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News video games 27 November 2022, 20:43

author: Adrian Werner

Gran Turismo 7 Devs Consider PC Port

Polyphony Digital's head has admitted that the team is considering porting Gran Turismo 7 to PC.

For several years, Sony has been investing heavily in the PC gaming market, porting many of its biggest hits to PC. It turns out that these ports may soon be joined by Gran Turismo 7.

  1. During the Gran Turismo World Finals event currently taking place in Monaco, the head of the studio responsible for the series, Polyphony Digital, Kazunori Yamauchi, was asked by editors of GTPlanet, whether he would consider porting the series to PC.
  2. Yamauchi replied that he would. At the same time, he said that it would not be easy, as GT7 represents a very "precise" game and therefore it is necessary to ensure adequate gameplay performance, which could be a problem on weaker hardware.
  3. Polyphony Digital is currently considering the potential of such a port, so for now it's too early to make any official announcements.

Porting Gran Turismo 7 to PC seems a natural direction for the series. The game was released on both the PS5 and the older PlayStation 4, so the port should work on a wide range of PCs..

Recall that such previous Sony exclusives as Marvel's Spider-Man, Marvel's Spider-Man: Miles Morales, Horizon: Zero Dawn, Days Gone, God of War, Uncharted: Legacy of Thieves Collection or Sackboy: A Big Adventure are already available on PC. They will soon be joined by The Last of Us: Part I, and according to rumors the next in line will be the shooter Returnal.

Some time ago Sony also bought out Nixxes, a studio specializing in creating high-quality PC ports, and created separate PlayStation PC brand, under the banner of which ports are released. In addition, the company also released a dedicated app a few months ago, enabling PC gamers to easily update their DualSense gamepad software.

  1. Gran Turismo 7 - game guide
  2. Sony Interactive Entertainment - official website

Adrian Werner

Adrian Werner

A true veteran of the Gamepressure newsroom, writing continuously since 2009 and still not having enough. He caught the gaming bug thanks to playing on his friend's ZX Spectrum. Then he switched to his own Commodore 64, and after a short adventure with 16-bit consoles, he forever entrusted his heart to PC games. A fan of niche productions, especially adventure games, RPGs and games of the immersive sim genre, as well as a mod enthusiast. Apart from games, he devourers stories in every form - books, series, movies, and comics.

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