Tekken 3 (PS1)
Fighting 29 April 1998
The third installment of the cult series of three-dimensional fights. The action of Tekken 3 takes place a dozen or so years after its predecessor, which served as a pretext for exchanging a large part of playable characters. The production introduced a lot of changes to the gameplay mechanisms, putting a bigger aspect on rolling fights in full three-dimensional and limiting the height of jumps.
Bushido Blade (PS1)
Fighting 30 September 1997
Bushido Blade is a realistic fighting game in which we battle with warriors using various types of cold weapons. In this game even one attack can end with the opponent's death - or ours. The game was developed by Light Weight studio.
Iron & Blood: Warriors of Ravenloft (PS1)
Fighting 31 October 1996
Bijatyka developed by Take-Two Interactive, which takes us to the world of Ravenloft. In Iron & Blood: Warriors of Ravenloft we find ourselves in the middle of a conflict between the forces of order and chaos, whose aim is to conquer ancient artifacts. The title has a fictional campaign, which can be completed alone or in cooperation with another player.
Soul Blade (PS1)
Fighting 01 January 1997
Three-dimensional brawl published by Tekken series producer, Namco. Soul Blade focuses on spectacular battles on swords and other white weapons. The plot of the production tells the story of brave warriors who travel around the world in search of a legendary sword that gives it a great power to the person holding it.
Mortal Kombat 3 (PS1)
Fighting 06 October 1995
Mortal Kombat 3 is the third part of one of the most popular series of skill battles, for which Midway Games development team is responsible. The creators remained faithful to the gameplay rules known from earlier editions of the cycle, increasing the number of available warriors, arenas, special attacks and blows ending the fight.
Mortal Kombat 4 (PS1)
Fighting 24 June 1998
The fourth installment of the popular series of fights and, at the same time, the first, in which the clashes take place in three-dimensional arenas. The title has retained all the elements characteristic of the cycle, including brutal finishers on defeated enemies.
The Crow: City of Angels (PS1)
Fighting 28 February 1997
Film adaptation from 1996 released on PlayStation 1. Production is a typical walking brawl based on the theme of revenge, in which console owners face the prevailing enemy forces and take part in dozens of fights.
Guilty Gear (PS1)
Fighting 14 May 1998
A two-dimensional brawl that debuted on PlayStation 1, and after many years also reached other platforms. Guilty Gear takes us into the future, when man-made, animated weapons have turned against their creators; as we struggle, we participate in a tournament whose winner will have to face their leader, the Testament.
Dead or Alive (PS1)
Fighting 31 March 1998
The first installment of the popular series of three-dimensional brawls created by Team Ninja studio. A special feature of the title is the simplified control in relation to other representatives of the species, which focuses primarily on the speed and use of counter-attacks. The game is also famous for its unusual ability to turn on the mode, in which the busts of playable warriors unnaturally jump during the fight.
Wu-Tang: Taste the Pain (PS1)
Fighting 30 November 1999
A three-dimensional fight that can be played simultaneously by up to four players. The production takes advantage of the image of the popular music group Wu-Tang, whose members appear as playable characters. In addition to the fun options typical of this genre for many people, the title has a powerful feature mode.
Bloody Roar: Hyper Beast Duel (PS1)
Fighting 31 October 1997
A three-dimensional fight in which warriors can transform themselves into animal equivalents such as a wolf, tiger or rabbit. As beasts, the characters are much stronger, but taking too many blows leads to becoming an ordinary person again, which makes the whole mechanism an important tactical element of the clashes.
Psychic Force 2 (PS1)
Fighting 07 October 1999
Converted from slot machines, a three-dimensional fight in which people endowed with extraordinary abilities fight. The production is distinguished by the specific mechanics of rolling clashes and the fact that they take place in oval cages where warriors levitate.
Battle Arena Toshinden 2 (PS1)
Fighting 23 May 1996
Continuation of the three-dimensional fight of the Japanese Tamsoft studio. In the game we take part in the next edition of Toshinden tournament, organized by the mysterious organization Secret Society. The title offers 3 new warriors, new blows, a new combos system and a handful of improvements in mechanics.
