Strategy Video Games56
Strategy games. Victory depends here on player’s strategy and tactics. Main task is to control resources (e.g. troops, civil workers) in order to defeat an enemy or achieve some other goal. The gameplay can be turn-based or in real time (RTS). Specific types of strategy games are economic games and so called ‘tycoons’.
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Browse the Encyclopedia by genre and tags. Each game has one main genre: Action, Fighting, Puzzle, Adventure, RPG, Sports, Strategy, Simulation, Party, Racing, Arcade. You can search multiple tags and filter games by platforms, scores, or release dates.
Heaven & Hell
Strategy 08 June 2003
Real-time strategy, which takes place 1500 years before our era. Its heroes are four different human nations inhabiting the biblical land and awaiting conversion from the hands of the almighty god in whom we will come to be incarnated.
Down in Flames
Strategy 28 September 2005
"Down in Flames" is a very unusual game about the fierce air fights that took place during the Second World War. The author of this production is Battlefront, known for its strategic series "Combat Mission" and "Strategic Command".
Panzer General
Strategy 20 March 1994
Panzer General is a turn-based strategy game that throws us into the whirlwind of events known from history as the Second World War. The SSI product is, in a sense, unique because it is entirely dedicated to the Nazis, and this is extremely rare in computer games.
Panzer Campaigns 2: Normandy '44
Strategy 12 May 2000
The second part of the strategic series of HPS Simulations "Panzer Campaigns" transporting us to the sandy beaches of Normandy, where on June 6, 1944, the great landing operation of the Allied forces began.
Dino Island
Strategy 07 June 2002
Dino Island is an economic strategy being a simulator of the Jurassic Park. We play the role of the manager of the facility, build various attractions, and also take part in restoring new species of dinosaurs. The game includes a number of nice mini-games, which are also an attraction for our virtual guests. All this is presented in cartoon, three-dimensional graphics.
Final Fantasy Tactics Advance
Strategy 08 September 2003
Tactical RPG games draw in incredibly. If a good combat system is wrapped in a good story, with good graphics and effects of fights - you can count on the hit. Final Fantasy Tactics shows how to play such games.
Age of Empires: The Age of Kings
Strategy 14 February 2006
Turn-based strategy game developed by Digital Eclipse for the Nintendo DS console. Players lead one of five nations (Britons, Franks, Saracens, Mongols and Japanese) to victory in unique campaigns. Gameplay focuses on gathering resources, researching new technologies and forming powerful armies. We can choose from 45 various units, as well as heroes like Richard the Lionheart, Saladin and even Robin Hood.
Flashpoint Germany
Strategy 25 January 2005
Flashpoint Germany is a turn-based strategy created by the development team of Simulations Canada and Matrix Games. The action takes us to the time of the Cold War, before the fall of the Soviet Union.
SeaWorld Adventure Parks Tycoon 2
Strategy 15 January 2005
Economic strategy, created by Activision Value publishing company together with Deep Red Games development studio. Just like the first part of the game in this series, it is a water park simulator.
Perimeter: Emperor's Testament
Strategy 03 November 2005
The first official extension to the 2004 futuristic real-time strategy. It is worth mentioning that this is a stand-alone add-on and does not require a basic version of the program to work properly.
Gary Grigsby’s World at War
Strategy 28 March 2005
Another extensive turn-based strategy developed by 2BY3 Games - a team including a true legend of war-themed strategy games - Gary Grigsby. The player is taken to the World War II period and the fate of the countries involved in it lies in the player's hands. Not only can the player command their armies directly and apply sophisticated strategies or tactics, but also develop new military technologies and bring more and more powerful units into fight.
Moscow to Berlin
Strategy 24 October 2005
Moscow to Berlin is the fourth installment of the Real-Time Strategy (RTS) cycle, referring to the turbulent events on the fronts of World War II and developed by the Digital Reality team.
