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News video games 10 October 2020, 19:54

author: Frozen

Baldur's Gate 3 Devs Disappointed With Lack of Player Creativity

The team at Larian generated, based on data collected during early access, an image of a typical hero created by Baldur's Gate III players. The results of the experiment disappointed the team.

Baldur's Gate III, as befits a title in early access, collects various information about user behavior and sends it anonymously to its devs at Larian. This enables the team to get rid of various bugs, even those nor reported by the gamers personally in the forums, social media, etc. On the occasion of the recently released patch, the team responsible for Baldur's Gate III decided to use this option to check which features players choose most often in the character editor. The results turned out to be surprisingly... boring.

The character consisting only of the most popular elements in the game looks like this.

"We took the most popular choices in character creation and recreated this. We thought our analytics system wasn’t working! We checked. It is.

Congratulations, you’ve basically made the default Vault Dweller. What the hell guys. We gave you demon eyes, horns, and even tails. We are sorely disappointed. Go crazy. We worked hard on this! "

It's hard not to agree with Larian's assessment. A white, young man with short, brown hair looks kinda bland. It's interesting that with 16 races to choose from and a whole array of physical attributes to apply, players tend to opt for the most basic options anyway.

Created based on the choices of players, the character fits into a certain trend (source:

Baldur's Gate III was released in early access on October 6, this year on PC (Steam and and Google Stadia.

Baldur's Gate III

Baldur's Gate III

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