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Preview
Assassin’s Creed Origins hands-on – ancient history brings revolutionary changes

The last time we’ve heard “an Assassin’s Creed game” and “in London” used together in a sentence, our impressions were... not as good as they could have been. Not that I have anything against the Frye siblings... It’s just that with their adventure the premise of the franchise had started showing too much wear and tear for anyone’s comfort. This time, however, it’s a whole new deal. Having taken part in the hands-on presentation of Assassin’s Creed Origins, the upcoming installment, and spending as many as 4 hours playing the actual game, we can assure you that the franchise has taken a much-needed new direction. Check out what else we have learned on our trip to ancient Egypt via London.

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Wolfenstein II: The New Colossus hands-on - First Person Blitzkrieg

We gamers complain a lot. If a game doesn’t move in new directions – we’re disappointed at the lack of innovation and rant about how spoiled the industry is. If a game makes a 180-degree turn – we’re bewildered and immediately start ranting about how the old days were better and how the industry’s now spoiled, and oh-my-god-my-fav-game-was-trodden. It all may come down to respect though; respect to the players and to the franchise – especially in cases of games such as Wolfenstein; games that defined the genre when it was still a malleable and shapeless pulp of ideas. After trying out the game for the second time (now without an awful lot of bugs – which always helps), we’re bound to admit: yes, no change is a good change.

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Wild West Online hands-on - first impressions from the frontier

Wouldn’t you like to play Red Dead Redemption on your PC? Like, right now? Would you pay for it? Well, I may have some good news or some bad news for you. Wild West Online, the multiplayer open-world western simulator has launched alpha tests recently. What we’ve seen is a typical alpha build; it may fall on either side at this stage. What is somewhat worrying are some facts about the backstage of this project. Still, perhaps it is worth taking, if not the risk of buying it, then at least a look at what is already being hailed as Red Dead Redemption’s competition. Take a moment to find out what we think about Wild West Online.

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Will Assassin’s Creed Origins be a full-fledged RPG?

Assassin’s Creed returns, armed with a new setting, new vision, and complete overhaul of game mechanics. Now it’s got experience points, skill trees, and character progression. But wait a minute... When you listen to this list, aren’t you wondering: is this even still an Assassin’s Creed game? Doesn’t this sound more like a common RPG? And here’s where we stumble upon a very interesting question – which one had evolved, the Assassin’s Creed series or the computer role-playing game genre? Let’s try to analyze the topic looking at the latest installment in Ubisoft’s renowned historical game franchise – Assassin’s Creed Origins.

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Gwent’s solo campaign hands-on - Thronebreaker, AKA The Witcher 2D

This year’s gamescom is on and some announcements are just in. Gwent’s rumored single player campaigns are coming, as CD Projekt RED reveals Thronebreaker – the first solo story campaign for the standalone version of their digital card game. Thronebreaker is said to focus on some less known fragments and characters of the Witcher lore, as the player explores a map following a story-driven adventure, including various meaningful choices. And according to the devs it’s the first from several planned expansions.

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Elex hands-on – can this game turn out to be a great RPG?

Fans of Gothic and Risen have been waiting for Elex for some time now, even though the game’s setting is a drastic departure from what Piranha Bytes has accustomed them to over the years. Mixing fantasy and sci-fi, lasers and swords, magic and technology, Elex has a vast world in store that will appeal to those who favor exploration. Still, a couple of months before the release, the game faces serious challenges that might just ruin the fun; technical shortcomings and clunky combat system are just the two of many factors contributing to the overall wooden feel of the game at this stage. Will the devs polish it sufficiently by October? Check out our impressions.

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Northgard hands-on – Did The Settlers finally find their heir?

Early Access games are a tricky thing. On one hand they allow an insight into the features of a given title way before it hits the shelves, providing a great opportunity for the developers to mend their title before the fans are outraged. On the other hand, those versions are sometimes so half-baked that the whole concept becomes questionable. In the case of Northgard, we’re fortunately speaking about a game that is on the cutting-edge of Early Access done properly.

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Gwent: The Witcher Card Game hands-on – Nilfgaard marches on, reveals the rough plot of Gwent’s first story campaign

The black ones are coming! CD Projekt RED presented the fifth playable faction in Gwent: The Witcher Card Game. This gave us a chance to visit their HQ, learn something new on the anticipated standalone expansion to one of the most addictive minigames ever presented in an RPG, and spend some pleasant time testing the forces of the Empire in battle. The closed beta-tests are still in progress, so many things can change when it comes to balance and details, but we’ve managed to secure some new, interesting facts concerning Gwent’s unique feature – single player story campaigns.

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Mass Effect: Andromeda – everything we know and tons of new info following N7 Day

November 7 is behind us; surely you know what that means, Mass Effect fans? The time has come to summarize what we know about Mass Effect: Andromeda following the N7 Day – there’s a bunch of new stuff floating around the web after EA’s latest announcement, as the Andromeda Initiative is finally taking some tangible shape. Here’s what we can glean from the new trailer and the information revealed by the devs. Load up your Makos (or rather Nomads) and fire up your FTL drives – we’re going on a space expedition!

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Expeditions: Viking hands-on – blood and betrayal in Viking RPG

A couple of weeks ago, you may have read our impressions from the presentation of Expeditions: Viking at gamescom. That article posed many questions, but nevertheless gave some insight into the new game by the Danes from Logic Artists. Today we know a lot more, as we’ve spend over seven hours with the game’s alpha version. While there’s still no reason to submit to an all-out optimism, the excitement is definitely not flagging – quite the contrary, actually; the more time I spend with it, the more I am looking forward to the release of Expeditions: Vikings.