Cuban Missile Crisis: The Aftermath
Strategy 04 February 2005
A real-time strategy embedded in an alternative history. The Cuban crisis (the conflict between the USA and Cuba, which found itself in the sphere of influence of the USSR and received military aid) does not end here with a peaceful solution.
The Settlers: Heritage of Kings - Legends
Strategy 01 September 2005
The second official extension to the fifth installment of The Settlers series. It gives the fans of the cycle four new campaigns consisting of a total of 17 missions. Each of them has its own story connected with the heroses of the world of settlers.
Act of War: High Treason
Strategy 24 March 2006
The first official extension to the Act of War: Direct Action strategy. The original game focused mainly on the presentation of contemporary battles in large cities. This time the authors decided to broaden the range of offered environments and offer us a campaign taking place in coastal and marine areas.
Luxury Liner Tycoon
Strategy 24 January 2004
Luxury Liner Tycoon is an economic strategy based on the idea of popular Tycoons, in short - build, manage and earn money. The whole thing resembles Cruise Ship Tycoon to a large extent - we can prove ourselves in steering a leisure and tourist ship.
UFO: Aftermath
Strategy 03 October 2003
A turn-based real-time strategy game by Altar Interactive, referencing the cult bestseller of the 90s, UFO: Enemy Unknown. The action of UFO: Aftermath takes us to a not so distant future in which human civilization was reduced to a handful of survivors due to an alien invasion. With time, the survivors had organized and began to fight the invaders, and the player’s task is to lead them to victory. Mechanics-wise, the game draws a lot of inspiration from its predecessor.
Zoo Tycoon 2: Endangered Species
Strategy 18 October 2005
An expansion for Zoo Tycoon 2, developed by the creators of the core game, Blue Fang Games. The expansion allows you to feature some of the rarest endangered species, such as Komodo dragons, koala bears, orangutans, and Galapagos tortoises, in your zoo. To ensure their survival, you have to make sure they live in the conditions that resemble their natural habitat as closely as possible.
Kingdom Under Fire: Heroes
Strategy 20 September 2005
Kingdom Under Fire: Heroes is a hybrid of real-time strategy and arcade game, which takes place before the events taking place in KUF: The Crusaders. The game focuses on people who played a minor role in The Crusaders and they are the main characters in Heroes.
Cloven Crania Meadow
Strategy 26 July 2005
Cloven Crania Meadow is a real-time strategy set in a rather standard fantasy world. The player's task is to develop his city and provide the subjects with food, military facilities play an important role.
Warlords: Battlecry
Strategy 05 July 2000
Warlords: Battlecry is a real-time strategy (RTS) produced by the Strategic Studies Group's team with a blend of cRPG. The action of the game was set in the fantasy world. The player directs the actions of the hero, who has to destroy two Tears of Heaven before they bring the catastrophe to the inhabitants of Dawn Island. The title uses elements of Dungeons & Dragons feature system mechanics.
Monopoly Deluxe
Strategy 22 September 1992
Monopoly Deluxe is an adaptation of one of the most popular board games prepared by Virgin Games. The creators remained faithful to the rules of Monopoly. Players move pawns on the board, trying to build up their hotel empire and avoid costly stays in areas controlled by the competition.
Disciples II: Gallean's Return
Strategy 17 June 2004
Disciples II: Gallean's Return is a package of extensions to the 2002 Disciples II: Dark Prophecy strategy. The set includes two official additions - Disciples II: Light Watchdogs and Disciples II: Darkness Servants. Strategy First developers have prepared new campaigns and scenarios, multiplayer maps, as well as a revised AI, a revised player interface and an improved board editor.
The Settlers: Heritage of Kings - Nebula Realm
Strategy 22 March 2005
The Settlers: The Heritage of Kings - Additional Missions is an extension to enrich the basic version of The Settlers: The Heritage of Kings. In addition, there is a new campaign, as well as maps for single- and multiplayer games. Developers from Blue Byte Software studio have also prepared several new heroes, additional buildings and a functional editor that allows you to create your own scripts.