Pillars Of Eternity 2 Beast of Winter: The Rimebound Temple (M5) - Map
The map above pictures The Rimebound Temple location from Pillars of Eternity 2 Deadfire - Beast of Winter. This is a big location divided into three regions - the outer one and the two caves. This location must be visited in order to finish the quests Toasting the Dead and The Last Pilgrimage. This location is also related to a main quest - To Rise and Decline.
- The Rimebound Temple - Important Locations
- Quests continued in the Rimebound Temple
- Important NPCs in the Rimebound Temple
- Enemies and monsters in the Rimebound Temple
The Rimebound Temple - Important Locations
1. Starting spot. Here, you begin the exploration of this location.
2. Damaged Rime Construct. A construct stands here, from which you can extract Rime Construct Fluid, i.e. the item required for finishing the Toasting the Dead quest. In order to avoid the attacks of the construct, you can choose either of the unique dialogue options, which require Mechanics 12 or Dexterity 15. Normal dialogue options will end up with a fight. There's also a hiding place with valuable gems.
7. Liar of the Snow Bears. You'll meet a group of bears here, along with a pupil - Fiord, the bear. The nearby skeleton contains an armor (Champion Scale Armor) and valuable gems.
8. Rubble. Here, you can get some more Rime Construct Fluid, provided you can complete the paragraph scene (with a skill test).
9. Blocked passage. In order to unlock it, you have to get to the other side of it using the other entrance to the cave (M5,6). The switch that opens it is in front of the entrance.
10. Workshop. Ehrys can be found here - he's the man you need to talk to as part of The Last Pilgrimage quest. Apart from that, you can also find a Grenade in the nearby urn.
11. Hoarfrost Imp. Clicking on it will open a dialogue window. You can try to pry the artifact it's holding, but regardless of what you do, it will wake up. Now you can attack it (Intimidation doesn't work and starts a fight) or buy the artifact for 20,000 gold. As the fight begins, the imp wakes up the nearby constructs. The artifact we mentioned is Eye of Rymrgand - it's a trinket/ grimoire that lets you apply the Winter Veil effect on the team, reducing frost damage.
12. Exit to the ledge. The road takes you to a small ledge, where you can find the corpse with a unique amulet - Brooch of Inevitable Winter, which reduces frost damage, but increases fire damage.
13. Rime Chamber. The sarcophagus nearby contains a shield - Wintertide Bulwark. You can assign this item to the character and upgrade it by meeting the requirements listed on the item's description. Taking the shield will wake up a Rime Construct and summon Frost Shades.
Quests continued in the Rimebound Temple
[Quests] Toasting the Dead - find Rime Construct Fluid. You can find this item near the Damaged Rime Construct (M5,2) or in the Rubble (M5,8).
[Quests] The Last Pilgrimage - find Ehrys. She's in the workshop (M5,10).
Important NPCs in the Rimebound Temple
Pilgrim Ehrys (M5,10) - she's connected to The Last Pilgrimage quest.
Enemies and monsters in the Rimebound Temple
Snowbear - susceptible to intellect and resilient against might and constitution afflictions.
Mama snow bear - a stronger variety of the bear.
Rime construct - susceptible to fire, resilient against poison and sickness.
Champion Ascendant-Grymagaer - quite a strong enemy, fighting in melee.
Bear Companion - a regular enemy with no effects.
Savage pilgrim - a regular enemy with no effects.
Hierophant pilgrim - pilgrim mage. Able to conjure his own phantom.
Shadowdancer pilgrim - an agile enemy fighting in melee.
Greater Ice Blight - resilient against dexterity afflictions and susceptible to fire.
Frost shade - resilient against dexterity afflictions and susceptible to fire.
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