Sid Meier's Civilization VI (iOS)
Strategy 21 December 2017
The sixth installment of the legendary series of turn-based strategy games that allow us to control a selected civilization throughout several thousand years of its history. It was traditionally developed by Firaxis Games led by Sid Meier, the franchise’s creator, himself. Gameplay-wise, Civilization VI combines together the well-proven solutions of its predecessors but also introduces several revolutionary changes. The most important one is the city development. Metropolises can now span across more than one field and consist of four kinds of districts: industrial, scientific, trading, and military. The technology development system was also modified, so that every invention offers an additional mini-quest that provides a useful bonus. Significant changes were also introduced in diplomacy, and the combat mechanics now somewhat mitigate the restrictions introduced by the fifth installment of the series. The game traditionally features an extensive and fully configurable multiplayer mode.
Eight-Minute Empire (iOS)
Strategy 04 September 2017
A turn based strategy game in which we assume the role of a ruler of an newly-established empire. During the game, we amass resources, recruit military units and conquer new areas in an attempt to gather as many points as possible. The title is an adaptation of a board game with the same title, designed by Ryan Laukat.
Clash Royale (iOS)
Strategy 02 March 2016
A multiplayer game with MOBA elements from the Finnish Supercell studio, set in a universe of one of the mobile bestsellers – Clash of Clans. Same as there, we play as a ruler whose ambitions go beyond the borders of his country. Gameplay of Clash of Royale comes down to taking part in online skirmishes with other players to overthrow the opposing king. Battles are fought in very simplified form and take place on small arenas, which fit entirely on the smartphone’s or tablet’s screen. During the battles, we send offensive units along set paths, while also making sure to secure our own domain with various spells and defensive units and buildings. The mechanics are complemented by card game features, and the time between fights is spent on collecting the strongest possible deck of cards, each representing the respective units and actions (e.g. casting spells).
Heroes of Might & Magic III: HD Edition (iOS)
Strategy 29 January 2015
A remastered edition of one of the most well-received installments of the legendary Heroes of Might & Magic series, created for the 15th anniversary of the game's original release and the 20th anniversary of the franchise. It was commissioned by Ubisoft and developed by DotEmu, known e.g. from the remake of the cult platform game Another World. The contents of the HD edition are the same as the base game (no expansions included) and consist of 7 story campaigns (about 50 maps in total), a skirmish mode and a functional editor. Compared to the original, the key changes are the upgraded wide-screen-compatible HD visuals. The graphics are now sharper and more clear-cut, which is the result of reprogramming over 25,000 elements and models. The multiplayer mode has also been upgraded, both in the local “hotseat” mode and the online one. Also, for the first time ever, a version for mobile devices was created.
This War of Mine (iOS)
Strategy 15 July 2015
An extraordinary war game with focus on survival. It was inspired by the real stories of people who at some point of their lives struggled to survive a war. The game was developed by Polish studio 11 bit, known for an original strategy game series Anomaly. The game gives you control over a group of civilians trying to survive in a ruined city, where the biggest enemies are such problems as starvation and shortage of medicines. Depending on the time of day you can improve your hideout, craft weapons, furniture, and tools, or explore city streets in search for food and useful items. Randomly generated missions provide players with varied challenges and dilemmas, which may require sacrificing one person for the good of the others. The gloomy atmosphere is emphasized by an original visual style based on light and shadow contrasts.
Rome: Total War (iOS)
Strategy 10 November 2016
The third installment in the acclaimed Total War strategy game series developed by Creative Assembly. This time, the player is taken to the period during which the Roman Empire is in its prime. The player participates in historical events, such as the Spartacus slave uprising, the Punic Wars, or Julius Caesar's conquest of Gaul. The creators faithfully recreated such historical elements as different military units, machines and technologies the ancient nations depended on. As usual, the gameplay is divided into two phases. The player makes large-scope decisions in the turn-based mode featuring the world map - for example, concerning technological development, diplomacy, development of cities or army management. The battles, on the other hand, are played in real time and the player commands particular formations or individual units. Rome: Total War includes the features introduced by the previous installments, such as sieges of cities, reconnaissance or reserves. Apart from the single-player campaign, the game offers multiplayer for up to 8 competitors.
