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News movies & tv series 26 June 2020, 20:37

author: Karol Laska

Zack Snyder's Justice League Still Hides Many Secrets

The director's cut version of Justice League is heading for theatres, and its creator, Zack Snyder, is not afraid to reveal details of the plot. It turns out, however, that there are a lot of interesting plot threads waiting to be discovered.

Zack Snyder is certain he can surprise the audience.

Despite huge earnings, Justice League was not warmly welcomed by the fans. However, when they found out that the producers put pressure on Zack Snyder to cut out many key scenes, we've witnessed something akin to an online rebellion. Over the years the people pressed Warner Bros to allow the director's cut version of the film to be released. And finally, the efforts paid off, mainly due to the creation of the HBO Max platform.

Snyder officially confirmed the work on the expanded version, and a short trailer with Wonder Woman in the lead role was released. But there's more than just promotional materials to the hype surrounding this project, as the director very often shares hints and details about the plot.

Fans accused the filmmaker, via Vero, that they do not expect much news due to the number of spoilers that have already been revealed. Snyder decided to reassure the Internet users, pointing out that the best is yet to come:

"Fuck you, you've only seen the tip of the iceberg."

This rather direct answer certainly proves Snyder's confidence in the quality of the director's cut version. It is worth recalling that the scriptwriter of the original Justice League, Joss Whedon, cut out a large part of Henry Cavill's role from the work and made the antagonist's character considerably more shallow. These two elements will most likely be developed in Zack Snyder's Justice League. The title will be available on HBO Max in 2021.

Karol Laska

Karol Laska

His adventure with journalism began with a personal blog, the name of which is no longer worth quoting. Then he interpreted Iranian dramas and the Joker, writing for cinematography journal, which, sadly, no longer exists. His writing credentials include a degree in film studies, but his thesis was strictly devoted to video games. He has been writing for Gamepressure since March 2020, first writing a lot about movies, then in the newsroom, and eventually, he became a specialist in everything. He currently edits and writes articles and features. A long-time enthusiast of the most bizarre indie games and arthouse cinema. He idolizes surrealism and postmodernism. He appreciates the power of absurdity. Which is probably why he also tried soccer refereeing for 2 years (with so-so results). He tends to over-philosophize, so watch out.

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