Need for Speed 4: Road Challenge (PS1)
Racing 01 March 1999
The fourth installment in the famous series of racing games started in 1995 by Electronic Arts. Need for Speed: Road Challenge (also known as Need for Speed: High Stakes) expands the best ideas of its predecessors. It offers 18 licensed vehicles from the world's most famous brands and 20 varied tracks that contain traffic, jams and police patrols. The game features several different race modes, including the Hot Pursuit Mode introduced in the third game, in which the player can act as a cop and drive a police car. In comparison to the previous installments in the series, the game features improved visuals and AI of the drivers. Changing weather conditions and realistic destruction model were added. The latter is reflected both in visual damage of cars and in reduced performance of vehicles. For the first time in the series a simple economy was added that allows the player to repair and upgrade the vehicles.
Need for Speed: Porsche Unleashed (PS1)
Racing 29 February 2000
Another installment in the Need for Speed franchise. As the title suggests, the game focuses around Porsche, offering eighty licensed car models belonging to the German brand. The game includes such classics as the first 356 from 1950 or 911 Turbo from 2000. The player races in locations such as crowded urban areas, winding mountain roads, or never-ending highways. When playing the Evolution Mode, the player will observe the evolution of the famous car brand over nearly half a century. Cinematics, slides shows, and statistics prepared by the creators contribute to the experience. In the Factory Driver Mode, the player becomes a member of a group of drivers in order to learn about this profession. Additionally, the game offers Quick Race and Multiplayer Mode. When driving on European roads, the player has to avoid different dangers, such as collisions, traffic, or the police. Thanks to the new engine utilized by the game, Need for Speed: Porsche Unleashed offers better physics and more accurately designed car models.
Need for Speed III: Hot Pursuit (PS1)
Racing 25 March 1998
The third installment in the bestselling racing game series created by EA. The game allows us to drive the fastest cars in the world. This time it contains eight brand new racing tracks and eleven licensed vehicles among which one can find cars such as Aston Martin DB7, Ferrari 550 Maranello, and Lamborghini Diablo SV. The included editor lets us create hundreds of individual vehicles as well. The biggest novelty in Need for Speed III: Hot Pursuit is the option to play on both sides of the law. During the game one can be either a classic roadhog, that breaks all possible rules and escapes the cops while listening to loud music, or a policeman who uses radars, road blocks, and caltrops in order to stop the fugitive. The game features improved graphics with realistic visual and weather effects, and even such details as falling leaves and the smoke coming from under the wheels.
CTR: Crash Team Racing (PS1)
Racing 19 October 1999
Digital reissue of the fourth game about the adventures of the nice mutant Crash. Unlike the previous parts of the cycle, which were three-dimensional platforms, this time we are dealing with crazy go-kart races. Crash's and Dr. Cortex's teams stand for a big tournament organized by the best rally driver in the universe - Nitrous Oxide.
Gran Turismo (PS1)
Racing 08 May 1998
A racing game that puts a lot of emphasis on realistic recreation of the behavior of cars while driving. The production offers almost 150 cars of such brands as Honda, Mazda, Subaru or Mitsubishi. The main mode of play is Gran Turismo Mode, in which subsequent wins are rewarded with credits for which the player can buy new cars and tuning parts. In order to gain access to the next eleven track competition, you first need to obtain specific licenses by performing a number of challenges.
Colin McRae Rally (1998) (PS1)
Racing 30 July 1998
Behind the name of world champion Colin McRae is a racing game that allows you to test yourself behind the wheel of precisely reproduced racing cars of the late twentieth century. Production is based on the 1998 WRC season.
Colin McRae Rally 2.0 (PS1)
Racing 07 July 2000
The second entry in the legendary racing game series that focuses on car rallies. Colin McRae Rally 2.0 was developed by Codemasters Software. The game takes the player to over ninety rally Special Stages in eight world cup qualifiers. CMR 2.0 offers thirteen cars, among them Ford Focus 2000, Mitsubishi Lancer Evolution VI, Subaru Impreza WRC and Peugeot 206 WRC. The Special Stages are located in such locations as Finland, Italy or Kenya. An interesting feature of this title is that it offers two game modes: simulation and arcade – choosing the latter will mean a simplified driving model. Apart from single player modes, Colin McRae Rally 2.0 also includes an expansive multiplayer segment, where up to eight players can compete in a game. The game also features a split-screen mode for two players. High-quality visuals complete the game, along with an advanced damage model.
Gran Turismo 2 (PS1)
Racing 23 December 1999
Continuation of a very warmly acclaimed racing game, focusing on a realistic representation of vehicle behaviour on the track. Gran Turismo 2 does not make drastic changes to the way cars behave on the track. Instead, the developers focused on a significant expansion of the content, increasing the pool of available vehicles to more than six hundred and twenty-seven tracks.
Need for Speed II (PS1)
Racing 31 March 1997
Sequel to the racing game that was released in 1995 by Electronic Arts and that changed the racing genre. Need for Speed II let's you control eight completely new licensed vehicles. Among them are: McLaren F1, Ferrari F50, Ford GT90, Jaguar XJ220, Lotus GT1, Lotus Esprit V8, Italdesign Cala and Isdera Commendatore 112i. The races take place on six distinctive tracks located in various areas of the world. In comparison to the original game, which was released two years earlier, there are many new features and improvements in Need for Speed II. Among them there is the possibility to change such parameters of the cars like gearbox position, brakes sensitivity etc. The game features improved, fully three-dimensional graphics engine that has better physics and is able to generate more details. The game also allows us to play with other people through the network.
