CTR: Crash Team Racing (PS1)
Racing 19 October 1999
Digital reissue of the fourth game about the adventures of the nice mutant Crash. Unlike the previous parts of the cycle, which were three-dimensional platforms, this time we are dealing with crazy go-kart races. Crash's and Dr. Cortex's teams stand for a big tournament organized by the best rally driver in the universe - Nitrous Oxide.
Colin McRae Rally 2.0 (PS1)
Racing 07 July 2000
The second entry in the legendary racing game series that focuses on car rallies. Colin McRae Rally 2.0 was developed by Codemasters Software. The game takes the player to over ninety rally Special Stages in eight world cup qualifiers. CMR 2.0 offers thirteen cars, among them Ford Focus 2000, Mitsubishi Lancer Evolution VI, Subaru Impreza WRC and Peugeot 206 WRC. The Special Stages are located in such locations as Finland, Italy or Kenya.
Colin McRae Rally (1998) (PS1)
Racing 30 July 1998
Behind the name of world champion Colin McRae is a racing game that allows you to test yourself behind the wheel of precisely reproduced racing cars of the late twentieth century. Production is based on the 1998 WRC season.
Gran Turismo (PS1)
Racing 08 May 1998
A racing game that puts a lot of emphasis on realistic recreation of the behavior of cars while driving. The production offers almost 150 cars of such brands as Honda, Mazda, Subaru or Mitsubishi. The main mode of play is Gran Turismo Mode, in which subsequent wins are rewarded with credits for which the player can buy new cars and tuning parts. In order to gain access to the next eleven track competition, you first need to obtain specific licenses by performing a number of challenges.
The Need for Speed (PS1)
Racing 20 March 1996
A racing game developed by the Pioneer Productions studio in cooperation with Electronic Arts. The game offers eight licensed racing cars, including Dodge Viper, Porsche 911, Chevrolet Corvette, Mazda RX-7, Toyota Supra, Honda NSX, Lamborghini Diablo, and Ferrari Testarossa. The game features seven racing tracks - both traffic and police can be encountered when racing. Once the police spots the player breaking the law, they begin a pursuit.
Racing 31 July 1999
Re-Volt is one of Acclaim's most crazy racing games. Players take control of remote-controlled cars and start exciting races on bizarre tracks, such as a toy shop, botanical garden and museum. As the game progresses, new models of cars with different technical parameters are unlocked.
Need for Speed: Porsche Unleashed (PS1)
Racing 29 February 2000
Another installment in the Need for Speed franchise. As the title suggests, the game focuses around Porsche, offering eighty licensed car models belonging to the German brand. The game includes such classics as the first 356 from 1950 or 911 Turbo from 2000. The player races in locations such as crowded urban areas, winding mountain roads, or never-ending highways. When playing the Evolution Mode, the player will observe the evolution of the famous car brand over nearly half a century.
Gran Turismo 2 (PS1)
Racing 23 December 1999
Continuation of a very warmly acclaimed racing game, focusing on a realistic representation of vehicle behaviour on the track. Gran Turismo 2 does not make drastic changes to the way cars behave on the track. Instead, the developers focused on a significant expansion of the content, increasing the pool of available vehicles to more than six hundred and twenty-seven tracks.
Need for Speed 4: Road Challenge (PS1)
Racing 01 March 1999
The fourth installment in the famous series of racing games started in 1995 by Electronic Arts. Need for Speed: Road Challenge (also known as Need for Speed: High Stakes) expands the best ideas of its predecessors. It offers 18 licensed vehicles from the world's most famous brands and 20 varied tracks that contain traffic, jams and police patrols.
TOCA Touring Car Championship (PS1)
Racing 15 October 1997
A racing simulator made by the Codemasters company, a developer best known for the Dizzy platformer series and a purely arcade racing game franchise titled Micro Machines. TOCA Touring Car Championship is based on a racing event, which has been taking place periodically ever since 1958. The said event features various competitions for vehicles of the Touring Cars class. The races take place on several elaborately recreated British tracks, e.g. Donington, Silverstone or Brands Hatch.
