Far Cry 5: We Must Be Strong; Sacrifice the Weak
The second and the third cult kidnapping mission in Far Cry 5.
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We Must Be Strong and Sacrifice the Weak quests start automatically after sufficiently weakening the cult in Whitetail Mountains (you have to reach level 2 out of 3). Both missions start after your character suddenly loses consciousness. The only difference here are the cut-scenes that are played at the beginning and the ending of those quests.
The kidnapping
The mission always starts just like one of the attacks done by Jacob Seed's men (such as a random encounter). The main character loses consciousness. The action moves to the hideout featured in The World is Weak mission.
Note - You can't use specialists nor your weapons during the kidnapping. Complete this quest to be able to use them again.
Complete Jacobs trial

This trials are very similar to the one that took place during The World is Weak mission. You have to race against time and use weapons that you will find on your way. Start with picking up the pistol - other (better) weapons can be found in new rooms. Kill enemies to get a little bit of time back. Headshots are the most "valuable"- each headshot gives you 6 seconds back.

Unlike The World is Weak mission where you had to only escape from the trap, here, the last objective is about killing your target before the time runs out. Enter the biggest room and climb up to reach the highest floor. Then, you have to jump on the large adjacent ledge and slide down.
The picture above shows the last enemy. If you didn't stop and you scored headshots then you should have 20 seconds or more on the timer. After that you will wake up in a new place.
- Far Cry 5 Game Guide
- Far Cry 5: Game Guide
- Far Cry 5: Walkthrough
- Far Cry 5: Whitetail Mountains
- Far Cry 5: Baron Lumber Mill in Whitetail Mountains
- Far Cry 5: A Dish Served Cold - Jess Black, a new companion in Whitetail Mountains
- Far Cry 5: A Right to Bear Arms - Cheeseburger, a new companion in Whitetail Mountains
- Far Cry 5: The Prodigal Son - Hurk Drubman Jr, a new companion in Whitetail Mountains
- Far Cry 5: The World is Weak - cult kidnapping in Whitetail Mountains
- Far Cry 5: Missing in Action in Whitetail Mountains
- Far Cry 5: Search and Rescue in Whitetail Mountains
- Far Cry 5: We Must Be Strong; Sacrifice the Weak
- Far Cry 5: Radio Silence
- Far Cry 5: Eviction Notice
- Far Cry 5: Get Free in Whitetail Mountains
- Far Cry 5: Gearing Up in Whitetail Mountains
- Far Cry 5: Make Hope Great Again in Whitetail Mountains
- Far Cry 5: Only You in Whitetail Mountains
- Far Cry 5: Casualties of War in Whitetail Mountains
- Far Cry 5: Dinner Time in Whitetail Mountains
- Far Cry 5: Side quests in Whitetail Mountains
- Far Cry 5: Cult locations and prepper stashes in Whitetail Mountains
- Far Cry 5: Whitetail Mountains
- Far Cry 5: Walkthrough
- Far Cry 5: Game Guide
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