Action 13 November 2018
Another entry in the popular series of action games, in which the players assume the role of the assassin for hire known as Agent 47. In Hitman 2, the protagonist is chasing the mysterious client. 47 must eliminate the target and destroy his criminal network. The game takes the players on a journey to various parts of the world, including tropical forests and Miami. In addition to a story campaign, the game features a cooperation multiplayer mode.
Action 11 March 2016
The sixth major installment in the best-selling TPP stealth game series, which originated in 2000 and is continually developed by IO Interactive - the studio also known for the Kane & Lynch franchise. This next chapter in the career of the titular hitman, Agent 47, as always offers an impressive degree of freedom when it comes to means to complete your objectives Ė you may either go in stealthy or start a shootout. At the same time in-game locations, scattered across the entire globe, are even more open and diverse than before. The most essential innovation in the sixth game are the new types of contracts, released periodically by the developers and open only for a limited time. Apart from traditional story missions the game features also special jobs which cannot be replayed, if failed. Furthermore, with the debut of the Hitman franchise on the eight generation consoles, the quality of the visuals is taken to the next level.
Action 04 June 2015
A mobile entry in the popular action games series that expands on a simple minigame, Hitman: Sniper Challenge, from 2012, which came out before the fifth installment in the Hitman series. Unlike the main installments, the game from Square Enix Montreal focuses strictly on sniping challenges, in which we have to silently eliminate our targets. Therefore, we canít move and have to complete our task from a static position. Agent 47 has to locate his prey and can shoot only a single bullet, which is made more difficult due to the fact that most of the missions require you to locate your target in a crowded public space. This forces us to wait for appropriate time to shoot and eliminate it without getting spotted by other people. Completing each task earns us points that can be used to unlock and attach new upgrades to our sniping rifle.
Hitman GO: Definitive Edition
Logic 17 April 2014
A spin-off entry in the popular Hitman franchise, launched in 2000 by Eidos. Hitman GO has been developed for mobile devices and unlike the full-scale games in the series, it combines elements of stealth, turn-based strategy and puzzles. There doesn't feature a storyline, and the gameplay focuses on missions that come down to eliminating certain people according to Agent 47's contract. We play in turns and have to reach a given point in the level unnoticed, and then discreetly eliminate our target while completing various side objectives on the way. The maps are small, and our actions have to be carefully planned to avoid drawing attention. Game is characterized by its unusual visuals; the in-game locations are presented in the form of paper models, with all characters being represented by pawns that resemble board games figurines.
Hitman HD Trilogy
Action 29 January 2013
A bundle of three remastered parts of the Hitman series, initially published by Eidos between 2002-2006. It tells the story of an agent, codenamed 47, genetically engineered to become the best assassin in the world. The protagonist faces off with Italian mafia, the former director of the FBI, and finally his own painful memories. The missions come down to discreet elimination of our target using a set of distinctive gadgets, including guns, chloroform, remote explosives, or the deadly garrote. To complete the objectives the player is required to careful analyze the situation and plan his actions. HD Trilogy pack consists of Hitman 2: Silent Assassin, Hitman: Contracts, and Hitman: Blood Money. All of them have been thoroughly reworked, now offering HD visuals as well as a full set of achievements to unlock.
Action 20 November 2012
An action game with stealth features and the fifth major entry in the Hitman series. Hitman: Absolutionís development has been handed to a Danish studio Io-Interactive, a subsidiary of Square Enix. Its story shows the further life of Agent 47. The perfect assassin has been betrayed by his supervisors. In order to survive, he must make use of his extraordinary skills and experience. Like in previous games, the core of gameplay in Hitman: Absolution is the elimination of given targets. The players are given a lot of freedom at choosing their way to complete the job, although more creative solutions are better rewarded. The game's appealing visuals are generated by the Glacier 2 engine. Developers also made use of the motion-capture technology to accurately recreate the facial expressions of the characters.
