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science fictionPS1 Video Games

Video Games Encyclopedia by Gamepressure.com

The PlayStation is the iconic, trail-blazing console designed and developed by Sony. It was a console of the 5th generation, but it was the 1st to be designed entirely by Sony. It sported a 32-bit architecture, a CD drive and entire 2 MB of RAM. The console achieved a stunning success across the world, eventually delivering more than 100 million units worldwide. Apart from PS1 (PSX), a scaled-down version, the PSOne, was also available.

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Browse the Encyclopedia by genre and tags. Each game has one main genre: Action, Fighting, Puzzle, Adventure, RPG, Sports, Strategy, Simulation, Party, Racing, Arcade. You can search multiple tags and filter games by platforms, scores, or release dates.

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science fiction
WarZone 2100
WarZone 2100

Strategy 31 May 1999

In 2100 the Earth is plunged into total chaos following the global nuclear catastrophe. The remnants of civilized nations are waging a war of control over what remains.

Policenauts
Policenauts

Adventure 19 January 1996

A series of improvements to the FPP adventure, which was originally released in 1994 on the PC-98 platform. The author of this science-fiction production is Hideo Kojima.

Star Wars: Rebel Assault II - The Hidden Empire
Star Wars: Rebel Assault II - The Hidden Empire

Action 07 July 1995

A continuation of a great hit from 1993, made practically in the same pattern: we watch a long film, which is occasionally interrupted by arcade inserts. Noteworthy is the fact that for the first time since "The Return of the Jedi", George Lucas label decided to shoot premiere video scenes.

Armored Core
Armored Core

Action 10 July 1997

The first installment of a series of action games with a view of TPP, in which the main role is played by giant robots. Players take on the role of one of the pilots of modern combat machines and undertake a number of different missions.

Xenogears
Xenogears

RPG 11 February 1998

A Japanese RPG with a complex, difficult and controversial plot, where players can control giant mosses.

Psychic Force 2
Psychic Force 2

Fighting 07 October 1999

Converted from slot machines, a three-dimensional fight in which people endowed with extraordinary abilities fight. The production is distinguished by the specific mechanics of rolling clashes and the fact that they take place in oval cages where warriors levitate.

Machine Hunter
Machine Hunter

Action 31 August 1997

A shooting in which we observe the action from a top-down perspective. In Machine Hunter we play the role of a soldier equipped with a special suit allowing him to take control of the robots, which in turn gives him access to the arsenal used by them. This is important as the Eurocom Entertainment Software studio takes us to Mars, and our task is to counter the attack from aggressive aliens.

Future Cop L.A.P.D
Future Cop L.A.P.D

Action 31 August 1998

A dynamic TPP action game in a science-fiction setting, in which we face criminals as a police pilot of a modern combat vehicle.

Guilty Gear
Guilty Gear

Fighting 14 May 1998

A two-dimensional brawl that debuted on PlayStation 1, and after many years also reached other platforms. Guilty Gear takes us into the future, when man-made, animated weapons have turned against their creators; as we struggle, we participate in a tournament whose winner will have to face their leader, the Testament.

Cyberia
Cyberia

Adventure 01 January 1996

An action adventure game in which we play Zaka Kingston - a hacker infiltrating a secret research facility in Siberia, where works on a new weapon of mass destruction are carried out. During the game we explore the successive levels of the complex, fight with encountered opponents and solve various riddles, and from time to time we sit at the helm of shooting towers and planes.

SaGa Frontier 2
SaGa Frontier 2

RPG 31 January 2000

Eighth installment of the popular series of Japanese role-playing games SaGa. The production tells two different stories taking place in the fantasy world of Sandail. One of them focuses on the prince banished for his lack of magical abilities, the other draws the fate of several generations of the family of explorers of the mysterious artifact.

Hi-Octane
Hi-Octane

Racing 29 December 1995

A science fiction-based futuristic racing game, a side-project of the experienced Bullfrog studio. In the game we sit at the helm of 6 futuristic cars, competing on 6 different routes, full of shortcuts and branching. The fun is diversified by the possibility of using weapons and the need to replenish fuel supplies.