Strategy July 2018
A combination of economic strategy and simulation game, based on the popular movie and TV series Westworld. The players assume the role of a new employee of Delos corporation. He or she participates in a simulation that is meant to check whether he is good enough to manage the amusement park filled with androids. He or she must create laboratories and attractions, develop new technologies, make sure guests are satisfied and supervise the behavior of robots. The latter is especially important, as the androids might rebel and kill the guests.
Fallout Shelter (iOS)
Strategy 15 June 2015
A mobile spin-off to the post-apocalyptic Fallout franchise, accompanying the fourth major installment. In contrast to the main-stream Fallout games this one is a simulation strategy, in which you take on a role of a vault overseer and have to look after its inhabitants. The game has you expand the vault by new rooms, including living quarters, and public facilities, to provide for all needs of your dwellers. You also have to gather supplies, which requires you to send expeditions outside the vault, having previously equipped (or not) your men with weapons and protective gear. Each vault dweller has their own statistics and gains experience, thus unlocking new abilities and equipment.
Assassin's Creed Rebellion (iOS)
A strategy game with RPG elements, in which you manage a fortress of the eponymous Assassin Brotherhood and lead a self-composed team of assassins. The title was developed by the Canadian team at Behavior Interactive Studio. Assassin’s Creed Rebellion is set in the 15th-century Spain, where you confront the Inquisition. The Brotherhood is made up of over forty characters, featuring both famous characters from the Assassin’s Creed video games and the movie as well as twenty completely new individuals. The fortress under your command is the main base of operations for your men, from which they set out for missions in teams of up to three members. As you accumulate experience and gain higher character levels, you are able to expand the fortress with new rooms and purchase equipment. On the other hand, while performing specific tasks (which require heroes with specific abilities), you gain DNA fragments (unlocking more Assassins), raw materials (for improving existing units), and crafting materials (needed to create better equipment). Against a background of other Assassin's Creed games, Rebellion is distinguished by its graphics design, based on Chibi stylistics.
King of Avalon: Dragon Warfare (iOS)
Strategy 21 June 2016
King of Avalon: Dragon Warfare is an MMO strategy game developed by DianDian Interactive. The game takes us to the mythical, medieval England from the Arthurian legends. We play as one of the lords who want to take place of the deceased King Arthur after he fell during the Battle of Camlann, leaving his country in chaos. Only the person worthy of the legendary sword Excalibur can bring back peace and order to England. Gameplay in King of Avalon: Dragon Warfare focuses on expanding our city, gathering resources, taking care of our technological advancement, recruiting our army, and fighting for the Throne. The key to victory lies in the cooperation with other players. In-game chat simplifies that process. When the battle finally comes, we can use not only our regular units, but also one of the titular dragons. The beasts can specialize in either defense or attack, and their character depends on our combat decisions. Spells cast by the Dragon Priestess also give as advantage against our enemies. King of Avalon: Dragon Warfare features high quality visuals, which can be seen in the highly detailed game's environment.
The Witcher Battle Arena (iOS)
Strategy 22 January 2015
An online battle game attempting to create a MOBA game in The Witcher universe. The title was developed by Fuero Games in cooperation with the team at CD Projekt RED. The gameplay focuses on short, dynamic battles of 3-member teams composed of characters known from Andrzej Sapkowski’s novels. Among them, we can find Geralt of Rivia, Iorweth, Zoltan Chivay, and Philippa Eilhart. Each character possesses a different set of skills and uses unique special items. In battles, the characters develop their talents and acquire increasingly powerful equipment; during rests, they can create potions, allocate talents, and so on. The game features several game modes and 3D graphics with an isometric camera. The game is based on the free-to-play formula but offers optional micropayments.
Plants vs. Zombies 2: It's About Time (iOS)
Strategy 15 August 2013
A full-scale continuation of crazy tower defense/strategy game, which successfully merged the popularity of this causal genre with the never-ending interest in zombies. It has been prepared by the creators of the original title, an experienced developer of budget productions, PopCap Games studio. The main theme of the series is an invasion of the undead, who are craving for human brains and have formed a powerful army to achieve this objective. But once again, smart plants (and their owner) stand in their way, armed with the strangest of weapons that can foil zombies’ plans. The gameplay comes down to securing subsequent patches of our lawn in a way that will prevent brain-eating monsters from reaching their target. The sequel offers even greater variety of fields and plants, not to mention black humor, typical feat of the series.