Hitman: Sniper Challenge
Action 15 May 2012
A simple sniping mini-game advertising Hitman: Absolution, the fifth installment in the popular game series about the mysterious assassin known as Agent 47. The program was distributed digitally as a pre-order bonus. Hitman: Sniper Challenge consists of a single mission. Your target is Richard Strong, the head of a large weapon manufacturing company. As you play, you cannot move around Ė the character remains in a static position on the rooftop of a nearby building. Your job is to take down the main target and a bunch of his bodyguards in less than 15 minutes. The more efficient and spectacular way you do this, the better. The mission can be replayed multiple times in order to improve your score by fulfilling extra objectives. Finishing the job unlocks extras in the main game.
Action 20 June 2007
A set of three games from the highly popular third-person stealth game series from Danish studio Io-Interactive. Hitman Trilogy pack consists of Hitman: Codename 47, Hitman 2: Silent Assassin and Hitman: Contracts, all from 2000-2004. We play as the mysterious assassin codenamed 47, owner of a characteristic (lack of) haircut and a barcode tattoo. The protagonist, working for a secret organization called the Agency, undertakes and completes assignments all over the world, often targeting influential bosses of the underground. Gameplay emphasizes freedom at performing each assassination and rewards well-planned, silent executions. The game stands out with its high realism and difficulty level, with a single mistake being all what it takes to fail the mission.
Hitman: Blood Money
Action 26 May 2006
The fourth installment in a popular game series about Agent 47, the perfect assassin, completing various contracts for the ICA organization. When its members are being meticulously eliminated and 47 loses contact with his superior, Diana Burnwood, he reaches the conclusion that he will become the next target. In order to save his skin 47 decides to stop the man behind the killings, Alexander Cayn, and his terrorist organization called the Franchise. When it comes to gameplay Hitman: Blood Money retains the core mechanics of the series, offering expansive missions whose objectives can be completed in many different ways. To do this we can use a wide arsenal of weapons, spearheaded by the silent and deadly fiber wire. The variety of moves and actions the protagonist can perform is greater than before, and the game offers a simple economy system. The money you earn lets you buy new deadly tools for your arsenal, weapon upgrades, and useful gadgets.
Action 20 April 2004
The third installment in a popular stealth action game series, in which you play as the mysterious assassin known as Agent 47. Story-wise, Hitman: Contracts is made up of a series of flashback missions, beginning in a Parisian hotel, where the protagonist gets into after having been shot in the stomach during one of his missions. Heavily wounded, the protagonist is plagued by visions of his past contracts. Some of them are brand new missions and not related to one another, while some are more or less redesigned missions from the first Hitman game. Game mechanics employ the same well-proven gameplay formula from the previous installments in the series. Each of the 12 long missions features several objectives that can be completed in many different ways. Moreover, the game is darker and more brutal than its predecessors thanks to an interesting story and some audiovisual tricks.
Hitman 2: Silent Assassin
Action 30 September 2002
The sequel to Io-Interactive's well-received stealth action game from 2000. The gameís story starts in a Sicilian monastery, where the protagonist of the first game, Agent 47, tries to forget about his former deeds by seeking atonement in peaceful life and prayer. Unfortunately, he is soon tracked down by the Russian mafia and forced to get back to work. He quickly learns that he is being manipulated and eventually becomes a target himself, hunted by highly-trained ex-Spetsnaz operatives. Hitman 2: Silent Assassin is a set of 21 new missions set in six main locations all over the world. As you play, you make use of the protagonistís talents, such as reconnaissance, camouflage, sneaking, and covering his tracks. The game offers a selection of more than 30 diverse weapons, including brand new tools, such as crossbows, poisonous darts, stun ammo, and even chloroform.
Hitman: Codename 47
Action 23 November 2000
A third-person action game with stealth elements, developed by Danish developer Io-Interactive. The protagonist of Hitman: Codename 47 is a mysterious assassin for hire, known only by as 47. After having escaped a research facility in Ukraine, he leaves the country and finds employment in a secret organization, called the Agency, that deals in contract killings of VIPs. As 47 travels around the world completing various assignments, he begin to realize he has been involved in a huge conspiracy that may cost him his life. Gameplay encourages a low-profile play style rather than engaging in open shootouts, and the key to success comes in the form of perfect reconnaissance and careful planning. Agent 47 can use a wide arsenal of weapons and gadgets, and disguise himself in order to remain unnoticed. You can pick your equipment before the beginning of each mission.