Grand Theft Auto: San Andreas (WP)
Action 27 January 2014
The seventh installment in the controversial Grand Theft Auto series – one of the most popular game franchises in history that brought Rockstar Games company international fame. The series has been letting the player start as a petty criminal and work his way to the top of the criminal underground. This next part of the series is the biggest one so far, featuring world – the State of San Andreas – almost three times larger than Vice City. Among many innovations, there are several thing worthy of mention: improved AI of civilians, option to recruit gang members, increased number of interactive buildings, hunger factor, swimming, and new means of transportation (e.g. bicycles). On top of that, there game features numerous extra activities, highlighting the sandbox character of gameplay. The game features the atmosphere of the 1990s, apparent in both the graphics and the soundtrack available via the numerous in-game radio stations.
The Sims: Medieval (WP)
Simulation 25 March 2013
The Sims: Medieval is a spin-off installment of the popular life simulator The Sims. The title was developed by Maxis. As the title suggests, the game takes place during the Middle Ages, albeit with a humorous spin. Similarly as in the other Sims games, the player must take care of the needs of the virtual characters. Depending on selected profession (for example king, knight, wizard, bard, blacksmith), the events are shown from different perspective and the available missions vary. The creators of The Sims: Medieval focused on immersion and allowed the players to have strong impact on the shape of the game world, including the looks of the characters.
The Sims 3 (WP)
Simulation 15 October 2010
The third major installment in a life simulation game series, The Sims. The title was developed by The Sims Studio in cooperation with Maxis and Electronic Arts. As per usual, The Sims 3 lets you take control of a life of a virtual character from the cradle to the grave. Your job is to provide for the needs of your family of Sims when it comes to their social interactions, family matters, and career. The Sims 3 introduces two significant novelties to the game: lifetime wishes and a personality system that attributes 5 dominant character features to each Sim. As compared with previous installments in the franchise, the game’s 3D visuals were significantly improved.
Adventure 22 March 2014
An original two-dimensional adventure game developed by Amanita Design - an independent Czech studio popular for the Samorost series. The action is set in a bizarre world made entirely of metal. All the plants, wildlife and humans were replaced by robots. The player assumes the role of one such robot, wrongfully sent to a junkyard. Once back in town, the protagonist discovers the existence of a conspiracy aiming to murder its leader. He decides to prevent the murder attempt and tries to get back his girlfriend along the way. The game is based on the classic point-and-click mechanics and the player collects various items when exploring subsequent locations and solves a set of relatively simple puzzles. Machinarium stands out with its well-made hand-drawn visuals inspired by industrial architecture, old and rusty machinery, as well as by classics of science-fiction literature.
Minecraft: Pocket Edition (WP)
Action 11 December 2014
A mobile edition of Minecraft – the cult sandbox game from Swedish company Mojang AB, which spawned millions of fans worldwide over several years since its beta release, becoming a phenomenon of modern day pop-culture. Overall the gameplay mechanics featured in Minecraft: Pocket Edition are no different than in other versions. You are taken into a procedurally generated 3D world made of voxels, observed from first-person perspective, and do what you please – from exploration in search for resources through fending off monsters to building more or less advanced constructions out of small cubic blocks. In terms of content, the Pocket Edition initially lagged behind the original Mineraft, but as it received new updates it grew and grew, and now even offers elements unavailable anywhere else. The main differences that remain are: the controls, adjusted to mobile devices, and visuals, which seem to be smoother and more colorful in this edition.
The Witcher Battle Arena (WP)
An online battle game attempting to create a MOBA game in The Witcher universe. The title was developed by Fuero Games in cooperation with the team at CD Projekt RED. The gameplay focuses on short, dynamic battles of 3-member teams composed of characters known from Andrzej Sapkowski’s novels. Among them, we can find Geralt of Rivia, Iorweth, Zoltan Chivay, and Philippa Eilhart. Each character possesses a different set of skills and uses unique special items. In battles, the characters develop their talents and acquire increasingly powerful equipment; during rests, they can create potions, allocate talents, and so on. The game features several game modes and 3D graphics with an isometric camera. The game is based on the free-to-play formula but offers optional micropayments.