Crusader: No Remorse
Crusader: No Remorse

Action 01 March 1997

An isometric action game set in the future, created by the creators of Shock's cybernetic system. As a commandos and member of the World Economic Consortium (WEC), our hero is betrayed and then decides to join the previously hostile Resistance Movement to avenge his injustice.

Attack of the Saucerman!
Attack of the Saucerman!

Action 01 July 1999

A combination of a three-dimensional platformer and an action game in which we play the role of Ed - an alien sent to Earth in order to stop the NEDCO corporation from colonizing the Blue Planet. In the course of the game we go through various stages, jump over platforms and fight with encountered opponents, as well as solve environmental riddles.

Omega Boost
Omega Boost

Arcade 31 August 1999

Created by the authors of the Gran Turismo series, this is a shoot up action game in which players control a powerful robot and fight waves of enemies. The production is characterized by a high level of visual setting. The mosses shown in the game were designed by the creator of the brand Macross.

Command & Conquer (1995)
Command & Conquer (1995)

Strategy 15 October 1995

Command & Conquer (1995) is a legendary RTS, developed by an experienced American studio, Westwood – the people behind such classics as Eye of the Beholder, The Legend of Kyrandia or the worshiped Dune II. The action of this game takes place in the near future, where two factions – a terrorist organization, Brotherhood of Nod, and Global Defense Initiative – are fighting for influence. The stakes are high – global peace, and control over an invaluable resource – Tiberium.

Motorhead
Motorhead

Racing 20 April 1998

Motorhead is a dynamic, arcade racing game maintained in a futuristic style, in which what counts is primarily reflexes and the ability to drive on winding routes with the accelerator pedal pressed into the floor.

Blaster Master: Blasting Again
Blaster Master: Blasting Again

Arcade 13 July 2000

A 3D platformer, in which players gain a chance to steer a modern combat vehicle, and in some sequences also its young pilot. The title is the next installment of the popular series and tells the story of the further fate of war between people and aliens who want to take over power on Earth.

Krazy Ivan
Krazy Ivan

Action 30 January 1996

A first-person shooter in which players take control of a Russian combat robot pilot who defends various regions of the Earth from alien invasion.

Colony Wars
Colony Wars

Simulation 05 November 1997

Colony Wars is a space clash simulator with a strong emphasis on non-linear gameplay. As we play, we play the rebellious pilot of the League of Free Worlds, determined to expel the ruthless forces of the Earth Empire from the colony. The player's combat effectiveness will determine the further development of the intergalactic war, and if it turns out to be the Space Ace, the command will assign him better and better combat machines. The game started a series of titles under the same name.

Jet Rider 2
Jet Rider 2

Racing 31 October 1997

A racing game in which ten participants compete with each other on special air scooters, able to move both above the ground and above the water. Twenty tracks have been made available to players, ten of which come from the previous version of the series, entitled Jet Moto. A characteristic feature of production is the very high level of difficulty of the competition.

G-Police: Weapons of Justice
G-Police: Weapons of Justice

Action 31 August 1999

Exclusively released on PlayStation 1, this is a three-dimensional action game in which console owners embody the remote control of futuristic vehicles and guard order in a cosmic colony. Production develops the elements of the original published two years earlier, adding, among other things, new combat machines.

Cyber Sled
Cyber Sled

Action 27 January 1995

An action game in which we play as a kind of futuristic gladiators - pilots of tanks fighting for survival in specially prepared arenas. Developed by Namco Cyber Sled is a refreshed version of the production of the same title, which two years earlier debuted on arcade machines.

Star Gladiator
Star Gladiator

Fighting 25 October 1996

A three-dimensional fight in the science fiction style, in which warriors are equipped with various types of white weapons. Star Gladiator first appeared on slot machines, and then it was converted to PlayStation 1.