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News video games 02 July 2022, 16:51

Ghost of Tsushima 2 Increasingly Possible; No Plans for New inFamous

Ghost of Tsushima 2 may be getting closer. Today's announcement from Sucker Punch provides another indication of what the developer is currently working on.

A few days ago wrote about job offers published by studio Sucker Punch, which quite clearly indicated that the developer is working on a sequel to Ghost of Tsushima from 2020. Given the game's success, its continuation would be no surprise, although we are unlikely to see an official announcement of a possible sequel anytime soon.

Today, however, the developers have winked at the fans who are anticipating it - in a way. You need to know that Sucker Punch will celebrate its 25th anniversary this year. The developer debuted with the rather obscure Rocket: Robot on Wheels, and then developed two series of games that gained considerable popularity. We are talking about Sly Cooper and inFamous.

In today's announcement we read that the studio's current project is neither the next installment of Sly Cooper, nor inFamous. What's more, no other company has been commissioned to work on one either - although their creation in the future cannot be ruled out. The only thing to be expected in connection with these two brands is the Cole's Legacy DLC for inFamous: Second Son, released on PS Store, which until now has only been offered as part of the collector's edition.

So the conclusion that follows is simple - as long as the developer is not preparing a completely new IP again, the current project is a sequel to Ghost of Tsushima. Its development would also fit in with Sucker Punch's existing approach to creating game series. If the developer had already started one, it continued until it began to burn out. This, in turn, certainly cannot be written about Ghost of Tsushima.

Hubert Sledziewski

Hubert Sledziewski

A sociologist by education, a gamer by passion. His adventure with gaming began at the age of four – with the Famicom clone. Currently, he prefers PC and challenging RPGs, but doesn't shy away from consoles or other genres. He has been writing professionally since 2016. He joined Gamepressure five years later – although he has known the website ever since he had access to the Internet – to combine his love of writing and games. He mainly deals with news and editorials. When he's not playing or writing, he's happiest reading, watching TV shows (less often movies) and Premier League matches, listening to heavy music, and walking his dog. He loves Stephen King's works almost unconditionally. He has not abandoned plans to follow in his footsteps. However, he keeps his first "literary achievements" locked away deep in a drawer.


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