The Last Guardian: Roll over the cage and leave the ruins with Trico

What you will have to do now is roll over the cage with the boy inside to the spot where you have been using the lift for the first time (you have been into that location right after the boy and Trico got separated) and you have to rely on Trico's help here. Call on him and wait for him to push the cage over into the spot shown in the above screenshot. After that, start rolling the cage towards the chasm to start the ride down.

After the cage drops down onto the tree, stand by its end closer to the chasm, thanks to which it will change its position and roll down. Keep doing that and, at the same time, direct the cage towards the two staircases, first the smaller one and then the larger one (the damaged one with the balustrade - the cage will fly over the chasm).
After you reach the chamber with an active lift, move the cage towards the right pressure plate shown in the above screenshot. As a result of that, the cage will open and you will be able to get out.

The narrator will let you know that Trico needs feeding again. Peek into the cage that you have just gotten out of and you will find a helmet inside to pick up. Enter the other cage and wait for the lift to travel to another level. Here, with the helmet in your hand you have to approach the suit of armor at one of the walls. As a result of that, the armor will wake up, but also a small room behind it will open up.

Run towards the other end of the chamber with the lift and wait for the armor to get there also (it cannot climb up to a higher level - use that to escape it). Then, run into the room and pick up the barrel. You can immediately throw it towards the lift, or at the suit of armor to stun the opponent for a moment. You have to take the barrel into the lift, ride it back down and place it next to Trico.

Climb onto Trico and wait for him to regain health. You will have to return to the area where you have earlier started your ride in the cage and have been avoiding the hostile beast. Direct Trico towards successive platforms and tall pillars. After you get there, point Trico to the hole in the ceiling, through which sunbeams get into the chamber.
Note - The final jump has to be high, so make sure that the boy is clinging firmly to Trico's fur and not just standing on him. Otherwise, you may lose your balance and drop. As a result of that, you will have to call on Trico once again and repeat.

In the new area, take a look around for a path and stairs. Up the stairs, you will get to an optional room, where there is a barrel that you can take back to Trico.
After you have fed Trico, climb onto his back and point him to the ole above. Head towards the chasm and point the beast towards the ledges on the left. Allow Trico to jump towards the ledges. Soon, you will reach a large closed gate.

Dismount Trico and turn your attention to the cornice on the right. Move slowly over the edge. A bit ahead, you will have to jump towards a small ledge and use the planks attached to the wall. Proceed to the right, up until the moment you walk out on a larger glade. Here, head into the main entrance into the ruins. Turn left and use the lever to open up the passage for Trico.

Take the corridor that you have not yet explored. This way, you will get into a chamber with a cage similar to the one that you have seen already at the beginning of the game. Jump down to the lower level. As a result, the nearby suits of armor will come to life. Retreat and allow Trico to deal with them.
After the battle, Trico will lose control of himself again and turn at the boy. Regardless of how long you will be trying to escape, sooner or later, Trico will snap the boy.

A long cutscene will start, of the events from before the game (press buttons on the gamepad after you find yourself in a dark place with a single source of light up in the distance). The next scene will also be an interactive one, because Trico will be trying to wake the boy up and he will manage only after he throws him into the water (all you can do in the meantime is control the camera).
Calm down Trico and make sure that he does not need any healing (spears stuck into the body), and return into the chamber with the inactive cage. Have Trico approach the small passage at the other end of the chamber and jump up there. Climb down the ladder and pull the lever, as a result of which the large gate will open. You can now enter the mine.
- The Last Guardian Game Guide
- The Last Guardian: Game Guide
- The Last Guardian: Walkthrough
- The Last Guardian: Free Trico
- The Last Guardian: Find the mirror and get out of the cave
- The Last Guardian: Cross the first ruins using the mirror
- The Last Guardian: Defeat the suits of armour and get out of the cage area
- The Last Guardian: Solve the blue fumes puzzle and continue exploring the ruins
- The Last Guardian: Lift the grate that Trico's tail is caught in
- The Last Guardian: Teach Trico to carry out commands
- The Last Guardian: Cross two chambers with rotating guards
- The Last Guardian: Solve the vat of blue liquid puzzle
- The Last Guardian: Walk over the big scaffolding
- The Last Guardian: Solve the chain puzzle in the chamber with suits of armor
- The Last Guardian: High-altitude climb
- The Last Guardian: Get around suits of armour on your way to Trico
- The Last Guardian: Feed Trico and cross the dark tunnel
- The Last Guardian: Climb over towers with ropes extended between them
- The Last Guardian: Free yourself after the fall and bring Trico a barrel
- The Last Guardian: Eliminate enemies with shields
- The Last Guardian: Cross the corridors with blue fumes
- The Last Guardian: Feed Trico and get out of the hall with the large dome
- The Last Guardian: Solve the cart puzzle
- The Last Guardian: Explore the cave behind the waterfall
- The Last Guardian: Find Trico and avoid the other beast
- The Last Guardian: Roll over the cage and leave the ruins with Trico
- The Last Guardian: Travel through the mine
- The Last Guardian: Destroy the glass windows and explore the second tower
- The Last Guardian: Help Trico during the fight and save him from dying
- The Last Guardian: Reach the antenna room and destroy it
- The Last Guardian: Reach the highest tower
- The Last Guardian: Unlock the tower and activate the ice elevator
- The Last Guardian: Climb on the sphere (Master of the Valley)
- The Last Guardian: Final confrontation with enemy beasts
- The Last Guardian: Walkthrough
- The Last Guardian: Game Guide
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