Days Gone: Merchants and mechanics list
This page in our guide to Days Gone contains the list of all merchants and mechanics in the game who can sell you their goods. Check the tables to learn what you can get from each of the traders and what are the requirements to unlock specific items.
We didn't include any mechanics from Hot Springs and Wizard Island - these mechanics don't sell any bike parts. They only have options to refuel, repair or retrieve your bike. We have focused on special items offered by selected merchants. Every merchant can sell you, e.g. ammunition, medkits or suppressors.
Copeland's Camp
Mechanic
NAME OF THE ITEM | PRICE, TRUST LEVEL | COMMENT |
Engine I | 1200, 1 | Engine upgrade increases the bike's maximum speed. |
Exhaust I | 600, 1 | The new exhaust reduces the noise. Helpful in avoiding enemies when you are traveling on the bike. |
Saddlebags I | 800, 2 | You can carry extra ammo in Saddlebags (you purchase it from a merchant). Thanks to this bike upgrade, you are able to refill ammunition without the need of looting enemies or going back to an encampment. |
Gas Tank I | 500, 1 | Ride longer without the need of refueling. This doesn't affect fuel consumption. |
Gas Tank II | 800, 2 | Same as above. |
Frame I | 450, 1 | A new frame increases your bike's durability. You won't have to repair it as often as you did before. |
Alt Frame I | 450, 3 | This frame differs only in the appearance. It has the same stats like the one above. |
Nitrous I | 900, 2 | You can now use a nitrous boost while driving the bike. The main usage of this upgrade is to be able to jump from ramps or over the water. However, it is also useful during, e.g. bike chases. |
Tyre I | 840, 1 | Better tires increase your traction. |
Alt Tyre I | 840, 2 | The only different characteristic here is the appearance. The traction is the same as in the one above. |
Headlight I | 100, 1 | This upgrade is purely cosmetic. The new headlight casts the same light as the default one. |
Headlight II | 120, 2 | This upgrade is purely cosmetic. The new headlight casts the same light as the default one. |
Wheel I | 250, 2 | This upgrade is purely cosmetic. |
Wheel II | 300, 2 | Slightly increases the durability. |
Exhaust Tip I | 120, 1 | This upgrade is purely cosmetic. Doesn't affect the noise generated by the bike. |
Exhaust Tip II | 140, 1 | This upgrade is purely cosmetic. Doesn't affect the noise generated by the bike. |
Fender I | 100, 2 | Slightly increases the durability. |
Shroud I | 100, 2 | Slightly increases the durability. |
Hot Springs
Merchant
NAME OF THE ITEM | PRICE, TRUST LEVEL | COMMENT |
22 Repeater | 1000 | Main weapon, class 2. |
MWS | 2000, 2 | Main weapon, class 3. |
Stinger | 1000, 2 | Main weapon, class 2. |
RSF60 | 3000, 2 | Main weapon, class 3. The first shotgun you can get. |
Combat Shotgun | 2500, 3 | Main weapon, class 4. |
US556 | 3750, 3 | Main weapon, class 3. One of the best assault rifles available at the early stage of the game. |
SAP9 | 500 | Sidearm, class 2. You can buy an extended magazine (150 credits, Trust level 3). |
Lil' Stubby | 2000, 2 | Sidearm, class 1. |
SMP9 | 1250, 3 | Sidearm, class 1. This automatic sidearm is a better choice than a regular pistol or sawed-off shotgun. |
M40 | 2250, 1 | Special weapon, class 2. The first sniper rifle you can get. |
MG45 | 2500, 3 | Special weapon, class 3. This light machine gun is the strongest weapon at the early stage of the game. |
Iron Mike's Camp
Merchant
NAME OF THE ITEM | PRICE, TRUST LEVEL | COMMENT |
M14 | 1000, 1 | Main weapon, class 3. |
SWAT 10 | 1500, 2 | Main weapon, class 3. |
M50 Reising | 2000, 2 | Main weapon, class 4. |
Crowdbreaker | 3000, 2 | Main weapon, class 4. This shotgun has a large magazine - useful in defeating hordes. |
Liberator | 2500, 3 | Main weapon, class 5. One of the best shotguns in the game. |
Lil' Stubby | 2000, 2 | Sidearm, class 3. This sawed-off shotgun is of better quality than the one sold at Copeland's Camp. |
SMP9 | 1250, 3 | Sidearm, class 3. This automatic pistol is of better quality than the one sold at Copeland's Camp. |
C8 Rifle | 2250, 1 | Special weapon, class 3. |
Talon 7 | 3750, 3 | Special weapon, class 4. This is a great sniper rifle - keep using it until you reach Wizard Island. |
Mechanic
This table contains parts that aren't available at the mechanic in Copeland Camp.
