When announcing Battlefield 2042, the devs at EA DICE declared that the game will not include the popular battle royale mode. Also when revealing the Portal mode they made it clear that we won't get a chance to compete in this popular attraction, as it won't be possible to create a match of this type. The community - specifically, a Reddit user known as chbmg - apparently accepted the challenge, because a week after the game's release, we see players fighting on a constantly shrinking map until the last surviving player is standing. See for yourself, though.
As some of you have probably already noticed, creating this type of game format required quite a bit of improvisation. The whole thing takes place on a map for 100 people, called Warfield 100. At first glance, everything is in place - we start in the lobby, parachute into the battlefield, where we'll start the match, during which the available space will gradually shrink. There's even loot and a prison modeled after the one in Call of Duty: Warzone, where defeated players are sent (you can also return to the game from there if there are more than 10 players left).
The Portal mode doesn't enable you to collect loot. How did chbmg work around this? He made Warfield 100 players' screens show the distance to the nearest loot. To collect it, you need to go to the indicated place and... squat three times - then a random item will be added to our inventory. Smart, right? No less clever, because with the use of inactive NPCs, the edges of subsequent, increasingly smaller circles are marked.
Warfield 100 works pretty well, but it's not perfect - after matches, there are often errors, as a result of which you can quite easily see your desktop. However, it is worth showing patience, because the thing is constantly developed and should only get better.
To play matches in Warfield 100, in the game search engine you should enter: "Warfield 100 - battle royale". If you don't see any available battles, you can easily create your own server using the code AAGDWA.
Battlefield 2042 was released on November 19. The game collects very different opinions. What does the community mainly complain about and what could cause EA DICE development problems? You will find this information in the two messages below.
- Battlefield 2042 Taking Flak; Players are Merciless in Pointing Out Issues
- Battlefield 2042 Devs in Trouble; EA DICE Taking Flak From Employees