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News video games 04 August 2019, 20:01

author: Adrian Werner

World of Warcraft Classic - New Test Schedule and Hardware Requirements

Blizzard Entertainment has announced schedule of pre-release tests of World of Warcraft Classic. The final hardware requirements have also been revealed.

World of Warcraft Classic will be released at the end of August.

At the end of this month, World of Warcraft Classic, a special version of the popular MMORPG, will launch, recreation of the original WoW character - before it was changed by add-ons and countless updates. Blizzard Entertainment has just revealed that the pre-release tests of the game will start on August 8 and will end on August 9.

All people with active World of Warcraft subscription will be able to take part in the tests. During their course, the devs want to check how the servers will cope with the high load. During the test, the character level cap will be set at level 15.

The devs also published the final hardware requirements of the game. Recommended are the same as the main version of World of Warcraft, but the minimum are much lower. Developers claim that WoW Classic will be playable on PCs produced in 2007-2009 without any problems.

Minimum hardware requirements:

  1. OS: 64-bit Windows 7
  2. CPU: Intel Core 2 Duo E660 / AMD Phenom X3 8750
  3. GPU: Nvidia GeForce 8800 GT 512 MB / AMD Radeon HD 4850 512 MB / Intel HD Graphics 4000
  4. RAM: 2 GB (4 GB for integrated GPU such as the Intel HD series)
  5. HDD space: 5 GB

Recommended hardware requirements:

  1. OS: 64-bit Windows 10
  2. CPU: Intel Core i7-4770 / AMD FX-8310 or better
  3. GPU: Nvidia GeForce GTX 960 4 GB / AMD Radeon R9 280 or better
  4. RAM: 8 GB

World of Warcraft Classic will be available as part of the standard subscription. The project will launch on August 27, this year.

  1. Blizzard Entertainment - official homepage

Adrian Werner

Adrian Werner

A true veteran of the Gamepressure newsroom, writing continuously since 2009 and still not having enough. He caught the gaming bug thanks to playing on his friend's ZX Spectrum. Then he switched to his own Commodore 64, and after a short adventure with 16-bit consoles, he forever entrusted his heart to PC games. A fan of niche productions, especially adventure games, RPGs and games of the immersive sim genre, as well as a mod enthusiast. Apart from games, he devourers stories in every form - books, series, movies, and comics.

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