Marvel vs. Capcom: Clash of Super Heroes (PS1)
Fighting 11 November 1999
The third installment of the series of fights, in which characters created by Capcom stand up to fight superheroes from the comic universe of Marvel. In addition to Arcade and training mode, in Marvel vs. Capcom: Clash of Super Heroes there is also Crossover variant, in which during the duel we can switch between two players.
Darkstalkers: The Night Warriors (PS1)
Fighting 28 March 1996
Darkstalkers: The Night Warriors is the first installment of a series of two-dimensional battles in which warriors are inspired by legends, horrors and legends of monsters such as vampires, werewolves, mummies and spirits. The title was created using a Street Fighter II engine, but the developers have made a lot of improvements to it. Among them you will find the ability to perform blocks in the air and special sequences of attacks.
Fighting 07 November 1995
One of the most popular series in its genre. In the game we take part in an elite tournament called King of the Iron Fist. One of the key characters is Kazuy Mishima, who wants to take revenge on his father.
Street Fighter EX2 Plus (PS1)
Fighting 30 December 1999
The next installment of the Street Fighter EX series, transferring the cult series of brawls to three-dimensional realities. The production develops the mechanics of the predecessor, offering an extensive combat system, over twenty playable characters and attractive visual setting.
Tobal No. 1 (PS1)
Fighting 02 August 1996
Bijatyka, in which players take part in a martial arts tournament, organized on the title planet. The game is worth a candle because the winner will take control of Molmoran resources - a rare and extremely valuable resource. A characteristic feature of Tobal No. 1 is the presence of a feature mode, in which we travel through three-dimensional underground, observing the action from the perspective of a third person.
Darkstalkers 3 (PS1)
Fighting 18 November 1998
Third installment of a series of two-dimensional beats produced by Capcom. As in the previous parts of the series, the game presents duels between monsters of horror, legends and legends. Among the playable characters we will find vampires, succubus, werewolves, and even an award hunter with a look reminiscent of a Red Riding Hood. The title also introduces bold changes in the mechanics of the game, resigning from the classic division into rounds.
Bloody Roar 2: Bringer of the New Age (PS1)
Fighting 30 April 1999
The second part of the series of fights, in which the participants of the clashes can transform into their animal alter ega. After the transformation, the characters become much stronger, but after a certain amount of damage, a forced return to human form takes place, which gives the clashes additional tactical depth. Bloody Roar 2 introduces several new players to the cycle, who can turn into bat, insect and chameleon, among others.
Battle Arena Toshinden (PS1)
Fighting 09 September 1995
A three-dimensional fight in which players meet in delineated three-dimensional arenas, fighting with each other with the use of weapons and various special attacks. The background to the game is the legendary Toshinden tournament, organized by a mysterious sponsor named Gaia.
Bushido Blade 2 (PS1)
Fighting 28 October 1998
Bushido Blade 2 is a sequel to the realistic fighting game, in which we battle with warriors using various types of cold weapons. The game offers a high level of realism as for this genre. The game was developed by Light Weight studio.
Samurai Shodown III (PS1)
Fighting 30 August 1996
The third installment of a series of two-dimensional battles, in which players take control over the masters of white weapons from different parts of the world. The production of SNK studio brought a number of changes in the mechanics of leading clashes and almost completely departed from the current design.
Galaxy Fight: Universal Warriors (PS1)
Fighting 03 May 1996
Conversion of a 2D combat machine, published in 1995, in which heroes from different planets fight for the right to meet a powerful deity, appearing in the universe once a thousand years.
X-Men vs. Street Fighter (PS1)
Fighting 26 February 1998
A beat developed by Capcom, which debuted on arcade machines and after some time also found its way to PlayStation 1. In X-Men vs. Street Fighter we are fighting in two-dimensional arenas, as one of seventeen different players.
Star Wars: Masters of Teräs Käsi (PS1)
Fighting 31 October 1997
A whip set in the world of Star Wars created by George Lucas. The production is a fully three-dimensional representation of its species, thanks to which the characters can move along all three planes. The game allows you to play iconic characters such as Luke Skywalker, Han Solo and Princess Leia.