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News video games 30 March 2019, 23:53

author: Adrian Werner

Sony Removes DriveClub From Sale, Server Shutdown in 2020

Sony announced that it will remove DriveClub, DriveClub VR and DriveClub Bikes racing games from sale this August. The games' servers are scheduled to be shut down next year.

Sony Removes DriveClub From Sale, Server Shutdown in 2020 - picture #1
The game entered the market in 2014.
DRIVECLUB IN NUTSHELL:
  1. Developer: Evolution Studios
  2. Publisher: Sony Interactive Entertainment
  3. Genre: racing
  4. Platform: PS4
  5. Release date: October 7, 2014.

Sony decided to end support for the DriveClub franchise. The company announced that on August 31 this year three titles - DriveClub, DriveClub VR, and DriveClub Bikes - will be removed from sale on PlayStation Store. Those who acquire the titles earlier will be able to continue playing. It will also be possible to download games after this date.

Unfortunately, Sony has also announced plans to shut down the games' servers, which will take place on March 31, 2020. From that date on only single player mode will be available.

Let's remind that DriveClub is a racing game available exclusively on PlayStation 4, which was released in October 2014. The production did not fully meet the expectations. The average score on Metacritic was 71%. During the next several months, however, the creators were busy developing the project and it turned out quite well. Unfortunately, this did not save the game's developer, Evolution studio, which was closed in 2016.

In 2015, a large paid expansion titled DriveClub Bikes was released, which introduced the possibility of riding motorcycles. The expansion is also available as a stand-alone production. In 2016, DriveClub VR was released, which is a heavily modified version of the original, adapted to virtual reality devices.

The end of StarBlood Arena.

At the same time, Sony announced that on July 25, this year the servers of the shooter StarBlood Arena will also be closed.

  1. DriveClub official website

Adrian Werner

Adrian Werner

A true veteran of the Gamepressure newsroom, writing continuously since 2009 and still not having enough. He caught the gaming bug thanks to playing on his friend's ZX Spectrum. Then he switched to his own Commodore 64, and after a short adventure with 16-bit consoles, he forever entrusted his heart to PC games. A fan of niche productions, especially adventure games, RPGs and games of the immersive sim genre, as well as a mod enthusiast. Apart from games, he devourers stories in every form - books, series, movies, and comics.

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