Strategy 27 July 2017
A real-time strategy game by Polish studio Jujubee, in which you play as a leader of one of the 21st-century nations and do your best in order for the citizens to prosper. Mechanics-wise, Realpolitiks resembles the popular Europa Universalis series, but the game is set in modern times and takes into account the current specifics of politics and reality. The gameplay focuses mostly on managing the country in all the key fields and requires making many strategic and political decisions, which have huge consequences. You have to take care of such things as e.g. internal policy, diplomacy, economics, armed conflicts or espionage. The game emphasizes both the bright and the dark side of power, allowing you to choose your own path of achieving your goals and to decide between doing the right thing and using morally dubious methods.
Auto Chess (AND)
Strategy October 2019
Auto Chess is a mobile fantasy strategy based on the popular Dota Auto Chess modification. The gameplay is about fighting turn-based battles against other players. Clashes are played automatically and victory depends on which heroes we choose to join the squad.
Tom Clancy's Elite Squad (AND)
Tactical RPG game in which the characters from the most popular series published by Ubisoft take part in the clashes of two teams of five. In addition to the multiplayer mode, Tom Clancy's Elite Squad has a feature campaign and the story behind it focuses on a new global threat.
Heroes of Might & Magic III: HD Edition (AND)
Strategy 29 January 2015
A remastered edition of one of the most well-received installments of the legendary Heroes of Might & Magic series, created for the 15th anniversary of the game's original release and the 20th anniversary of the franchise. It was commissioned by Ubisoft and developed by DotEmu, known e.g. from the remake of the cult platform game Another World. The contents of the HD edition are the same as the base game (no expansions included) and consist of 7 story campaigns (about 50 maps in total), a skirmish mode and a functional editor. Compared to the original, the key changes are the upgraded wide-screen-compatible HD visuals. The graphics are now sharper and more clear-cut, which is the result of reprogramming over 25,000 elements and models. The multiplayer mode has also been upgraded, both in the local “hotseat” mode and the online one. Also, for the first time ever, a version for mobile devices was created.
Age of Civilizations II (AND)
Strategy 10 December 2018
The second part of the series of turn-based strategy games, developed by the Polish developer Lukasz Jakowski. In Age of Civilizations II, the players take control of one of the eponymous civilizations and lead it to world domination.
Kingdom: New Lands (AND)
Strategy 11 March 2017
An improved version of the old-school, minimalistic strategy game, Kingdom, that was released in 2015 by two independent developers nicknamed noio and Licorice. Similarly as in the original game, in the new title the player assumes the role of a king who travels through the world and uses his wealth to gain new subjects and expand his domain. As the game progresses, the king gains access to new craftsmen as well as production and military buildings. He is tasked with providing his followers with welfare and safety. In comparison to the first version of the game, in Kingdom: New Lands the main objective is to find and rebuild a boat that allows us to swim to new areas where the whole game basically starts all over again. In addition to that, the game introduces many novelties like bigger areas to explore, seasons cycle and previously unavailable options, tools and upgrades.
The Witcher Battle Arena (AND)
Strategy 22 January 2015
An online battle game attempting to create a MOBA game in The Witcher universe. The title was developed by Fuero Games in cooperation with the team at CD Projekt RED. The gameplay focuses on short, dynamic battles of 3-member teams composed of characters known from Andrzej Sapkowski’s novels. Among them, we can find Geralt of Rivia, Iorweth, Zoltan Chivay, and Philippa Eilhart. Each character possesses a different set of skills and uses unique special items. In battles, the characters develop their talents and acquire increasingly powerful equipment; during rests, they can create potions, allocate talents, and so on. The game features several game modes and 3D graphics with an isometric camera. The game is based on the free-to-play formula but offers optional micropayments.