The Need for Speed (PS1)
Racing 20 March 1996
A racing game developed by the Pioneer Productions studio in cooperation with Electronic Arts. The game offers eight licensed racing cars, including Dodge Viper, Porsche 911, Chevrolet Corvette, Mazda RX-7, Toyota Supra, Honda NSX, Lamborghini Diablo, and Ferrari Testarossa. The game features seven racing tracks - both traffic and police can be encountered when racing. Once the police spots the player breaking the law, they begin a pursuit. Although the driving physics are realistic (the differences between front and rear wheel drive were implemented for example), the cars the player drives cannot be damaged. The game offers several different camera perspectives, including interior view, with faithfully represented car dashboards. One of the game's strong points is the multiplicity of photos and videos depicting the cars' real life counterparts in action.
Driver (1999) (PS1)
Racing 02 July 1999
Inspired by classic films from the 60s and 70s of the last century, a racing game with feature elements. Players play the role of a secret police officer, who works out mafia structures by performing tasks commissioned by gangsters.
Racing 20 April 1998
Motorhead is a dynamic, arcade racing game maintained in a futuristic style, in which what counts is primarily reflexes and the ability to drive on winding routes with the accelerator pedal pressed into the floor.
Destruction Derby 2 (PS1)
Racing 18 January 1997
Atypical car races, where the primary goal is not to be the fastest on the route, but to effectively demolish other vehicles participating in the struggle. Destruction Derby 2 was developed by Reflections Interactive studio.
Road Rash (PS1)
Racing 22 December 1995
Motorcycle races enriched with one very diversifying element, namely the fight. We take part in a number of dangerous rallies, and whether we win depends on our ability to drive a motorbike and acrimony in combat.
TOCA Touring Car Championship (PS1)
Racing 15 October 1997
A racing simulator made by the Codemasters company, a developer best known for the Dizzy platformer series and a purely arcade racing game franchise titled Micro Machines. TOCA Touring Car Championship is based on a racing event, which has been taking place periodically ever since 1958. The said event features various competitions for vehicles of the Touring Cars class. The races take place on several elaborately recreated British tracks, e.g. Donington, Silverstone or Brands Hatch. There are 16 world class drivers taking part in the rivalry alongside numerous licensed machines from renowned manufacturers, such as Peugeot, Renault, Audi, Volvo, Opel, Ford, Honda and Nissan. The production is distinguished by its extremely realistic destruction and collision model; the developers have also faithfully recreated the driving physics, making them dependent on factors such as surface type. We have three different game modes at our disposal: Championship mode, Single Race and Time Trial. Furthermore, an option for multiplayer competitions for up to 8 players on LAN or 4 players on Split Screen is also available.
Toy Story Racer (PS1)
Racing 05 March 2001
A racing game based on the license of an animated film entitled Toy Story. In Toy Story Racer players play the characters known from the cartoon original and fight for victory on several tracks. The fun is diversified not only by the different rules that govern each competition, but also by the presence of various power-ups scattered on the routes.
007 Racing (PS1)
Racing 20 November 2000
Maintained in spying climates, an unusual racing game, in which instead of struggling on the track players perform missions referring to the adventures of Agent 007.
Batman: Gotham City Racer (PS1)
Racing 19 April 2001
A car game that allows us to play one of the heroes and take care of order in Gotham City, or sow a fire in the skin of one of the villains who escapes from Batman and his companions. The title is based on the motifs of an animated series known in Poland as Batman's New Adventures.
Formula 1 97 (PS1)
Racing 26 September 1997
Continuation of a warmly received racing game under Formula 1 licence, which was released in 1996. The production brings a number of novelties, trying to reproduce even better the struggles on the tracks around the world behind the wheel of super-fast cars.
Racing 31 July 1999
Re-Volt is one of Acclaim's most crazy racing games. Players take control of remote-controlled cars and start exciting races on bizarre tracks, such as a toy shop, botanical garden and museum. As the game progresses, new models of cars with different technical parameters are unlocked.
Racing 29 December 1995
A science fiction-based futuristic racing game, a side-project of the experienced Bullfrog studio. In the game we sit at the helm of 6 futuristic cars, competing on 6 different routes, full of shortcuts and branching. The fun is diversified by the possibility of using weapons and the need to replenish fuel supplies.
Racing 29 September 1995
A futuristic racing game that has given rise to one of the most popular series in its genre. Players sit at the helm of modern antigravity cars, taking part in the ruthless struggles taking place on seven different routes.
WipEout 2097 (PS1)
Racing 30 September 1996
Continuation of a racing game released in 1995, set in the realities of science fiction. This time we sit at the helm of even more powerful cars, competing on completely new routes and using an extended arsenal of power-ups and weapons. The whole is characterized by a significantly better graphic design, thanks to the use of modern 3D cards.
Micro Maniacs (PS1)
Racing 05 October 2000
Arcade racing game in which the action is presented in isometric projection, and the routes are not racing vehicles, but strange characters. Production is a spin-off of the popular Micro Machines series.
Ridge Racer (1994) (PS1)
Racing 03 December 1994
Ridge Racer is a racing game that is the starting title for PlayStation 1. The player sits behind the wheel of one of nine different cars and participates in exciting time limited races. He has at his disposal several difficulty levels, a few challenges and a mode of racing against time. It's up to him to beat the devilishly fast car "the 13th Racing". The production started a long cycle under the same name.