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The Witcher 3: Blood and Wine Game Guide by gamepressure.com

The Witcher 3: Blood and Wine Game Guide

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A Knight's Tales - quest of a girl turned into a tree The Witcher 3: Blood and Wine Guide

This page contains the walkthrough of a side quest A Knight's Tales , which concerns a girl which has changed into a tree. Geralt can defeat the phantom - Daphne - by himself, or employ the help of a witch from Lynx Crag.

Last update: 15 June 2016

This is one of the most complex side quests of Witcher 3: Blood and Wine. It's keynote is a woman named Daphne, who has changed into a bleeding tree. Geralt's task is to remove the curse from the woman. You can do this in three ways and they have been discussed in the walkthrough.

Meeting with Jacob

Talk to Jacob the woodcutter

Jacob will be standing near a tree - A Knights Tales - quest of a girl turned into a tree - Side quests - The Witcher 3: Blood and Wine Game Guide
Jacob will be standing near a tree

This task can be unlocked after reading an advertisement from one of the boards in Toussaint, or by finding the quest giver during the exploration. The task is given by Jacob the Woodcutter, who can be found near a big tree in the western part of Toussaint (M2,12). Talk with Jacob to get information about the bleeding tree and the enchanted woman.

Examine the bleeding tree

Use Witcher senses to find objects available to be investigated. Those are: blood on the main tree, blood marks near the three, and a cut-down smaller tree. Talk with Jacob again. You can start looking for the witch, or negotiate the payment first (sadly, it won't be considerable) The woodcutter will give you a book, Tales and Fables. It is a good idea to read it straight away, because this is required to unlock one of the ways to end this quest.

Finding the witch

Go to Lynx Crag

In order to reach the hut, you will need to employ a little climbing - A Knights Tales - quest of a girl turned into a tree - Side quests - The Witcher 3: Blood and Wine Game Guide
In order to reach the hut, you will need to employ a little climbing

Lynx Crag is located in the north-west from the place where you began the quest (M2,13). The witch's hut is located on a high hill, only a narrow mountainous path leads there. Geralt cannot reach the place on horseback, you'll need to climb the mountain.

Search the hut using your Witcher senses

Enter the hut and activate witcher senses - A Knights Tales - quest of a girl turned into a tree - Side quests - The Witcher 3: Blood and Wine Game Guide

Enter the hut and activate witcher senses. Use the witcher senses to examine all of the objects inside the hut, including two tomes "On the Transmutation of Bodies" and "Liber Ivonis", as well as a note "Remarks on the Proper Administration of Yarrow". Finally, examine the bear pelt shown in the above screenshot that is hanging on the wall. Behind the pelt, you find a magic symbol with several items attached to it. Select all of the options from the list. Thanks to this, you will obtain Silk Kerchief, which you will add to your inventory. Soon, the witch appears in the hut.

You can try to lift the curse yourself. You can ask the witch to do this, or coerce her to do this. - A Knights Tales - quest of a girl turned into a tree - Side quests - The Witcher 3: Blood and Wine Game Guide
You can try to lift the curse yourself. You can ask the witch to do this, or coerce her to do this.

During the conversation with the witch, Geralt will be left with a choice. You can:

  • Try to lift the curse yourself - Variant A.
  • Ask the witch to help you lift the curse - Variant B. This is the best thing to do, because the witch will lift the curse properly and nobody will die in the course.
  • Force the witch lift the curse - Variant C.

Note - Variant B becomes available only after you have read the book that you have received from the woodcutter and examined all of the objects in the witch's hut.

Variant A - Lifting the curse off Daphne without the witch's help

Return to the bleeding tree

Return to Jacob, and after a short conversation begin to prepare for the ritual.

Light the fire

You have to start a fire in four different spots (press the interaction button, you don't have to use Igni)

Defeat the wraith from the bleeding tree

Attack Daphne when she is inside the Yrden circle - A Knights Tales - quest of a girl turned into a tree - Side quests - The Witcher 3: Blood and Wine Game Guide
Attack Daphne when she is inside the Yrden circle

After the new cutscene, a fight with Daphne will commence, who has been changed into a wraith. Before the fight, consider using the oil against wraiths. Once the battle begins, use Yrden. Attack Daphne only when she is inside the magic circle, so she will receive bigger damage. Don't attack too much, so you don't give her time to respond, especially that her attacks deal heavy damage. Shortly after the battle begins, skeletons will arrive to the glade. Try to ignore them, and focus on attacking the main wraith.

Once you win the battle, talk with unhappy Jacob, who will give you the prearranged payment.

Variant B - Asking the witch for help lifting the curse

Kneel down - A Knights Tales - quest of a girl turned into a tree - Side quests - The Witcher 3: Blood and Wine Game Guide
Kneel down

This variant becomes only after you have read the book from woodcutter Jacob (the quest-giver), before meeting the witch, and if you have had a careful look at all the objects in the witch's hut. After Geralt asks the witch for help, you have to select the first dialogue option, thanks to which he will bow before her. Afterwards, agree to give the witch a lock of Geralt's hair. Thanks to this, she will be able to hide from him in the future.

Find Sir Gareth's remains

Leave the hut, go back down and find a small entrance into the cave marked by the game - A Knights Tales - quest of a girl turned into a tree - Side quests - The Witcher 3: Blood and Wine Game Guide

Leave the hut, go back down and find a small entrance into the cave marked by the game. Inside, there are level 40 kikimora workers and a warrior. You can use oil against insectoids to defeat them, White Honey and the witcher Igni sign. After you kill the monsters, take a look around the area to the right of the entrance. Use Igni to destroy the eggs and gain access to the ledge above shown in the above screenshot. This is where you find Sir Gareth's bone.

Return to the bleeding tree

Go back to Jacob, talk to him and start your preparations for the rite.

Light the fire

Geralt will succeed at lifting Daphnes curse - A Knights Tales - quest of a girl turned into a tree - Side quests - The Witcher 3: Blood and Wine Game Guide
Geralt will succeed at lifting Daphne's curse

You have to light fire in four separate areas (press the interaction key/button, you do not have to use Igni). The last thing to do is to watch the cutscene of the meeting with Dafne's spirit and of lifting the curse. Jacob will be happy about this and he will pay you.

Variant C - Forcing the witch to help lift the curse

Defeat the witch of Lynx Crag

Only engage the witch, and avoid the panther - A Knights Tales - quest of a girl turned into a tree - Side quests - The Witcher 3: Blood and Wine Game Guide
Only engage the witch, and avoid the panther

The battle with the witch will begin once you receive control over Geralt. During this fight, try to stay mobile, to avoid the witch's magic attacks and her 40 level panther. Do not lose time to weaken the panther, but search for an occasion to weaken the witch, because she is the priority here. Geralt has a freedom in choosing the active witcher sign. For example, you can use Quen to lower the risk of damage following the attacks of the witch or the panther, or use Aard in order to stun the enemies.

You have to fight until the witch loses almost all her health, because only then she will surrender and promises to help in lifting of the curse.

Return to the bleeding tree

You can now travel to the place where you began the quest. Once you arrive, Geralt will notice that Jacob is missing. Activate the witcher senses and start following the red trails.

Kill Morholt

The marks will lead Geralt to the place with murdered Jacob. Here, you will be forced to defeat Morholt, a wolf possessed by Daphne. The wolf doesn't have any unique abilities, so use the normal sword and, for example, Igni. At the end, investigate the remains, so the quest will be completed.

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