RPG 05 September 2012
Action RPG game set in a fantasy atmosphere shown with a pinch of salt. We play the role of a hero who fights hordes of evil magician monsters. In the course of the game we use the help of friends or randomly selected players and together we gain experience, gold and powerful weapons. Over time, we gain access to new character classes and develop their skills.
Strategy 19 June 2009
A popular farmer's life simulator, played from the browser and integrated with social networking site Facebook. The aim of the game is to create a profitable farm. The whole system uses a free model supplemented by voluntary micropayments.
Strategy 01 August 2012
Social game dedicated to younger players. We take care of the monster garden: we grow Chocolate Flowers or Fur Shrubs, carry out missions, buy additional decorative elements and exchange gifts with friends from the facebook service.
Strategy 01 June 2008
Free strategic MMO game supported by the browser, in which we manage the mafia family. Our task is to develop a criminal interest and deal with competition from other players. The whole is based on a free model with micropayments.
Candy Crush Saga
Logic 12 April 2012
A match-3 puzzle game developed by King for mobile devices and social network services. The gameplay in Candy Crush Saga is very simple. The player is tasked with moving (vertically or horizontally) the candies on the map in such way so that they combine into groups of at least three identical ones. Candies combined in such way disappear and the player receives points. Each level features specific objectives to meet, such as obtaining specified high score or combining a predetermined number of specific candies. The game is more interesting thanks to various bonuses such as explosives which can be detonated after matching a larger number of candies in one go. These explosions can clear large parts of the level at once. The game features colorful, “cartoonish” graphics and it employs a typical free-to-play distribution model with microtransactions.
The Sims Social
Simulation 09 August 2011
The Sims Social is a browser version of the popular life simulator. The game was produced by Playfish studio, commissioned by Electronic Arts, which owns the rights to The Sims brand. Using the app available on Facebook, players have the opportunity to create their own hero and direct his or her daily life.
Strategy 02 May 2010
A social economic strategy in which we take control of our own island, located somewhere in the Caribbean, and our task is to make it a perfect resort and, at the same time, an excellent source of income.
Strategy 05 July 2012
Browser version of the famous series of economic games addressed to Facebook users. We play the role of mayor and direct the expansion of the city from the moment of building the first house to the huge metropolis.
Top Eleven Be a Football Manager
Sports 09 May 2010
Simple football manager, created mainly for social networking users. During the following seasons we struggle with millions of players from all over the world, participating in league, cup and Champions League matches. The best players are promoted to the higher classes, where the level of difficulty increases. That is why we must constantly take care of trainings and transfers, raising the rank of our team, as well as the financial sphere of the club's activity.
Simulation 03 July 2012
Browser fishing game, developed by the native studio Ten Square Games from Wroclaw. The authors reproduced nearly 40 characteristic fisheries from all over the world and over 400 species of fish - from the most common, to those exotic and unique. A wide range of angling equipment was also taken care of, used depending on the type of angling practiced and the species caught.
Snooker Live Pro
Sports 16 January 2015
An online pool game which gives an opportunity to play the titular snooker, 8-ball and 9-ball above all. The game was developed by the Polish studio GameDesire, and it offers competitions taking place in several pool clubs differing in their styles, as well as both the amounts of money one pays as an entry fee and receives as a reward for victory. Where and against whom one will be competing depends equally on the amount of cash one has and their skill. As the player gets better, they gain new levels of experience, which allows them to unlock subsequent, more prestigious clubs. The currency one uses to pay entry fees is earned through victories and it can be spent on different things - for instance, one can buy unique skins for their cue. One can improve their skills not only when competing against other players from all over the globe, as the game also includes an offline practice mode. The game extends the concepts behind the studio's previous creation - Pool Live Pro, depicting the action in an identical way, as it is viewed from above.
Strategy 24 November 2011
A strategy game in the climates of science fiction integrated with the social networking site facebook. We create a colony inhabited by friendly strangers called Starling. We collect raw materials necessary for the construction of new profitable buildings, as well as fortifications necessary to protect against raids of other players.
