Yesterday, we had a chance to learn a lot of new details about Ghost of Tsushima, told by Jason Connell, creative and artistic director of the game. He said, among other things, that the title will be the biggest project of Sucker Punch, both in terms of content and map size. His words in an interview for Voxel were confirmed by creative director Nate Fox. When asked if the fun in Ghost of Tsushima can last as much as 50 hours, he answered:
"Yes, absolutely. However, I would highly recommend everyone get off the main route and get lost on the Tsushima Island, there is a lot to discover there."
Ghost of Tsushima will launch on July 17, 2020 exclusively on PlayStation 4, and we invite you to read yesterday's extensive message, where you can find all the latest news about the game. Below you'll see the extensive gameplay originally shown during the latest State of Play.