Tekken 3 (PS1)
Fighting 29 April 1998
The third installment of the cult series of three-dimensional fights. The action of Tekken 3 takes place a dozen or so years after its predecessor, which served as a pretext for exchanging a large part of playable characters. The production introduced a lot of changes to the gameplay mechanisms, putting a bigger aspect on rolling fights in full three-dimensional and limiting the height of jumps.
Samurai Shodown III (PS1)
Fighting 30 August 1996
The third installment of a series of two-dimensional battles, in which players take control over the masters of white weapons from different parts of the world. The production of SNK studio brought a number of changes in the mechanics of leading clashes and almost completely departed from the current design.
Mortal Kombat 4 (PS1)
Fighting 24 June 1998
The fourth installment of the popular series of fights and, at the same time, the first, in which the clashes take place in three-dimensional arenas. The title has retained all the elements characteristic of the cycle, including brutal finishers on defeated enemies.
Soul Blade (PS1)
Fighting 01 January 1997
Three-dimensional brawl published by Tekken series producer, Namco. Soul Blade focuses on spectacular battles on swords and other white weapons. The plot of the production tells the story of brave warriors who travel around the world in search of a legendary sword that gives it a great power to the person holding it.
Battle Arena Toshinden (PS1)
Fighting 09 September 1995
A three-dimensional fight in which players meet in delineated three-dimensional arenas, fighting with each other with the use of weapons and various special attacks. The background to the game is the legendary Toshinden tournament, organized by a mysterious sponsor named Gaia.
Battle Arena Toshinden 2 (PS1)
Fighting 23 May 1996
Continuation of the three-dimensional fight of the Japanese Tamsoft studio. In the game we take part in the next edition of Toshinden tournament, organized by the mysterious organization Secret Society. The title offers 3 new warriors, new blows, a new combos system and a handful of improvements in mechanics.
Samurai Shodown: Warriors Rage (PS1)
Fighting 22 December 1999
Exclusively released on PlayStation 1, the next installment of a series of battles embedded in the realities of Japan's samurai time. The production is the first part of the series which uses 3D graphics.
Star Wars: Masters of Teräs Käsi (PS1)
Fighting 31 October 1997
A whip set in the world of Star Wars created by George Lucas. The production is a fully three-dimensional representation of its species, thanks to which the characters can move along all three planes. The game allows you to play iconic characters such as Luke Skywalker, Han Solo and Princess Leia.
Marvel vs. Capcom: Clash of Super Heroes (PS1)
Fighting 11 November 1999
The third installment of the series of fights, in which characters created by Capcom stand up to fight superheroes from the comic universe of Marvel. In addition to Arcade and training mode, in Marvel vs. Capcom: Clash of Super Heroes there is also Crossover variant, in which during the duel we can switch between two players.
Fighting 07 November 1995
One of the most popular series in its genre. In the game we take part in an elite tournament called King of the Iron Fist. One of the key characters is Kazuy Mishima, who wants to take revenge on his father.
Bloody Roar 2: Bringer of the New Age (PS1)
Fighting 30 April 1999
The second part of the series of fights, in which the participants of the clashes can transform into their animal alter ega. After the transformation, the characters become much stronger, but after a certain amount of damage, a forced return to human form takes place, which gives the clashes additional tactical depth. Bloody Roar 2 introduces several new players to the cycle, who can turn into bat, insect and chameleon, among others.
Wu-Tang: Taste the Pain (PS1)
Fighting 30 November 1999
A three-dimensional fight that can be played simultaneously by up to four players. The production takes advantage of the image of the popular music group Wu-Tang, whose members appear as playable characters. In addition to the fun options typical of this genre for many people, the title has a powerful feature mode.
Street Fighter Alpha (PS1)
Fighting 07 February 1996
First since Street Fightera II a completely new version of the popular series of fights by Capcom. Production develops the formula of the predecessor, introducing a number of changes to one-on-one duels between masters of martial arts. The most important thing is to add the ability to block attacks in the air and a three-stage, special bar, which allows you to perform the most powerful attacks and unique counterattacks.
