The most interesting strategy games released in 1998
All the best and most popular games of the year, upcoming releases, and hits from the past. Use filters to narrow down search.
Age of Empires: The Rise of Rome
Strategy 31 January 1998
An expansion for Age of Empires, a popular strategy game developed by Ensemble Studios. The expansion introduces four new civilizations (Rome, Carthage, Palmyra, and Macedonia) and additional battle units, including armored elephants, battle chariots, camel riders, slingshooters, as well as galleys armed with burning projectiles.
Lula: The Sexy Empire
Strategy 18 February 1998
An economic strategy game for adult players. It was developed by Interactive Strip. The player's task is to establish and expand a porn empire. The game is divided into three parts. First, the player is required to earn enough money to buy counterfeit documents in order to escape from a desert town, where the protagonist was left alone by treacherous companions after a bank heist gone wrong.
Deadlock II: Shrine Wars
Strategy 28 February 1998
Sequel strategy game played in turn-based system, Deadlock, by Accolade. Despite the fact that in comparison to the original Deadlock II has been enriched with a number of new options and gameplay possibilities and added a new story, the game is still based on the basic assumptions of its predecessor and very much resembles it.
Reflux
Strategy 28 February 1998
A real-time strategy developed by our native Metropolis team. Save the Earth from destruction! Take part in a struggle between two opponents. Anyone who wins will have a chance to stand up to the aliens and confront them to death and life.
SimSafari
Strategy 01 March 1998
SimSafari is a strategy game that takes us to the heart of Africa, where we take care of a tourist complex located on the Black Continent, consisting of a nature park, a camp and a native village. Our goal is to achieve the highest possible rating with our visitors.
Krush Kill 'N Destroy 2: Krossfire
Strategy 03 March 1998
The second part of the real-time strategy - Krush Kill 'N Destroy tells a story that takes place 100 years after the nuclear conflict of 2079 and 40 years after the first "Survivors" left their underground bunkers to stand face to face with the race of "Mutants".
StarCraft
Strategy 28 March 1998
A world-famous real-time strategy by the legendary developer Blizzard Entertainment. Set in a science fiction world, the game features dynamic battles between three enemy fractions – the descendants of humans known as Terrans, the enigmatic Protoss, and the insectoid Zerg. StarCraft offers 30 extensive missions divided into three different single player campaigns. Each of the available races is distinguished by unique units, technologies, buildings etc.
Warhammer: Dark Omen
Strategy 07 April 1998
Warhammer: Dark Omen is a real-time strategy (RTS) with cRPG elements, whose action is set in the reality of the popular fantasy universe. The player takes on the role of captain of mercenaries Morgan Bernhardt, leading his troops to fight against the hordes of darkness. The title was produced by Mindscape under license from GamesWorkshop.
The Great Battles of Caesar
Strategy 15 April 1998
The third game in the Great Battles series contains a historic campaign of nine battles of Julius Caesar's army against Pompey, who opposed the Emperor's rule and provoked a civil war in the Roman Empire.
Capitalism Plus
Strategy 20 April 1998
Capitalism Plus is an extensive economic strategy, which, according to the assumptions of developers from Enlight Software studio, is to be a simulation of modern business. The player starts the game with only a small company and his task is to build an industrial empire. The creators anticipated several variants of the game, including the multiplayer network mode.
Fall Weiss 1939
Strategy 20 April 1998
Fall Weiss 1939 is a turn-based strategy that presents all the major battles of the September Campaign and gives you an insight into historical events.
Sid Meier's Civilization II: Multiplayer Gold Edition
Strategy 30 April 1998
A special edition of Sid Meier's Civilization II. This version of the game came with a highly-anticipated multiplayer mode. In Multiplayer Gold Edition gameplay remains the same - we still lead a chosen civilization over the centuries to world domination by military or economical conquest.
LEGO Loco
Strategy 30 April 1998
LEGO Loco is a strategy game, produced by Intelligent Games studio and addressed to young railway fans. The player has the opportunity to build his own railway network based on elements modelled on LEGO City brick sets, and then direct the movement of trains running on it.
Star Wars: Rebellion
Strategy 23 May 1998
Star Wars: Rebellion is the first attempt by LucasArts to create a strategy game referring to the rich world of "Star Wars" - George Lucas' popular film saga. There are two sides to choose from: the Empire and the Alliance of the Rebels.
Riverworld
Strategy 01 June 1998
An elaborate real-time strategy in which the player commands peoples from many different epochs, trying to dominate other civilizations. The fights are carried out on the eponymous planet RiverWorld.
Warlords III: Darklords Rising
Strategy 10 June 1998
Enter the fantastic world of medieval battlefields, where with magic and sword you have to free the land of Erathiya from the terror of the power of darkness.
