The most interesting action games released in 1998
All the best and most popular games of the year, upcoming releases, and hits from the past. Use filters to narrow down search.
Star Trek: The Next Generation - Klingon Honor Guard
Action
February 9, 1998
First person 3D shooting set in the universe of the popular Star Trek series: The Next Generation. In the game we play the aspiring to the circle of the Clingoon Honorary Guard of the Yellowtail, who, in order to prove his value, undertakes to solve the puzzle of the conspiracy, which the chairman of the Great Council, Gowron, fell victim to.
Shadow Master
Action
February 24, 1998
Action/shooter game with a first person perspective (three-dimensional graphic engine). Rodney Matthews, a well-known fantasy illustrator, took an active part in the work on this title and thanks to that Shadow Master has a very interesting overall style of workmanship in comparison to the competition.
Redneck Rampage: Suckin' Grits on Route 66
Action
March 2, 1998
The only official addition to Redneck Rampage, prepared by Sunstorm Interactive group, a real expert in the field. For hungry enthusiasts of the slaughterhouse in and around Hickston, fourteen new levels await, divided into two small episodes.
Deathtrap Dungeon
Action
March 19, 1998
Three-dimensional action game based on one of the installments of the popular in the nineties series of text fiction games Fighting Fantasy. The player takes on the role of an Amazon or a barbarian and travels through vast undergrounds full of traps, puzzles and enemies to be defeated. A large arsenal of weapons and magical attacks was put at his disposal.
Aliens Online
Action
March 31, 1998
FPS online shooting based on the themes of the popular science fiction film Alien: Deciding Friction. While playing, players can take the side of the United States Colonial Marines or the famous xenomorphs, and the game continues until all aliens have been beaten on the map or the Commandos have exhausted their respawn limits.
Die by the Sword
Action
April 15, 1998
Die by the Sword is an adventurous action game with an extensive element of fighting with small arms. The player takes on the role of a swordsman named Enric, who travels through a dangerous, fantastic world in search of his missing sister, Maya. Developers from Treyarch studio used an innovative VSIM system, which allows for realistic simulation of duels with the use of a sword.
Esoteria: Techno-Assassin of the Future
Action
April 16, 1998
Esotericism: Techno-Assassin of the Future is a third party action game (TPP), produced by Mobeus Designs. The action was set in the future, and the player directs the actions of a soldier of a special unit, who must stop terrorists planning to destroy the Esoteria and its colonies.
Spec Ops: Rangers Assault
Action
April 20, 1998
Spec Ops: Rangers Assault is a special edition of Spec Ops: Rangers Lead the Way tactical action game supplemented by Spec Ops: Ranger Team Bravo. Players have the opportunity to direct the actions of the American Rangers during a number of dangerous missions in North Korea, Afghanistan, Bosnia and Iraq, among others.
Unreal
Action
May 15, 1998
A first person shooter set in science-fiction world, developed by the team of Epic Games studio, led by James Schmalz and Cliff Bleszinski. We play as a convict whose prison ship crashes on an unknown planet Na Pali, ruled by a hostile Skaarj race. Their representatives took over control of the planet and enslaved its inhabitants. To help them and escape from this dangerous place, the protagonist will have to travel through many different locations and face hordes of distinctive, intelligent monsters. Unreal's biggest asset was its game engine - the original Unreal Engine, which could generate graphics of previously unseen quality and support multiplayer matches, offering five different game modes.
Quake II: The Reckoning
Action
May 31, 1998
Developed by the sudia Xatrix Entertainment team, the official expansion to id Software's cult first-person shooter Quake II. In The Reckoning, we play as a member of an elite reconnaissance squad that has been dropped onto the Strogg planet to investigate one of the cities there. The player's task is to get through the rocky labyrinths, exterminate the enemies inhabiting the city and then steal the alien ship and destroy their moon base.
Vigilante 8
Action
June 1, 1998
An action car game maintained in the style referring to the American culture of the 70s of the 20th century. The production tells the story of a conflict between two groups of drivers and allows you to take part in spectacular battles with various vehicles on large maps.
Star Wars Jedi Knight: Mysteries of the Sith
Action
June 15, 1998
Star Wars Jedi Knight: Mysteries of the Sith is a package of Jedi Knight: Dark Force II action add-ons prepared by the LucasArts development team. The set includes a new character - Jade Mara empire agent, new weapons, powers and enemies, as well as 29 new missions, including 14 single-player missions.