FIFA Mobile (WP)
Sports 11 October 2016
A mobile version of the most popular football game series, developed by EA Mobile. Compared to the original, the gameplay was adapted to the specifics of mobile devices, which called for some simplification. It's dynamic and arcade-like, although it also features a range of options, which allow you to manage your team and choose the right strategy. The game also features a special game mode called Attack Mode, in which you participate in a few-minutes-long matches and focus on attacking the opponent's goal. Additionally, FIFA mobile includes minigames, referencing the real-life current football events. You can start your own league, compete in online rankings with other teams, and build your team according to the Ultimate Team mode. The game utilizes the free-to-play mode with optional microtransactions, and the official license allowed for implementing 30 leagues, 650 teams and over 17000 players.
The Sims FreePlay (WP)
Simulation 12 September 2013
A spin-off of the bestselling series The Sims. It is available as a free-to-play title. The Sims FreePlay was developed by Firemonkeys, a studio that specializes in mobile games. Similarly as in the main installments of the series, the main objective is to control the life of virtual characters and decide what they will do, where they will live and who will they befriend. The gameplay is based on sandbox rules, allowing the player to freely control the fate of his Sims – he can send them to work, take them to interesting places in the city, help them make friends and even make them marry someone and give birth to children. In addition to controlling the life of the Sims, the player can design their house or take care of their garden. The game is played in real-time and the only limitation of freedom is time needed to complete various actions – however, it can be shortened by using the microtransactions. Real currency can be also used for buying exclusive items and decorations.
Sid Meier's Pirates! (WP)
Adventure 11 April 2012
Sid Meier’s pirates! is a new version of the classic from the 80s. Similarly to the original version, it is a mix of features of action games, adventure games and cRPGs. The game takes place during the age of the pirates in the Caribbean.
FIFA 14 (WP)
Sports 28 February 2014
A soccer simulation game, and the 21st installment in the FIFA series. The game was created by EA Canada development studio. As always, you can control players from your favorite teams in matches against living opponents or computer AI. FIFA 14's data base contains 15 thousand footballers from several dozen leagues from all over the world. As compared with the previous FIFA games, FIFA 14 brings about some crucial changes to gameplay mechanics, including improved ball physics. Furthermore, Xbox One and PlayStation 4 versions employ a new game engine, called Ignite (used also in Madden NFL 25), that ensures high quality graphics.
Need For Speed: Hot Pursuit (WP)
Racing 01 February 2012
Another installment in one of the most popular racing game series, developed since 1995 by Electronic Arts. Criterion Games, a team popular mainly for the Burnout console series, was entrusted with the task of creating this installment. The title of the game refers to the two earlier installments that featured police pursuits, released in 1998 and 2002 respectively. In the game, the player can pick their side and play either as a cop or a racer. A set of gadgets was introduced into the gameplay, emphasizing the arcade nature of the series. Cops can deploy spike strips and set up road blocks, while the racers can use things like radar jammers. As usual, the game features dozens of licensed cars and a soundtrack including numerous popular songs. The Autolog system is a completely new feature, the role of which is to organize a network of players allowing them to compete against each other.
Arcade 12 September 2014
A sandbox platform game by indie studio Re-Logic, sometimes called the 2D version of the popular Minecraft. There is no set goal; your task is basically to shape the randomly-generated world around you. At first you only have a few basic tools, which allow you to dig and find resources, chop wood, and create simple structures. As the game progresses, due to the extensive crafting system, you discover better tools, allowing you to create advanced materials and to fight monsters. There are many possibilities in the game, and the only restriction is your own imagination. Terraria features a single player mode, but you can join forces with other players, thus gaining precious allies, who can help you with the more challenging tasks.
Need for Speed: Undercover (WP)
Racing 15 October 2010
After the slightly more realistic ProStreet, in which the players raced on professional racing circuits, the popular Need for Speed series returns to city streets with a traditional, arcade installment. Developed by a Canadian EA branch, Undercover puts a special emphasis on the storyline. As an undercover cop, the player has to infiltrate the ranks of a racing gang. To do so, they have to prove their worth in a series of driving challenges, including regular races, time trials, highway battles and outruns. As usual, the players receive a massive number of licensed cars which can be modified both visually, and in terms of their performance. The game's improved visuals and excitable soundtrack are complemented by cinematic cutscenes featuring mainly Maggie Q (Mission: Impossible III) and Christina Milian - a singer.