Army Men
Strategy 10 June 1998
Every victorious army needs a great commander.... even the plastic one. This is the motto of the game Army Men - a real-time strategy, which will allow the player to play the role of sergeant of a unit of miniature soldiers.
Earth 2140
Strategy 15 June 1998
Earth 2140 is a real-time strategy (RTS) that is set in the distant future. Earth's market conflict between factions of UCS (United Civilized States) or ED (Eurasian Dynasty). The player takes control of one side and tries to tip the scales of victory. Developers from TopWare Programs (currently Reality Pump) have prepared more than 50 missions in single player mode and more than 30 maps for multiplayer battles.
Icarus: The Sanctuary of Gods
Strategy 15 June 1998
RPG game enriched with strategic elements. The story tells the story of a team of mercenaries led by Dreus, who have to resist the hordes of monsters sent by the god Ercanet. We start the game with two heroes, but at the same time the number of companions increases as the action develops.
Cyberstorm 2: Corporate Wars
Strategy 18 June 1998
Cyberstorm 2: Corporate Wars is a real-time strategy (with turn-based mode available) that continues MissionForce: Cyberstorm.
M.A.X. 2: Mechanized Assault & Exploration
Strategy 29 June 1998
Continuation of the original strategy game, allowing you to play in real time, in turn-based system or in the hybrid variant. This time we are at the forefront of people or one of the 7 races belonging to the intergalactic Concord and we face the hostile Sheevat race.
Commandos: Behind Enemy Lines
Strategy 30 June 1998
A turn-based tactics game set in the World War II, created by Spanish developer Pyro Studios. In Commandos: Behind Enemy Lines you take command of a small squad of specially trained soldiers sent on a variety of high-risk missions behind enemy lines. The game offers 25 missions with varying objectives and difficulty levels. One of the characteristic features of Commandos: Behind Enemy Lines is the fact that each member of the team has different skills.
Clash
Strategy 30 June 1998
Clash is a turn-based strategy prepared by the Polish developer studio Longsoft Multimedia, whose plot was based on the legend of the ancient land of Karkhan. The player is at the forefront of a civilization that defends itself against invaders' attacks. The creators placed great emphasis on economic elements and options for expanding the fortress.
Total Annihilation: The Core Contingency
Strategy 08 July 1998
The Core Contingency is an extended addition to the popular real-time strategy (RTS) entitled Total Annihilation.
Spellcross
Strategy 24 July 1998
Spellcross - The last battle belongs to the genre of turn-based strategies, the action of which takes place in a world reminiscent of Warhammer.
Dragonseeds
Strategy 06 August 1998
Strategy with elements of the action game, developed by Jaleco Entertainment. At Dragonseeds we put up our dragon to fight in the arena and gradually climb up the career ladder. Winning the next duels we gain money that we can use to buy new weapons for our charges; the reptile itself also grows in strength, which allows it to face more and more powerful opponents.
Emergency: Fighters for Life
Strategy 21 August 1998
A strategy and simulation game in which you can try your hand as a coordinator of the actions of three extremely important for the operation of urban services, namely the police, fire brigade and ambulance service.
Mech Commander
Strategy 21 August 1998
An unusual real-time strategy embedded in the Battle-tech universe, in which we take control of the powerful combat machines - the mosses. The game focuses on the tactical side of the clashes. There are no options for building a base and obtaining raw materials. Instead, our task is to skillfully control the battle groups.
Command & Conquer: Red Alert - Retaliation
Strategy 28 August 1998
Stand-alone addition to Command and Conquer real-time strategy: Red Alert. The production includes content offered by Counterstrike and The Aftermath add-ons for personal computers. In addition, the title offers film interludes never before available.
People's General
Strategy 31 August 1998
A classic turn-based strategy in which we participate in a fictitious conflict between China and NATO troops. We have nine major campaigns and more than 30 individual scenarios to play out.
101st: Airborne in Normandy
Strategy 15 September 1998
A turn-based war strategy that takes place during the largest military operation of World War II, during which we command a special unit in a hostile terrain.
Dune 2000
Strategy 30 September 1998
Refreshed, numbered 2000 version of the old hit Dune 2. Again, we can embody in the main commander of one of the three big houses and fight great battles on the surface of the planet Arrakis.
The Settlers III
Strategy 13 October 1998
Third installment of The Settlers series produced and released by Blue Byte Software. The game, although it belongs to the real time strategy (RTS) genre, is characterized by a very complex economic aspect.
