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News video games 09 December 2021, 16:53

author: Jacob Blazewicz

Cyberpunk 2077 Launch Lawsuit Ends in Settlement; CD Projekt Negotiates

CD Projekt has entered negotiations on a lawsuit filed by investors unhappy with the worse-than-promised launch of Cyberpunk 2077.

It looks like the CD Projekt group will soon have at least one problem related to Cyberpunk 2077 out of the way. The company has announced that talks have begun to reach a settlement of the May 2021 lawsuit. The U.S. District Court for the Central District of California has "stayed proceedings on the motion to dismiss the complaint due to the parties' commencement of negotiations regarding a potential settlement."

At issue are proceedings brought by investors who lost money due to the Polish developer's worse-than-expected results. These, in turn, resulted from the release of Cyberpunk 2077 which turned out to be less successful than CD Projekt had anticipated. Eventually, the four separate lawsuits were consolidated into one, which was to be dealt with at a later date.

As we read in the latest report [in Polish], "entering into discussions regarding a potential settlement in no way constitutes an acceptance by the Company or its Board members of any of the allegations contained in the documents filed by the plaintiff." No indication has been given as to how long the negotiations will last, and the expected outcome has not been disclosed. It is likely that investors will receive a financial compensation.

CD Projekt still has a lot of work to do on Cyberpunk 2077 despite the increasingly better reception of the game in recent months. Players are still waiting not only for an update for 9th-gen consoles, but also for more patches with fixes for all editions. Besides, there is still the matter of the multiplayer mode, which has been left aside for the time being, but apparently the company intends to return to it in the future.

Jacob Blazewicz

Jacob Blazewicz

Passionate about video (and other) games for years, he completed an Mba in linguistics, defending a thesis about games. He began his adventure with Gamepressure in 2015, writing in the newsroom, later also covering film and – oh, horror! – technology (also contributor to the gaming encyclopedia). He started with platformers, which he still dearly loves (including metroidvania), but he's also interested in card games (including 'analog'), brawlers, soulslike games and basically every other type of game. Don't ask about the graphics – after a few hours of exposition, he can be delighted with pixelated characters from games that remember the days of the Game Boy age (if not older).


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