The creators of Super Mario Bros. believe that Nintendo's mascot will live to see its 100th birthday.
An industry legend compared Mario to a snowman—or rather to building one—to explain the sources of the Nintendo mascot's success.
You might be a fan of Nintendo or not, but I think we can all agree that Mario is one of the most iconic characters in gaming history. For over 40 years, the red "plumber" has appeared in a vast number of titles, and references to him can be found in countless works.
So, it's no surprise that in the Nintendo Museum Official Book (released for the 40th anniversary of Super Mario Bros.), Mario's father, Shigeru Miyamoto, designer Takashi Tezuka, composer Koji Kondo, and programmer Toshiko Nakago all agreed that Nintendo's mascot will still be around for its 100th birthday (via Games Radar).
Tezuka admits that at first glance, this might seem like an ambitious goal. The video game industry is still pretty young, not even close to being a hundred years old, and just in the 21st century, we've seen tons of game series come and go. However, the programmer always thinks about how to maintain Mario's "freshness." He pointed out that "different times bring different kinds of fun," and as time goes on, Mario could and will be able to do even more.
Miyamoto echoed this sentiment, assuring that Nintendo's goal is not only to leverage new digital technology advancements (if they are "interesting") but also to ensure that Mario stays "interactive and digital." He referred to the brand's expansion into other media, including movies.
A Japanese creator compared it to building a snowman, saying that "rolling a snowball" is like expanding and growing the fun you get from playing Mario. Meanwhile, Kondo hopes to continue composing music for the series for many years to come.
This "evolution" doesn't apply only to "Mario." Ken Watanabe, a former Nintendo programmer, recently pointed out that the company doesn't need to make new brands to offer new forms of gameplay. This was apparent with Donkey Kong Bananza—a title that theoretically belongs to one of the oldest ongoing game series, yet it is quite distinct from what the latest or even all prior installments provided.
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Author: Jacob Blazewicz
Graduated with a master's degree in Polish Studies from the University of Warsaw with a thesis dedicated to this very subject. Started his adventure with gamepressure.com in 2015, writing in the Newsroom and later also in the film and technology sections (also contributed to the Encyclopedia). Interested in video games (and not only video games) for years. He began with platform games and, to this day, remains a big fan of them (including Metroidvania). Also shows interest in card games (including paper), fighting games, soulslikes, and basically everything about games as such. Marvels at pixelated characters from games dating back to the time of the Game Boy (if not older).
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