60 Seconds! (WP)
A post-apocalyptic survival strategy game with RPG elements, created by Polish developer Robot Gentleman Studios. You play as the head of a typical American family, who has to provide for his loved ones in the face of an incoming nuclear war. The game starts 60 seconds before the first explosion, giving you one minute to get to a shelter while grabbing the most essential provisions on the way. In the next phase you have to survive for as long as you can using only the resources you've managed to gather, which often force you to make very tough decisions. Sometimes, you have to decide whose daily rations should be reduced, sometimes how to deal with problems at hand, such as a cockroach infestation. Despite its seemingly grim theme, the game features a rather light-hearted atmosphere, evident e.g. in its comic-like graphics.
March of Empires (WP)
Strategy 13 August 2015
A mobile strategy game by Gameloft, in which we lead one of three factions and try to forge a powerful empire. In its general premise, the title doesn’t significantly deviate from the standards of other common mobile MMO strategy productions. The player’s tasks include continuous development of infrastructure, researching new technologies, raising a powerful army, and conquering other players’ territory. In March of Empire, we can assume the role of a king, a tsar, or a sultan, and the choice has a quite big influence on our starting parameters and the further course of the game. Moreover, Gameloft’s title is characterized by a slightly more developed plot and gameplay depth that is influenced by such factors as seasons or weather conditions. The tactical layer is also more extensive — in battles, we can apply various formations, each having its pros and cons. The game features rich social options and the possibility of forming alliances.
A dark fantasy tactical RPG with turn-based combat created by Polish developer Jujubee. In Spellcrafter you assume the role of a hero representing one of three playable classes (Human, Necromancer, or Elf), and set out on a journey to explore a world full of magic. On your way you get to earn experience and gold, interact with non-player characters, and undertake various missions that often put you up against tough moral decisions. The game features isometric view, and as you play you gradually expand your team by recruiting heroes you encounter on the way, each of them providing your team with unique abilities. The game’s turn-based combat emphasizes both tactical depth and strategic elements. Spellcrafter’s characteristic feature is its unique system of spell casting. In order to cast a spell you have draw a specific pattern on the screen – the quicker and more accurate you are the more powerful the spell is.
Brothers in Arms 3: Sons of War (WP)
Action 17 December 2014
A three-dimensional World War II shooter developed by Gameloft. The main protagonist is Sergeant Wright, who after landing in Normandy continues the military offensive on territories occupied by the Nazis. He is accompanied by a small group of men, each member of which has unique equipment and skills. The game features only a story campaign, which consists of eight missions. During them the player participates in open shootouts with enemies and performs stealth missions. The action is presented with a third-person perspective – the first-person perspective is used only while precisely aiming. Because of that and the presence of a cover system, despite the large number of enemies the action is rather slow paced. During the fights the player can use special attacks (like an airstrike, rockets, Molotov’s cocktails) and the gameplay mechanics feature RPG traits like statistics upgrading and developing the skills of members of the squad.
Five Nights at Freddy's 3 (WP)
The third installment of the very popular horror developed by Scott Cawthon. The action of the game takes place in the titular restaurant which is overrun by deadly animatronics. When the memory of the tragic events that occurred in previous installments of the series becomes almost forgotten, the pizzeria that was closed for thirty years becomes renovated. The new owner intends to use the deadly past of the place as a marketing trick which will attract many customers. A new mechanic toy is a very important part of the decorations – there is only one, but it is stronger and scarier than its predecessors. The gameplay is based on similar principles as the previous installments of the series. The player assumes the role of a night watchman who must survive five nights in this dangerous place. Simple gameplay mechanics are only the tools used for telling an intriguing story which the player will reveal as he progresses in the game. The plot forces the player to repeat the game many times in order to discover all hints related to the story.