The most interesting racing games released in 2002
All the best and most popular games of the year, upcoming releases, and hits from the past. Use filters to narrow down search.
Circus Maximus: Chariot Wars
Racing
February 24, 2002
Circus Maximus: Chariot Wars studio Kodiak Interactive is an action game, combining elements of racing and fighting. The creators of the title were inspired, among others, by the film Ben-Hur and Gladiator. The plot takes us to ancient Rome, in the times of the great Olympics. We play the role of a competitor taking part in chariot races.
Space Haste 2
Racing
March 4, 2002
Space Haste 2 is a racing game produced by Dreams Interactive, the action of which has been set in the future. Players have the opportunity to sit at the helm of futuristic hovercrafts and take part in a competition on specially marked routes. The advantage of the game is the soundtrack with songs of such artists as: Hallucinogen, Deedrah, Slinky Wizard, Psychaos, Bus and Supercozi.
RalliSport Challenge
Racing
March 14, 2002
RalliSport Challenge is a Digital Illusion (EA DICE) produced racing game. Players have the opportunity to drive 29 licensed high-performance cars, including Ford Focus, Mitsubishi Evo and Subaru Impreza. The creators have prepared 48 routes on which you can compete with computer artificial intelligence or living opponents.
Le Mans 24 Hours
Racing
June 7, 2002
Realistic car races that allow players to participate in the famous Le Mans round-the-clock competition. The authors have prepared 70 authentic, licensed cars of brands such as BMW, Toyota and Nissan, as well as 12 famous race tracks located in different parts of the world.
London Racer 2
Racing
June 14, 2002
The continuation of "London Racer", released in 2000, does not introduce any revolutionary changes to the fun, so we are still dealing with a typical arcade racer, which has nothing to do with realism. However, while the first part was largely played out on the streets of the title London, in the case of the sequel several other cities were added.
Geoff Crammond’s Grand Prix 4
Racing
June 21, 2002
A Formula 1 racing simulator from the legendary series by Geoff Crammond. The game features 17 real tracks, 11 teams, 22 drivers and cars. All this was meticulously reconstructed on the basis of the 2001 season. Compared to previous editions, the driving realism and graphics have improved significantly.
Gran Turismo Concept 2002 Tokyo-Geneva
Racing
July 17, 2002
A spin-off to the Gran Turismo series, essentially a narrowed-down version of Gran Turismo 3: A-Spec, focusing on car models exhibited at motor shows in Tokyo, Seoul, and Geneva. The game offers around 100 highly-detailed cars. Competition takes place on the circuits borrowed from the third installment, albeit with an inclusion of a new track in Tokyo – R246 – known primarily from the previous parts of the Autumn Ring series. Gran Turismo Concept introduces some changes in gameplay – this time you can only obtain licenses and drive in a slightly revamped arcade mode. The game drops the options of buying and tuning cars – new models are unlocked with new licenses. The game was released in three different versions: 2001 Tokyo, 2002 Tokyo-Seuol, and 2002 Tokyo-Geneva. They are set apart by contents and difficulty level.