Conferences and presentations accompanying E3 usually provide information about upcoming games, but also information about already released productions. This will be the case for this year's EA Play event, during which we will learn the first details about the second season of Apex Legends. Respawn Entertainment will appear on June 8 at 10am PDT for broadcast of the event and will reveal the attractions of the next battle pass.
That doesn't mean the creators have left us with nothing for the time being. The entry on the official game website mentions some of the planned changes, including those related to accumulating experience. The second season is supposed to significantly accelerate levelling, which will be additionally helped by the introduction of the quest system. Every day and week Apex Legends will feature special challenges. Though they won't be "crazy." (i.e. drastically changing the rules of the game), they are to significantly diversify the available activities. Not only will it allow for a faster levelling, but it will also limit the tedious grind from the first season. What is important, there will be no need to play every day - missed quests will not disappear and you will be able to complete them all at the same time.
The prizes won on the battle pass will also be more varied. Badges (except for one) and basic tools for tracking statistics will disappear from their pool, and their place will be taken by three new, so far undisclosed, content categories. The second season will also introduce three legendary skins to be gained by Battle Pass buyers so that the subsequent pieces will be gained every 25 levels (i.e. on level 1, 25, 50, 75 and 100). An important change will be the replacement of dialogue lines as prizes by metal for crafting - players will be able to get enough to create a selected legendary item.
New season is not the only attraction prepared by Respawn Entertainment. On Tuesday, June 4, the Legendary Hunt event will begin, lasting for two weeks. With it, there will be special challenges in the game, the completion of which will give us rare, epic and legendary skins. In addition, the creators will introduce the so-called Elite Queue - a system that selects to play only those who are in the top five players in any match. A weekend action will start a little later (on June 7 at 10:00 am), in which we will gain experience points twice as fast. This also applies to the progress of the season pass, which is important as the developers have provided additional bonuses for the top five players in each game. Finally, a The Legendary Hunt skin will appear in the Apex Legends store, changing every 3-4 days.
So far nothing more has been revealed about the second season of Apex Legends, but let's hope that the creators have taken to heart the opinions of the players. After an enthusiastic reception, Respawn Entertainment's latest work suffered a significant drop in popularity and revenues fell dramatically. The problem turned out to be the slow pace of development imposed by the creators who, as declared a month ago, that they do not want to exploit their employees. The idea may be noble, but resignation from relatively frequent updates in favour of seasonal updates has not convinced the players. The cold reception of the first season pass did not help either - a small number of changes and lack of interesting prizes combined with the aforementioned sluggish pace of leveling discouraged many of the current enthusiasts. The latest announcement of the studio allows us to believe that the creators have learnt from this situation, but we will see if that is the case next week.