Destruction Derby 2 (PS1)
Racing 18 January 1997
Atypical car races, where the primary goal is not to be the fastest on the route, but to effectively demolish other vehicles participating in the struggle. Destruction Derby 2 was developed by Reflections Interactive studio.
Racing 20 April 1998
Motorhead is a dynamic, arcade racing game maintained in a futuristic style, in which what counts is primarily reflexes and the ability to drive on winding routes with the accelerator pedal pressed into the floor.
Need for Speed III: Hot Pursuit (PS1)
Racing 25 March 1998
The third installment in the bestselling racing game series created by EA. The game allows us to drive the fastest cars in the world. This time it contains eight brand new racing tracks and eleven licensed vehicles among which one can find cars such as Aston Martin DB7, Ferrari 550 Maranello, and Lamborghini Diablo SV. The included editor lets us create hundreds of individual vehicles as well. The biggest novelty in Need for Speed III: Hot Pursuit is the option to play on both sides of the law.
Ray Tracers (PS1)
Racing 17 January 1997
Unusual three-dimensional racing game, in which players have to run through successive segments of the route in time in order to be able to fight with various combat vehicles at the end.
Driver (1999) (PS1)
Racing 02 July 1999
Inspired by classic films from the 60s and 70s of the last century, a racing game with feature elements. Players play the role of a secret police officer, who works out mafia structures by performing tasks commissioned by gangsters.
007 Racing (PS1)
Racing 20 November 2000
Maintained in spying climates, an unusual racing game, in which instead of struggling on the track players perform missions referring to the adventures of Agent 007.
Motor Toon Grand Prix 2 (PS1)
Racing 24 May 1996
The second part of the series of arcade racing games, created by Polys Entertainment studio. In Motor Toon Grand Prix 2 we play the role of one of the eight racers and fight for victory on five different tracks - success not only ensures mastery of the driving model and getting to know the individual tracks, but also the skillful use of power-ups scattered on the tracks.
Racing 29 December 1995
A science fiction-based futuristic racing game, a side-project of the experienced Bullfrog studio. In the game we sit at the helm of 6 futuristic cars, competing on 6 different routes, full of shortcuts and branching. The fun is diversified by the possibility of using weapons and the need to replenish fuel supplies.
Micro Maniacs (PS1)
Racing 05 October 2000
Arcade racing game in which the action is presented in isometric projection, and the routes are not racing vehicles, but strange characters. Production is a spin-off of the popular Micro Machines series.
Vanishing Point (PS1)
Racing 05 February 2001
A racing game that tries to reflect the realities of competition behind the wheel of sports cars. The production includes several licensed cars, as well as several different modes of play.
Need for Speed II (PS1)
Racing 31 March 1997
Sequel to the racing game that was released in 1995 by Electronic Arts and that changed the racing genre. Need for Speed II let's you control eight completely new licensed vehicles. Among them are: McLaren F1, Ferrari F50, Ford GT90, Jaguar XJ220, Lotus GT1, Lotus Esprit V8, Italdesign Cala and Isdera Commendatore 112i. The races take place on six distinctive tracks located in various areas of the world.
WipEout 2097 (PS1)
Racing 30 September 1996
Continuation of a racing game released in 1995, set in the realities of science fiction. This time we sit at the helm of even more powerful cars, competing on completely new routes and using an extended arsenal of power-ups and weapons. The whole is characterized by a significantly better graphic design, thanks to the use of modern 3D cards.
Rage Racer (PS1)
Racing 03 April 1996
The third instalment of the popular racing series launched in 1995. The authors of Rage Racer have expanded the game a bit, allowing, among other things, to collect funds and buy improvements and new cars with them. At the same time, the title has retained its arcade character.
Road Rash (PS1)
Racing 22 December 1995
Motorcycle races enriched with one very diversifying element, namely the fight. We take part in a number of dangerous rallies, and whether we win depends on our ability to drive a motorbike and acrimony in combat.
Racing 29 September 1995
A futuristic racing game that has given rise to one of the most popular series in its genre. Players sit at the helm of modern antigravity cars, taking part in the ruthless struggles taking place on seven different routes.