The Witcher Adventure Game (AND)
Strategy 27 November 2014
A digital adaptation of the board game set in the universe of The Witcher, created by Andrzej Sapkowski. Both the digital version in question and the physical original were developed by CD Projekt RED, the developers of the bestselling RPG series, in cooperation with Ignacy Trzewiczek, the CEO of Portal Games, a Polish table-top role-playing game publisher. The gameplay is designed for between 2 and 4 people to play on a single machine or via the Internet. The players assume the role of one of four characters: Geralt, Triss Merigold, Dandelion, or Yarpen Zigrin. In the game, we hunt monsters, solve puzzles, and take on other lucrative jobs. The course of events depends on the cards drawn from a special adventure deck, ensuring that every game is unique. The graphics recreate the visual style of the original and enhance it with additional digital animations.
This War of Mine (AND)
Strategy 15 July 2015
An extraordinary war game with focus on survival. It was inspired by the real stories of people who at some point of their lives struggled to survive a war. The game was developed by Polish studio 11 bit, known for an original strategy game series Anomaly. The game gives you control over a group of civilians trying to survive in a ruined city, where the biggest enemies are such problems as starvation and shortage of medicines. Depending on the time of day you can improve your hideout, craft weapons, furniture, and tools, or explore city streets in search for food and useful items. Randomly generated missions provide players with varied challenges and dilemmas, which may require sacrificing one person for the good of the others. The gloomy atmosphere is emphasized by an original visual style based on light and shadow contrasts.
Scythe: Digital Edition (AND)
Strategy 31 July 2019
Video game adaptation of a tabletop game set in the 1920+ Universe created by Jakub Rozalski. In this universe, the battlefields from the first half of the 20th century are filled not only with units one might know from history books but also mechs. In Scythe: Digital Edition the players become leaders of chosen factions with a mission to dominate Eastern Europe. The game features both single and multiplayer modes.
Kingdom: Two Crowns (AND)
Strategy October 2019
Another incarnation of a minimalistic real-time strategy with RPG elements, developed by an independent studio called noio. Like in the original Kingdom for PC Windows and mobile devices, in Kingdom: Two Crowns, the player assumes the role of a king tasked with taking care of his loyal subjects and providing for them. Unlike the original release, in Kingdom: Two Crowns the player can enjoy both single player and cooperative game modes. During the game, one observes the action from the side perspective. Gameplay revolves around two main aspects – the first one being exploration (during which one can acquire gold they can give to the encountered settlers), while the second one focuses on expanding the settlement by erecting production buildings, creating tools for the settlers, and building diverse fortifications, which prove useful after dusk. During the night, one’s domain is attacked by vicious trolls and the player has to pay careful attention to their crown, because when it falls into enemy hands, the game is over. Luckily, the player can unlock numerous perks on their adventures to stand a better chance against the increasingly powerful foes. The game features simple, yet pleasing pixel-art visuals.
Game Dev Tycoon (AND)
Strategy 31 January 2018
A simple economic strategy developed by independent studio Greenheart Games. The action of the game begins in the eighties. The player acts as a young fan of video games who starts his own developer studio in his parents' garage. The objective of the game is to transform his amateurish studio into a powerful corporation that designs and produces renowned AAA video games. Our performance will be of course limited by the available budget and every game we produce will be reviewed by the press and users, which will have a significant impact on the sales. As our subsequent new projects become more and more complicated, the player will have to rent larger offices, hire new staff, and keep researching new technologies. The game depicts the changes that occurred in the video game industry in funny way. During the game the player will witness the development of 3D graphics, birth of DRMs, and the rise and expansion of the digital distribution model.
Strategy 18 September 2016
An online strategy game from the Bohemian studio Trickster Art, in which we take part in a global cyberwar of hackers. We choose a country to side with, and then hack the networks of its opponents, while also developing our web infrastructure and prevent other hackers from attacking it. Gameplay consist of several missions, in which we break into computer systems, which requires using various tools, programs, viruses etc. It gets more complicated as we progress through the game, meaning we have a lot of freedom in fulfilling ours tasks. The game lets us either go with cheeky break-ins or act discreetly and undetected. Unlike similar games, Hackers offers good-looking visuals, with the whole infrastructure consisting of many three-dimensional models, which represent certain modules of the system.
