volistad. The player takes control of one side and tries to tip the scales of victory to his advantage.

PC

The Great Battles of Hannibal
The Great Battles of Hannibal

Strategy 15 December 1997

The Great Battles of Hannibal is the second installment of a series of turn-based strategies inspired by ancient history, developed by Erudite Software studio. As in the case of The Great Battles of Alexander, the game is a computer adaptation of the board game. Players have the opportunity to recreate the biggest battles of the Cartaginian leader Hannibal.

PC

The L.E.D. Wars
The L.E.D. Wars

Strategy 15 December 1997

A science fiction-based real-time strategy, a debut production of Belgian Larian Studios. The player is at the forefront of the armed arm of a megacorporation, and his task is to secure the production of the drug Liquid Evolution Drug (L.E.D. for short), which is essential for mankind.

PC

Seven Kingdoms: Ancient Adversaries
Seven Kingdoms: Ancient Adversaries

Strategy 20 December 1997

A long time ago, at a time when people lived next to gods and monsters, seven kingdoms competed with each other to rule the world. Build your empire and conquer other kingdoms.

PC