2020: My Country
Strategy 16 April 2013
Sequel a popular social economy game, which was also quite successful on mobile devices. In the game we play the role of the mayor of the futuristic city, and our task is to take care of its development and satisfaction of the inhabitants. To this end, we build more residential and public buildings and employ qualified staff to conclude contracts for various services and obtain appropriate profits from this.
Dragon Age: Legends
RPG 16 March 2011
Action/cRPG game set in the world known from games from the Dragon Age series, realized in the convention of social production on Facebook. The game offers two-dimensional graphics and a turn-based combat system that places a strong emphasis on the tactical aspects of battles. The whole system uses a free model with micropayments.
Strategy 15 December 2010
Economic strategy, belonging to the popular species of city-builders. In the game we take control of the newly emerging city, and our task is to make it flourish and function efficiently in all aspects. By completing the next tasks assigned to us, we gain experience points, thanks to which it will be possible to advance to higher levels and unblock newer and newer buildings and improvements.
Marvel: Avengers Alliance
RPG 01 March 2012
A cRPG game set in one of the most popular comic universes. We recruit famous heroes from Marvel's catalogue: Spider-Man, Wolverine or Iron Man. We perform missions consisting of tactical clashes played in turn-based system or we face other players in PvP mode.
Simulation 27 June 2010
A social game about garage and garage management. We carry out orders for which we buy new items of equipment, as well as racing with friends trying to get their vehicles. The in-game cars are based on actually existing models, although they have been shown in a slightly caricatured way.
Might & Magic: Heroes Battles
Strategy 12 November 2010
A web-based MMO strategy game set in the universe of the popular fantasy series, developed with Facebook users in mind. The game uses heavily simplified mechanics of Might & Magic: Heroes Kingdoms and serves as an introduction to its more complex gameplay. Might & Magic: Heroes Battles focuses on quick battles between friends and randomly chosen players. You choose one of the 4 available factions, get your own castle and an army — a small one for starters. Before the battle begins, you choose your units and the order in which they participate. The battles are turn-based, and at the beginning of each turn you can support your troops by using special battle cries. Each won battle earns you gold, which you can spend on developing your town and army.
Simulation 09 November 2010
Economic social game in which the main goal of the player is to generate as much profit as possible through the construction and rental of real estate. We collect rents, invest in companies that provide additional income and help friends by visiting their localities.
Strategy 01 June 2011
A combination of a strategy game and a settlement development simulator prepared for users of the social networking site facebook. We take care of the economy of our village by ordering individual inhabitants to collect raw materials, building further facilities to supply the necessary products and creating a powerful army capable of levelling an enemy settlement or surviving the siege.
Logic 15 November 2012
A detective logic and adventure game belonging to the popular genre of "hidden object games". The game consists in solving subsequent criminal riddles: searching for clues, analyzing evidence and interrogating witnesses and suspects. Most of the time, however, we spend searching successive locations, filled with a mass of hidden objects to find.
Mafia Wars 2
Strategy 11 October 2011
A browser-based MMO game by Zynga created for users of the social network Facebook. We play the role of a gangster who tries to eliminate the competition. We gain experience, perform tasks and climb the gangster career ladder in Las Vegas.
Arcade 03 June 2014
Simple football arcade game, drawing inspiration from the popular cymbergaj and his variation of playing the cap. The game consists of two teams of five players each, and its aim is to place the ball in the opponent's goal.
Simulation 11 January 2012
A social game aimed at railway enthusiasts. We manage the station by setting up a train set, letting them go on the route and trying to earn as much money as possible on transport. Gradually we move from nineteenth-century steam locomotives to modern electric locomotives which significantly speed up the exchange of goods.
Strategy 15 August 2011
A social game combining elements known from other strategy and economic games enjoying great popularity on facebook. The evil dragon kidnapped the prince and the princess and ruined the title magical kingdom. Our task is to rebuild the state and save the heir to the throne. To this end, we collect raw materials, build new facilities and cooperate with friends.
Simulation 01 May 2012
Social dragon breeding simulator. We take control of four airborne islands and strive to provide the best possible conditions for the development of these legendary creatures. Over time, we cross species by combining dragons representing different elements, thanks to which we get unique alumni able to fight with other players.