XCOM: Enemy Unknown (AND)
Strategy 23 April 2014
A science-fiction turn-based strategy game that came out as a reboot of the cult series, UFO: Enemy Unknown, launched back in 1994 by Microprose. This new title was created by Firaxis Games, a studio founded by Sid Meier. The story of XCOM: Enemy Unknown does not follow any of the plotlines started by its predecessors. Instead, it tells a new story of the war between humans and an aggressive alien race. In order to protect our planet from the invaders a special organization called X-COM was created, with you as its commander throughout the game. The gameplay features two main aspects. In the strategic mode you plan your next move, complete research and develop technology, as well as manufacture gear and weapons – all this in real time. When it comes to skirmishes with the aliens, combat is turn-based. Most missions are procedurally generated, which relates to greater replayability. Battles are presented in full 3D, and the game’s engine allows for full destruction of environment.
Assassin's Creed Rebellion (AND)
Strategy 21 November 2018
A strategy game with RPG elements, in which you manage a fortress of the eponymous Assassin Brotherhood and lead a self-composed team of assassins. The title was developed by the Canadian team at Behavior Interactive Studio. Assassin’s Creed Rebellion is set in the 15th-century Spain, where you confront the Inquisition. The Brotherhood is made up of over forty characters, featuring both famous characters from the Assassin’s Creed video games and the movie as well as twenty completely new individuals. The fortress under your command is the main base of operations for your men, from which they set out for missions in teams of up to three members. As you accumulate experience and gain higher character levels, you are able to expand the fortress with new rooms and purchase equipment. On the other hand, while performing specific tasks (which require heroes with specific abilities), you gain DNA fragments (unlocking more Assassins), raw materials (for improving existing units), and crafting materials (needed to create better equipment). Against a background of other Assassin's Creed games, Rebellion is distinguished by its graphics design, based on Chibi stylistics.
Forge of Empires (AND)
Strategy 25 March 2015
Forge of Empires is a browser strategy game in which the main goal is to transform a small town into a developed metropolis. The action takes place over several historical epochs. We erect buildings, develop new technologies, collect raw materials, earn money, and form and maintain a strong army capable of counteracting a possible attack and expansion into the surrounding areas.
Kingdom Rush Vengeance (AND)
Strategy 22 November 2018
The fourth entry in the series of tower defense strategy games Kingdom Rush. The players are taken to a fantasy realm filled with magic, monsters, and knights. This time the main protagonists are the dark armies of the powerful Vez’nan who seeks vengeance for the humiliating defeats of the past.
SpellForce: Heroes & Magic (AND)
Strategy 26 April 2019
Turn-based strategy that is a spin-off of the SpellForce cycle. At SpellForce: Heroes & Magic we enter the fantastic world of Eo, which we conquer with one of three races - dark elves, people or orcs. In addition to the adventure mode, random skirmishes on procedurally generated maps are waiting to be checked.
Warhammer: Chaos & Conquest (AND)
Strategy 31 July 2019
RTS embedded in the Warhammer Fantasy universe. In Warhammer: Chaos & Conquest, we take control of a hordes whose task is to conquer the entire Old World. In order to achieve this, we have to deploy the most powerful army possible, which requires the acquisition of raw materials and the expansion of our own fortress, and sometimes also cooperation with other commanders.
Star Wars: Galaxy of Heroes (AND)
Strategy 24 November 2015
A mobile turn-based strategy game developed by EA Capital Games, the creators of the web-based Heroes of Dragon age, among other titles. Our task in Star Wars: Galaxy of Heroes is to collect famous characters from the Star Wars universe and fight battles with subsequent opponents. In the game, we create teams of heroes of both the light and dark side of the Force with each of them having different unique attacks and abilities. In addition, the game features a character development system that allows us to increase statistics and skills of our subordinates as well as pick their equipment. The game somewhat resembles classical RPGs, although the gameplay is devoid of story and exploration, focusing solely on combat. In Star Wars: Galaxy of Heroes, lets us compete against the AI in single player missions and against other players in the PvP mode.