The Elder Scrolls Adventures: Redguard
Action
June 15, 1998
The Elder Scrolls Adventures: Redguard is a third party action adventure game (TPP) set in the fantastic universe of The Elder Scrolls series. The main character, the pirate Cyrus, decides to return to his native island of Stros M'kai to help his sister. The game is one of the last works of Bethesda Softworks development team using the XnGine engine.
Police Quest: SWAT 2
Action
June 30, 1998
An extensive strategy and tactical game, being the sequel to a great production from 1995. Developers from the Yosemite Entertainment development team are responsible for its development, and the full version allows us to lead an elite unit to special tasks or terrorist troops.
Heart of Darkness
Action
July 4, 1998
A climatic platform game featuring logical puzzles, developed by the French Amazing Studio led by Eric Chahi - the creator of Another World. In Heart of Darkness, we play as a boy named Andy, whose dog Whisky is kidnapped by Forces of Darkness during an eclipse. Despite the dangers, the protagonist sets out to rescue his pet, equipped with self-made plasma weapon and vehicle. In terms of game mechanics, the title is a classic platform game, with the hero jumping, running, swimming and – naturally – fighting various enemies: from spiders, worms, and shadows, up to the Lord of Darkness himself. But Andy won’t be alone during his journey, as he can rely on the assistance of the strange flying creatures, which resisted the darkness. Another ally of our hero is magical energy, which allows him to use nearby trees in different ways.
Silhouette Mirage
Action
July 23, 1998
An action platform game developed by Treasure studio. Players take on the role of a girl named Shyna, and their task is to undo the effects of the tragic catastrophe that made life on Earth unrecognizable. A characteristic feature of Silhouette Mirage is the high level of difficulty.
Trap Runner
Action
August 6, 1998
Action game enriched with tactical elements, in which players take on the role of agents fighting against each other in three-dimensional arenas. Although in Trap Runner we can use melee attacks and firearms, the basic weapon used by the heroes are murderous traps, which become invisible to enemies when set up.
Get Medieval
Action
August 10, 1998
Arcade action game in the realities of fantasy by Monolith Productions. Our task is to defeat the Great Dragon and save the kingdom of Arrius with one of the four characters available in the game. There are many levels of bloodthirsty creatures waiting for us, and each hero has his own unique skills. Graphics of the game is simple, but effective. Multiplayer mode allows you to play with up to four other players on the network.
Quake II: Ground Zero
Action
August 31, 1998
The second official expansion pack for Quake II, created by Rogue Entertainment - authors of the Doom-based shooter Strife and one of the expansions for the first Quake. Ground Zero takes the potential of the Quake II engine to the limit, offering fourteen single player levels and ten multiplayer maps. The expansion adds all-new power-ups, five new weapons and gadgets, and an equal number of unprecedented enemy types, including the final boss, the Black Widow, who spits out new and troublesome arachnids at incredible speed.
Tenchu: Stealth Assassins
Action
August 31, 1998
Skradanka set in feudal Japan with a touch of fantasy. The production offers ten different missions in which the player takes on the role of a warrior or ninja warrior and, by means of various equipment such as rope launchers or shurikens, tries to silently infiltrate locations and eliminate selected targets. Before each task it is possible to choose the equipment that will be taken on the mission, but failure makes the equipment forfeited and should be retrieved from scratch.
Metal Gear Solid
Action
September 3, 1998
A tactical action game with stealth features, developed by Konami, as well as continuation of the Metal Gear series, which began over a decade earlier on 8-bit MXS computers. The story takes place in the not-so-far future and tells about an attack of a dangerous terrorist organization on a secret military base in Alaska. Players take role of Snake, the special forces soldier known from previous titles, whose objective is to infiltrate the base, save the hostages and stop the terrorists, who threaten to launch nuclear missile. Unlike its predecessors, Metal Gear Solid has been created in full 3D, though the game premises remained unchanged. Gameplay focuses on stealth elements: acting in secrecy and avoiding guards, cameras, and direct confrontation. Nonetheless, the game doesn't lack action sequence, where the protagonists makes use of a vast arsenal of weapons and useful gadgets.
The House of the Dead
Action
September 3, 1998
The House of the Dead is a horror-style action game with a first person perspective (FPP). The player takes on the role of Thomas Rogan's special agent and is sent to the laboratories of the DBR corporation to investigate the strange events that took place there. The title was produced by SEGA's in-house development studio.
Duke Nukem: Time to Kill
Action
September 30, 1998
Action game with TPP view released exclusively on PlayStation. The title abandons the assumptions of previous productions with the famous Duke, but retains the characteristic climate of the cycle. The title character sets off on a journey in time to thwart the plans of the cosmic race.