Knights & Merchants: The Shattered Kingdom
Strategy 15 October 1998
A real-time strategy that takes place in pseudo-medieval times. Allows you to play the key role of the royal crown hetman. The whole thing is focused on the economic side of the management of the kingdom. In addition to the extensive solo campaign, there is also a multiplayer mode.
Railroad Tycoon II
Strategy 15 October 1998
Railroad Tycon II is a continuation of the excellent economic strategy of 1991. The player takes on the role of an entrepreneur who wants to build a railway empire. Its basic tasks include, among others, laying out railway routes, obtaining funds for investments and fighting against competition. Developers from PopTop Software studio took care of a large number of scenarios for solo games and a fully functional multiplayer game mode.
Rage of Mages
Strategy 30 October 1998
Rage of Mages is a strategy game tinged with many elements of cRPG, taking us to a fantastic land, where we will set off on a quest for magical weapons to end the bloody wars exhausting the empire of Kenya.
Uprising 2: Lead and Destroy
Strategy 31 October 1998
Continuation of the action game with elements of real time strategy - Uprising: Join or Die. Acting as the commander of a futuristic combat vehicle, players must direct the defense of the Earth against invaders from a foreign planet.
Earth 2140: Final Conflict
Strategy 15 November 1998
Earth 2140 RTS Add-ons package, offering many new missions for both single and multiplayer games, new units and buildings, and technoindustrial background music.
Strikepoint: The Hex Missions
Strategy 16 November 1998
Strikepoint: The Hex Missions is an arcade flight simulation of combat helicopters. The game was produced by Project Two studio. Players have the opportunity to sit at the controls of 3 military machines, equipped with 7 types of weapons. The creators prepared 10 extensive scripts, requiring courage, reflex and the ability to master emotions.
StarCraft: Brood War
Strategy 18 November 1998
An official expansion pack for the excellent real-time strategy by Blizzard Entertainment set in a science fiction setting. The action of StarCraft: Brood War takes place after the events of the base game. Even though the Overmind has been destroyed, the Zerg still pose a threat, and a new danger emerges. The central character of the expansion, around whom most of the story revolves, is Sarah Kerrigan – a Terran infected by the Zerg. She became the most powerful Overmind – the Zerg Queen.
Tridonis
Strategy 20 November 1998
Tridonis is a real-time strategy (RTS), created by the Polish development studio Alien System. The role-playing background for the game is the invasion of the Earth in 2001. The player can choose which side of the conflict he or she will direct. The creators have prepared 24 scenarios for one-person game and multiplayer mode, in which up to 4 people can participate.
Anno 1602: Creation of New World
Strategy 26 November 1998
You are leaving the populated continent to discover new lands and become a pioneer of colonization. When you settle in the archipelagos of the islands, you have to expand your colonies and defend yourself against a new threat.
Populous: The Beginning - Undiscovered Worlds
Strategy 30 November 1998
Official add-on to Populous: The Beginning, the third installment of the so-called 'god games' series launched in 1989. The plugin doesn't make any changes in gameplay mechanics, offering 12 completely new missions for single- and multiplayer fun.
Populous: The Beginning
Strategy 30 November 1998
The third installment of the popular strategic series, which was one of the precursors of the genre commonly known as the "simulator of the god". The game brings a lot of novelties, including for the first time presenting the action in full three-dimensional.
Tom Clancy's ruthless.com
Strategy 30 November 1998
Turn-based strategy game based on Tom Clancy's book of the same title. We are at the forefront of a computer company and our task is to dominate the competition and achieve the largest possible market share by managing a number of aspects of the company's operations. According to the title of the game, the most merciless and unscrupulous action is rewarded.
Myth II: Soulblighter
Strategy 30 November 1998
The sequel to Bungie Software's tactical fantasy strategy in which the combined forces of different races faced off against the sinister forces of darkness. The game's background was presented in the form of one of the participants' diaries, making the whole story understandable for those who have not had to deal with the original.
West Front
Strategy 10 December 1998
Western Front is a turn-based strategy game set in the realities of World War II, specializing in this genre TalonSoft studio. The player plays the role of the commander of the armies fighting on the western and north African front between 1940-1945. The creators took care of a rich selection of military units and compliance with historical facts. The game's advantage is also a scenario editor that allows you to create your own missions.
Warhammer 40,000: Chaos Gate
Strategy 10 December 1998
Move into the dark world of Warhammer 40,000, where in the vast plains there is a great war between the forces of good and order, represented by the forces of the Emperor, and the forces of evil and chaos.
The Great Battles Collector's Edition
Strategy 15 December 1998
Collector's edition of a series of strategic war games based on popular board games, which includes three campaigns of the greatest ancient leaders: Alexander the Great, Hannibal and Julius Caesar.