NAME OF THE ITEM | PRICE, TRUST LEVEL | COMMENT |
Engine II | 2000, 1 | Another engine upgrade that makes the performance of your bike even better. |
Exhaust II | 1000, 1 | Your bike makes even less noise - this makes you harder to detect when you are riding on the bike. |
Saddlebags II | 1600, 2 | Thanks to bigger saddlebags, you are able to refill your ammo more than once. |
Saddlebags III | 2400, 3 | Same as above. |
Gas Tank III | 1200, 2 | Your bike will have more fuel in the gas tank. |
Frame II | 1800, 2 | Your bike is even more durable. |
Alt Frame II | 1800, 3 | This is only cosmetics. Has the same stats as the one described above. |
Suspension I | 1300, 2 | Better suspension makes your bike more resistant to damage caused by landing from greater heights. |
Nitrous II | 1500, 2 | You can use the nitrous boost for a longer period of time. |
Tyre II | 1400, 2 | Traction is even better. |
Alt Tyre II | 1800, 2 | Differs only in the appearance. Has the same traction as the one above. |
Fork I | 800, 2 | Install this fork to make your bike more resistant to damage caused by landing from greater heights. |
Headlight III | 140, 2 | This upgrade is purely cosmetic. The new headlight casts the same light as the default one. |
Wheel III | 350, 2 | Slightly increases the durability. |
Exhaust Tip III | 180, 2 | This upgrade is purely cosmetic. Doesn't affect the noise generated by the bike. |
Exhaust Tip IV | 180, 2 | This upgrade is purely cosmetic. Doesn't affect the noise generated by the bike. |
Handlebar I | 250, 2 | This upgrade is purely cosmetic. |
Brake I | 150, 2 | This upgrade is purely cosmetic. |
Fender II | 120, 2 | Slightly increases the durability. |
Diamond Lake
Mechanic
This table contains parts that aren't available at the mechanic in Copeland Camp and Iron Mike's Camp.
NAME OF THE ITEM | PRICE, TRUST LEVEL | COMMENT |
Engine III | 3600, 2 | The best engine upgrade. You can travel at the maximum speed. |
Saddlebags IV | 3600, 3 | Thanks to these saddlebags, you are able to carry the maximum amount of ammo. Buy them before you decide to eliminate the hordes roaming the map. |
Gas Tank IV | 2200 | Wait until you unlock Gast Tank V. |
Gas Tank V | 3600, 2 | This gas tank has the best capacity. You will be able to drive for a long period of time without refueling. However, you should still look for gas stations and gas tanks - refueling at a camp can cost you a lot. |
Frame III | 3240 | Your bike is even more durable. |
Alt Frame III | 3240, 3 | This frame differs only in the appearance. Has the same stats as the one described above. |
Suspension II | 2340 | Your bike is even more durable when you are landing on the ground. |
Nitrous III | 2700, 3 | The best nitrous boost in the game. You need it to unlock Burnout Apocalypse trophy. You can also use it to travel faster. |
Tyre III | 2520 | Improves traction significantly. |
Radiator | 250 | Radiator makes your bike more durable. This upgrade is very cheap so buy it immediately. |
Headlight IV | 160 | This upgrade is purely cosmetic. The new headlight casts the same light as the default one. |
Wheel IV | 400, 2 | Slightly increases the durability. |
Exhaust Tip V | 200 | This upgrade is purely cosmetic. Doesn't affect the noise generated by the bike. |
Brake II | 200 | This upgrade is purely cosmetic. |
Fender III | 140 | Slightly increases the durability. |
Fender IV | 160, 2 | Slightly increases the durability. |
Shroud II | 150, 2 | Slightly increases the durability. |
Wizard Island
Merchant
NAME OF THE ITEM | PRICE, TRUST LEVEL | COMMENT |
PPSH-41 | 2250, 1 | Main weapon, class 4. |
Chicago Chopper | 3000, 2 | Main weapon, class 4. |
The Cowboy | 1000, 2 | Main weapon, class 4. |
Nock Volley | 2500, 3 | Main weapon, class 4. A powerful weapon that works great on stronger enemies (e.g. Rager Bear, Breaker). |
Badlands Big Game | 3750, 3 | Main weapon, class 5. The most powerful rifle in the game. |
Lil' Stubby | 2250, 1 | Sidearm, class 4. This sawed-off shotgun is of better quality than the one sold at Copeland's Camp and Iron Mike's Camp. |
Eliminator | 2000, 2 | Sidearm, class 4. |
PDW | 1250, 3 | Sidearm, class 5. The best regular pistol that can be purchased from a merchant. |
RPD | 1500, 1 | Special weapon, class 4. A great light machine gun that works great against hordes of Freakers. |
.50 BFG | 3000, 2 | Special weapon, class 5. The best sniper rifle that can be purchased from merchants. |
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