Marvel Super Heroes vs. Street Fighter (PS1)
Fighting 23 February 1999
A two-dimensional fight in which players can play superheroes from the Marvel universe or warriors from the Street Fighter series; the list of players available from Marvel Super Heroes vs. Street Fighter includes Hulka, Wolverine, Ryu and Akuma, among others. The whole thing was enriched with comic graphics, so the game stood the test of time well.
Street Fighter EX2 Plus (PS1)
Fighting 30 December 1999
The next installment of the Street Fighter EX series, transferring the cult series of brawls to three-dimensional realities. The production develops the mechanics of the predecessor, offering an extensive combat system, over twenty playable characters and attractive visual setting.
Samurai Shodown 2 (PS1)
Fighting 26 March 1998
Reedition of a popular two-dimensional fight. We embark on spectacular battles by controlling one of the sixteen available characters.
X-Men vs. Street Fighter (PS1)
Fighting 26 February 1998
A beat developed by Capcom, which debuted on arcade machines and after some time also found its way to PlayStation 1. In X-Men vs. Street Fighter we are fighting in two-dimensional arenas, as one of seventeen different players.
Marvel Super Heroes (PS1)
Fighting 25 September 1997
Two-dimensional brawl developed by Capcom. In Marvel Super Heroes players stand up to fight for the so-called Infinity Stones, which provide their owner with unimaginable power. The title debuted on arcade machines, and after less than two years it had its premiere on PlayStation 1, among others.
Tobal No. 1 (PS1)
Fighting 02 August 1996
Bijatyka, in which players take part in a martial arts tournament, organized on the title planet. The game is worth a candle because the winner will take control of Molmoran resources - a rare and extremely valuable resource. A characteristic feature of Tobal No. 1 is the presence of a feature mode, in which we travel through three-dimensional underground, observing the action from the perspective of a third person.
Star Gladiator (PS1)
Fighting 25 October 1996
A three-dimensional fight in the science fiction style, in which warriors are equipped with various types of white weapons. Star Gladiator first appeared on slot machines, and then it was converted to PlayStation 1.
Bloody Roar: Hyper Beast Duel (PS1)
Fighting 31 October 1997
A three-dimensional fight in which warriors can transform themselves into animal equivalents such as a wolf, tiger or rabbit. As beasts, the characters are much stronger, but taking too many blows leads to becoming an ordinary person again, which makes the whole mechanism an important tactical element of the clashes.
Darkstalkers: The Night Warriors (PS1)
Fighting 28 March 1996
Darkstalkers: The Night Warriors is the first installment of a series of two-dimensional battles in which warriors are inspired by legends, horrors and legends of monsters such as vampires, werewolves, mummies and spirits. The title was created using a Street Fighter II engine, but the developers have made a lot of improvements to it. Among them you will find the ability to perform blocks in the air and special sequences of attacks.
Darkstalkers 3 (PS1)
Fighting 18 November 1998
Third installment of a series of two-dimensional beats produced by Capcom. As in the previous parts of the series, the game presents duels between monsters of horror, legends and legends. Among the playable characters we will find vampires, succubus, werewolves, and even an award hunter with a look reminiscent of a Red Riding Hood. The title also introduces bold changes in the mechanics of the game, resigning from the classic division into rounds.
Dead or Alive (PS1)
Fighting 31 March 1998
The first installment of the popular series of three-dimensional brawls created by Team Ninja studio. A special feature of the title is the simplified control in relation to other representatives of the species, which focuses primarily on the speed and use of counter-attacks. The game is also famous for its unusual ability to turn on the mode, in which the busts of playable warriors unnaturally jump during the fight.
Psychic Force (PS1)
Fighting 04 October 1996
Unusual 3D fight, in which characters endowed with extraordinary abilities duel each other. The clashes take place in special spheres where warriors levitate.