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News video games 29 August 2019, 23:37

New Gameplay From GreedFall Shows a Vast Location

Studio Spiders and Focus Home Interactive shared another gameplay from GreedFall. It seems that the developers have focused on Dragon Age: The Inquisition as the main inspiration for their efforts to fill in the gap left by BioWare.

The closer to the release of GreedFall, the more often the company responsible for its release, Focus Home Interactive, publishes video materials presenting the game in action. Today we can watch another large gameplay and take a closer look at the picturesque locations waiting to be visited, as well as combat system, character development and dialogues.

The first to appear is the skill tree, which is divided into three categories: combat, crafting and magic skills. In addition, as we progress, we will unlock attributes that increase our combat effectiveness and talents that will affect our proficiency in other activities (such as charisma, which will make the reduce vendor prices).

The combat system will be arcade, but due to the wide range of possibilities (e.g. we can use melee weapons, firearms, as well as cast spells) and the presence of AI-controlled companions, there will be a place for a pinch of tactics (perhaps not even a pinch, considering the fact that the game will implement an active pause). In addition, we will often have the opportunity to act quietly, hiding in bushes and attacking enemies from ambush.

The island of Teer Fradee looks vast, with picturesque forests and vast plains, but also cities, villages and ruins. If, while in the wilderness, you want to talk to the team, restore your strenght, replenish supplies, improve your equipment or use quick travel, you will have to set up a camp in one of the pre-defined spots.

The world of GreedFall will not be short of interesting places.

GreedFall will debut on PC, PlayStation 4 and Xbox One on September 10.

  1. GreedFall official website
  2. GreedFall is Ugly, Clunky, Complex – and Satisfying!

Christian Pieniazek

Christian Pieniazek

Started working with Gamepressure.com in August 2016. Although the Game Encyclopedia has been his pride and joy from the beginning, he also writes for the Newsroom and the Editorial section. Gained professional experience through a now-defunct service, in which he worked for almost three years. Graduated in Cultural Studies at the AGH University of Krakow. Runs his own business, jogs, cycles, loves mountain hiking, is a fan of nu metal, is interested in space, and of course, enjoys playing games. Feels best in action games with an open world and RPGs, although won't turn down good racing or shooting games.

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GreedFall

GreedFall