Clash Royale (AND)
Strategy 02 March 2016
A multiplayer game with MOBA elements from the Finnish Supercell studio, set in a universe of one of the mobile bestsellers – Clash of Clans. Same as there, we play as a ruler whose ambitions go beyond the borders of his country. Gameplay of Clash of Royale comes down to taking part in online skirmishes with other players to overthrow the opposing king. Battles are fought in very simplified form and take place on small arenas, which fit entirely on the smartphone’s or tablet’s screen. During the battles, we send offensive units along set paths, while also making sure to secure our own domain with various spells and defensive units and buildings. The mechanics are complemented by card game features, and the time between fights is spent on collecting the strongest possible deck of cards, each representing the respective units and actions (e.g. casting spells).
Fallout Shelter (AND)
Strategy 13 August 2015
A mobile spin-off to the post-apocalyptic Fallout franchise, accompanying the fourth major installment. In contrast to the main-stream Fallout games this one is a simulation strategy, in which you take on a role of a vault overseer and have to look after its inhabitants. The game has you expand the vault by new rooms, including living quarters, and public facilities, to provide for all needs of your dwellers. You also have to gather supplies, which requires you to send expeditions outside the vault, having previously equipped (or not) your men with weapons and protective gear. Each vault dweller has their own statistics and gains experience, thus unlocking new abilities and equipment.
Total War Battles: Kingdom (AND)
Strategy 24 March 2016
The second installment in a spin-off subseries belonging to the Total War franchise, designed mainly for mobile devices. Both titles were created by a separate development team working under Creative Assembly. In contrast to the original game, this one focuses entirely on online gameplay and PvP competition. The game takes you back to 10th century. You become a leader of a small country, who has to take care of its development and security. Your goal is to conquer new lands and turn them into bustling, productive terrains. The game offers expanded strategic gameplay, allowing you to not only construct buildings, gather resources, and expand your army, but also use diplomacy, spies, and intrigues against your allies and foes alike. In terms of visuals, unlike the previous edition, this one looks more akin to a full-fledged Total War game.
Plants vs. Zombies 2: It's About Time (AND)
Strategy 24 October 2013
A full-scale continuation of crazy tower defense/strategy game, which successfully merged the popularity of this causal genre with the never-ending interest in zombies. It has been prepared by the creators of the original title, an experienced developer of budget productions, PopCap Games studio. The main theme of the series is an invasion of the undead, who are craving for human brains and have formed a powerful army to achieve this objective. But once again, smart plants (and their owner) stand in their way, armed with the strangest of weapons that can foil zombies’ plans. The gameplay comes down to securing subsequent patches of our lawn in a way that will prevent brain-eating monsters from reaching their target. The sequel offers even greater variety of fields and plants, not to mention black humor, typical feat of the series.
Anno: Build An Empire (AND)
Strategy 23 April 2015
A spin-off of the popular economic strategy game series, created for mobile devices by Mi'pu'mi, founded by former Rockstar members, with the help of Blue Byte Software. The game is set in the colonial era, and your task is to establish and develop a prosperous colony in a newly-discovered region of the world. You start out on a tiny island with a small supply of materials, but as the game progresses, you unlock more resources and various other islands. At the same time, you have to manage trade, diplomacy, and safety of your colony. The mechanics are based on those from the PC and console installments in the series, although they were simplified and adapted for mobile devices and the freemium business model. The visuals of the production resemble those of the web-based Anno games and The Settlers.
Plague Inc. (AND)
Strategy 05 October 2012
Original strategy game, in a realistic way to simulate the mechanisms of the spread of deadly plague. The player's task is to develop a virus and a strategy for infecting all people in the world. During the game, we have to perform mutations and look for different ways of transmitting the disease, adapting to the conditions that are constantly changing as a result of medical service reactions.