System Shock Remake: Puzzles
System Shock Remake: Puzzles Index for System Shock Game Guide and Walkthrough by gamepressure.com
System Shock Remake challenges you with intricate story puzzles crucial for progressing through the Citadel and thwarting SHODAN's plans. This section covers key puzzles including Isotope X-22, where you locate and install the isotope to activate radiation shields, and the complex task of Disabling the Mining Laser, involving acquiring a security override code and sabotaging laser stations.
The guide details the Jettison Beta Grove puzzle, requiring activation of multiple jettison switches and repair of relay 428 to detach the contaminated dome. It also explains how to Destroy Four Antennas by unlocking antenna rooms via cyberspace and using explosives.
Critical endgame tasks like the Reactor Self-Destruct Procedure are thoroughly explained, including gathering a randomized 6-digit code from multiple decks, navigating radiation hazards, and initiating the sequence. The chapter concludes with activating and escaping via a Life Pod on the Flight Deck, detailing pod codes and evading enemies.
Additionally, an optional but challenging Chess Puzzle in Delta Grove is described, highlighting its random setup and rewards for victory. For detailed solutions, visit the main System Shock Remake: List of story puzzles page.
- System Shock Remake: List of story puzzles
- System Shock Remake: Isotope X-22 - puzzle solution
- System Shock Remake: Disabling the mining laser - puzzle solution
- System Shock Remake: Chess puzzle - En Passant achievement
- System Shock Remake: Jettisoning the Beta Grove at the Executive level - puzzle description
- System Shock Remake: Repairing the Subsystem Relay 428 - puzzle description
- System Shock Remake: Destroying four antennas in Systems Engineering - puzzle description
- System Shock Remake: Reactor Self-Destruct Procedure - puzzle description
- System Shock Remake: Using the Life Pod on Flight Deck - puzzle description
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