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News hardware & software 03 September 2021, 21:36

Steam Deck Patent Description Details Touchpad Capabilities

An online description of one of the patents used for the Steam Deck console reveals Valve's focus on touchpad functionality. This control method is intended to be customisable and pressure sensitive.

The announcement of Steam Deck has electrified Internet users. No wonder, after all, Valve does not announce a new hardware or game every day. The company's "portable computer" is expected to debut in December this year, but with each passing week more information about it appears on the web. This time attention has been drawn to the description of a patent, according to which Steam Deck's touch panels are to be equipped with pressure sensors.

Steam Deck Patent Description Details Touchpad Capabilities - picture #1
Source : Valve.

This functionality would open up many possibilities for game developers. The force with which we would touch the panel could affect, for example, the power of the attack, which our character would execute, or the strength of the rebound during a jump. Combined with other buttons such a solution would result in many unique options of controls customization.

What's more, the touchpads in question will also be customizable, although it's unclear at this point whether these settings will be decided by Steam Deck users or game developers. However, even regardless of this there is a possibility that, for example, in shooters, the required force would be reduced, which would translate to the rate of fire of used weapons, and increased in racing games - so that virtual drivers retain better control over the speed of vehicles.

It seems, then, that Steam Deck's touchpads will significantly enhance the user's interactivity with the console. How much exactly? We'll find out in a few months - unless scalpers buy up the entire stock, that is.

Hubert Sledziewski

Hubert Sledziewski

Has been writing professionally since 2016. He joined Gamepressure.com five years later - although he has known the service since he had access to the internet - to combine his love for words and games. Deals mainly with news and journalism. A sociologist by education, a gamer by passion. He started his gaming adventure at the age of four - with a Pegasus. Currently, prefers PC and demanding RPGs, but does not shy away from consoles or other genres. When he's not playing or writing, he enjoys reading, watching series (less often movies) and Premier League matches, listening to heavy music, and also walking the dog. Almost uncritically loves the work of Stephen King. Does not abandon plans to follow in his footsteps. However, he keeps his first "literary achievements" locked away deep in a drawer.

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