The past month was marked for RPG fans by Dragon's Dogma 2 and Rise of the Ronin. A flurry of other games worthy of attention was released in the background. So, let's check them out.
Welcome to a new series of review series in which, together with you, I look at the RPG genre, discussing hits from the last 30 days, looking at smaller titles, and trying to pick out at least a few gems from the multitude of various projects.
Let's sit at the tables and listen to the innkeeper's stories. Over the past month, he has meticulously recorded all the noteworthy news newcomers from faraway places have brought to his inn.
Over the last four weeks, we have only had two high-profile RPG premieres. It's not much, and what's more - in the case of both, the players' expectations were slightly out of touch with reality.
The release of Dragon’s Dogma II was preceded by very positive reviews. Considering the average rating from industry media, which according to Metacritic was in the range of 85-88/100 (depending on the platform), we could expect that Capcom would deliver a real hit. However, it turned out that industry critics were given access to a slightly different version of the game (devoid of microtransactions) than the one that was released for sale. Additionally, the game's optimization wasn't the best.
The outcome was truly disastrous - the title caused a lot of controversy, and players heavily criticized it by giving it low ratings on both Steam and the aforementioned Metacritic. However, all the confusion didn't affect the sales results of the title in question, which found 2.5 million buyers in less than two weeks after the premiere.
Along with Dragon’s Dogma II, another big action RPG game, Rise of the Ronin, has arrived on PlayStation 5. Indeed, "right off the bat" the game could boast slightly worse reviews than Capcom's creation (its average rating from industry media according to Metacritic is "only" 76/100), but in this case, there were no controversies.
Gamers recognized Team Ninja's bold move into the territory dominated by Ghost of Tsushima. However, they could be heard complaining about, among other things, the "outdated" graphics and the open world that didn't quite feel alive. At the moment these words are being written, we still don't know the official sales results of the discussed title.
RPG fans had extra time for smaller (but not less worthy of attention!) titles due to the lack of AAA premieres in the last 30 days.
In 2015, a jRPG game titled The Legend of Legacy was released for Nintendo 3DS. After years, the developers at FuRyu Studio decided to expand its reach to a broader audience by creating a remastered version of the game. The procedure was partially successful - the game was released on new platforms, but it didn't arouse much interest; suffice it to say that at its peak it was played by less than... 30 people.
The Legend of Legacy HD Remastered takes us to the mysterious island of Avalon, which we travel through in the shoes of one of the characters, different in motivation, fighting style, and combat skills. Throughout the adventure, we carry out quests, meet the residents of Avalon, and participate in turn-based battles with opponents.
The game of the independent French studio Le Moutarde, which delivered Old School Musical in 2018, takes us to the fantastic Terra, where we are tasked with confronting the danger posed by ancient robots and rebuilding the land following a destructive conflict. Players have taken a liking to the game, and the "highly positive" reviews on Steam suggest that exploring the vibrant world, participating in turn-based battles, and utilizing the crafting system can be very enjoyable.
Unfortunately, according to data provided by SteamDB, at its peak, just under 100 Steam users were playing the described title at the same time, and after just over a week from the premiere, their number began to fluctuate around 20. So it doesn't seem to be a sales hit.
Developers from Central Europe have a knack for RPGs. Although Felvidek from Jozef Pavelka doesn't aspire to be called a "Slovak Kingdom Come: Deliverance," the game, which takes us to the medieval-fantasy border of Slovakia and Hungary and allows us to play the role of a knight named Pal'o who doesn't shy away from alcohol, has gained recognition among players.
During the exploration in Felvidek, the action is presented in an isometric view, while turn-based fights with opponents are viewed from a first-person perspective. The unusual graphics, maintained in a monochromatic color scheme, also attract attention.

The Polish studio G-Devs decided to "marry" an action RPG and a strategy game, and the result of this venture is the game Monsters Domain. We collect a horde of monsters and send them to battle to defend our territory, all while viewing the action from a first-person perspective. We can take control of any of our subordinates in the game and personally send disgustingly good heroes to their demise, as well as strip their corpses of valuable equipment. A wide range of skills and various schools of magic have also been implemented here, which increase our combat potential.
Although such a gameplay idea seems interesting "on paper," the title suffers from many problems - from a cumbersome interface, through issues with the combat system, to overly simplified strategic elements. As a result, it received only "mixed" reviews on the Steam platform.
After delivering the warmly received Monster Train, the independent studio Shiny Shoe developed another RPG. Inkbound takes us to a fantasy land that is home to every story ever written. On the other hand, we take action when an unknown force starts to destroy one narrative after another, and it is up to us to find a way to stop it. During the gameplay, we traverse a procedurally generated world, engage in turn-based battles, and develop characters. We can play both alone and in co-op mode.
Despite not sounding very original, it appears to have been a straightforward recipe for success - with "very positive" reviews from Steam users, developers can peacefully focus on further developing their game.

Before the premiere of Broken Roads, voices were saying that the spiritual successor of the first two Fallouts was looming on the horizon. Having Colin McComb on board, who was involved in these iconic projects, might have made it seem like Drop Dear Bytes studio would be able to handle this challenge. Regrettably, not everything went as planned by the devs, as the adventure in post-apocalyptic Australia faces several issues.
Among the latter, the main issues are such problems as a not-very-exciting plot, repetitive battles, a clumsy interface, or a small impact of the moral compass on the gameplay. As a result, Broken Roads can boast an average rating of 60/100 from industry media (according to Metacritic, for the PC version), and "mixed" reviews on Steam. Well, maybe the announced changes will remedy this.
Today, the game Tales of Anturia: Hejstos, an action RPG developed in parallel to Farathana and referred to as "gothic-like" by its devs, was released on the Steam platform. As these words are being written, the title hasn't yet received its first reviews from players, so we don't know how the idea of an action RPG "without dialogue" will be received. The devs hope to deliver the full version of their game by March 2025.


And finally - a list of potentially the most interesting RPG games that will be released in the next 30 days:
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Author: Christian Pieniazek
Started working with Gamepressure.com in August 2016. Although the Game Encyclopedia has been his pride and joy from the beginning, he also writes for the Newsroom and the Editorial section. Gained professional experience through a now-defunct service, in which he worked for almost three years. Graduated in Cultural Studies at the AGH University of Krakow. Runs his own business, jogs, cycles, loves mountain hiking, is a fan of nu metal, is interested in space, and of course, enjoys playing games. Feels best in action games with an open world and RPGs, although won't turn down good racing or shooting games.