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Yandere Simulator hands-on – Hitman in a skirt or a rather disturbing high-school murder sim

There’s no denying that writing about Yandere Simulator was hard. “Mixed feelings” is the term when it comes to this game. On the one hand, we have a love-struck high-school student murdering the living daylights out of her love rivals, with gallons of blood, messed up bodies, panty shots and all that charming Japanese stuff, and on the other hand we have an intriguing, if unripe, idea for a social sandbox with a variety of alternatives proving that killing (with your own hands) is not the only answer. The game itself is hardly finished and cannot be expected to be released before 2019, but despite the controversial theme I found it hard to simply shrug it off as a project with no future.

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Elex hands-on – science-fantasy for fans of Gothic

During Warsaw Games Week we had a chance to see – and play – Elex, the new game from the creators of the Gothic series. The game is a huge detour from the usual path taken by Piranha Bytes studio; there’s less swashbuckling and the protagonist keeps away from the affairs of gods. Instead, we get a personal story of vengeance and survival, set in a science-fantasy post-apocalyptic world. While Elex is visibly lacking in certain technical areas, it may just make up for it with what Piranhas do best: creating a compelling game world with engaging plot.

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Hello Neighbor hands-on – breaking, entering, and fighting crafty AI

Here’s a stealth game featuring an AI that’s meant to outsmart you. With your every failure, it learns more about your strategy, and the challenge only becomes harder, so you better plan your every step… or perhaps not? Whether or not madness is a (or the) method to cope with the stubborn AI we’re yet to see, but thus far it seems that this game won’t be quite the revolution it was advertised to be. The artificial intelligence does learn, but after a while it’s also pretty predictable. Let’s also bear in mind that the game’s still in pretty early stages of development. Check out how Hello Neighbor is faring in pre-alpha version.

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Osiris: New Dawn hands-on – unexpected survival phenomenon not unlike The Martian

Light years away from Earth there’s this cozy little star system called Gliese 581, where we happen to crash. Now we have to fight for survival to eventually achieve some comfortable standard of living on a hostile planet. All of this we can experience in a certain new video game, which has rather unexpectedly become a major hit on Steam. Does it mean that less, if carefully handcrafted, can be more? Seriously, who would have expected that…? The creators have some big plans for their game in the future, but for now let’s see what Osiris: New Dawn offers in Early Access.

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The Alphabet of Civilization VI, or 10 most interesting changes introduced by sixth installment

Sid Meier’s Civilization is one of the founding franchises among 4X games if not of modern turn-based strategies in general. With 25 years under its belt, the cycle went through numerous permutations over time, sometimes rearranging its elements from A to Z. Now, having tested the impatiently awaited sixth installment, we’ll let you take a peek at the changes it will bring in to the table. For general convenience, we’ll follow the alphabet as we introduce the unique traits of Sid Meier’s latest work. Here’s 10 essential changes to be found in Civilization VI.

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Expeditions: Viking hands-on – hardcore mix of RPG and turn-based strategy

Due 2017, Expeditions: Viking is a mix of RPG and turn-based strategy, by the developers of Expeditions: Conquistador (2013). The game was showcased during gamescom, but a 30-minute presentation can hardly cover a sufficient portion of such a title – Viking is really complex. Compared to the previous installment in the franchise, the biggest change thus far seems to be the seriously expanded character creation, but there are still a couple of elements, such as commerce or village development, that remain a mystery. And what’s up with those neon colors?

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Divinity: Original Sin II hands-on – maturation of the great RPG

Less than a month ago you could read our impressions from gamescom’s showcase of Divinity: Original Sin II. Back then, the developers announced that the game’s alpha will be available in Early Access in September. The day has come, and we’ve analyzed every element of the game revealed in this version by the devs from Larian – and we can tell you, there’s plenty of stuff in there to look forward to. Among the range of cool features and upgrades, such as more complex level design or more mature stylistics, we will also get elements that could potentially make this game a genre-defining title. Check out our alpha hands-on of Divinity: Original Sin II.

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SpellForce 3 hands-on – Company of Heroes with a fantasy vibe

A decade is a lot of time for humans, but it’s an eternity for a video game. Ten years ago, the realm of RTS games was one of the biggest kingdoms in the whole industry. This has changed, however, and today the likes of WarCraft or Heroes are only a fading echo from the past. But soon, the old days will strike back with the advent of SpellForce 3. We’ve recently seen the third part in action, and it looks like the game, this time created by a new developer, is a truly refreshed installment in the SpellForce series.

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Life is Feudal: Forest Village hands-on – serious survival Settlers

Life is Feudal: Forest Village is a survival economic strategy set in the Middle Ages. The game has recently hit Early Access on Steam, so we’ve decided to see what’s what. After launching the game it turned out that we’d seen all this before. And there’s a reason for that – to say that Forest Village is strikingly similar to Banished would be a serious understatement. But it’s not exactly a clone either. What is this game exactly, and what is it shaping up to be months before the release? Here are our initial impressions from Life is Feudal: Forest Village.

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The Guild 3 first look – The Godfather meets Game of Thrones

It’s been some time since the previous, second part of The Guild has seen the light of day. The third one is developed by GolemLabs and is expected to be released early next year. It features revamped visuals, some fine tuning, and a whole new field of activity for a wealthy merchant with political ambitions. But first, we will have to become one, clashing against competing families and political opposition while doing our best to win the crowd. No dragons here, only hard-earned coin and a dog-eat-dog world of medieval business. Check out our impressions from The Guild 3.

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