Clash of Clans (iOS)
Strategy 02 August 2012
An online fantasy strategy game, in which players can build their own settlement and raise an army to conquer enemy villages and repel other players' attacks. In order to succeed, one has to erect defensive structures that protect his or her settlement after logging out. The game puts a strong emphasis on starting the titular clans in order to receive ally support.
Punch Club (iOS)
Strategy 14 January 2016
A boxing manager game with RPG and tycoon elements, created by Lazy Bear Games studio from Russia. The plot of Punch Club (also known as Video Hero Super Story) tells a story of a boy whose father was brutally killed. Twenty years later, the hero decides to become the best fighter in the world and find out who was responsible for his father’s death. Apart from fighting, the player needs to take care of the character’s everyday activities. You have to follow a diet and train, which will help you face ever stronger enemies, but to do that, you will need to have a well-paid job to cover the costs of, for example, exercising equipment. The game features old-school pixel visuals, which resemble video games and films from the ’80s and ‘90s.
SimCity BuildIt (iOS)
Strategy 16 December 2014
A mobile free-to-play strategy game. It is a spin-off of the cult series of economic simulators developed by EA Maxis. Similarly to the full-fledged entries in the series, the player assumes the role of a mayor of a virtual city. His task is to secure the expansion of the metropolis and happiness of its inhabitants while also maintaining the budget. During the game the player is raising new buildings, creating energy lines and gathering taxes. The gameplay mechanics are slightly different as building each house requires delivering enough materials produced by factories and commercial buildings. Each decision must be taken with the budget and happiness in mind and each wrong action can cause bad consequences to the whole agglomeration. In addition to that, the game is a subject to typical limitations of the free-to-play model – each construction and production process requires the player to wait a specific amount of time.
Game Dev Tycoon (iOS)
Strategy 28 November 2017
A simple economic strategy developed by independent studio Greenheart Games. The action of the game begins in the eighties. The player acts as a young fan of video games who starts his own developer studio in his parents' garage. The objective of the game is to transform his amateurish studio into a powerful corporation that designs and produces renowned AAA video games. Our performance will be of course limited by the available budget and every game we produce will be reviewed by the press and users, which will have a significant impact on the sales. As our subsequent new projects become more and more complicated, the player will have to rent larger offices, hire new staff, and keep researching new technologies. The game depicts the changes that occurred in the video game industry in funny way. During the game the player will witness the development of 3D graphics, birth of DRMs, and the rise and expansion of the digital distribution model.
The Elder Scrolls: Legends (iOS)
Strategy 23 March 2017
A strategy card game set in the universe of a well-known RPG series that has been developed since 1994 by Bethesda Softworks. In terms of game mechanics, The Elder Scrolls: Legends takes after the competing Hearthstone: Heroes of Warcraft, and the gameplay comes down to dueling with a self-built deck of cards representing heroes, equipment, spells, skills etc. The game combines storytelling elements and characters known from previous installment of the series, such as the legendary Morrowind, Oblivion, and Skyrim, as well as The Elders Scrolls Online.
XCOM: Enemy Unknown (iOS)
Strategy 20 June 2013
A science-fiction turn-based strategy game that came out as a reboot of the cult series, UFO: Enemy Unknown, launched back in 1994 by Microprose. This new title was created by Firaxis Games, a studio founded by Sid Meier. The story of XCOM: Enemy Unknown does not follow any of the plotlines started by its predecessors. Instead, it tells a new story of the war between humans and an aggressive alien race. In order to protect our planet from the invaders a special organization called X-COM was created, with you as its commander throughout the game. The gameplay features two main aspects. In the strategic mode you plan your next move, complete research and develop technology, as well as manufacture gear and weapons – all this in real time. When it comes to skirmishes with the aliens, combat is turn-based. Most missions are procedurally generated, which relates to greater replayability. Battles are presented in full 3D, and the game’s engine allows for full destruction of environment.
Dawn of Titans (iOS)
Strategy 20 December 2016
A mobile fantasy action RTS game developed by NaturalMotion, which belongs to Zynga. What differs this production from the previous titles by the same developer is the fact that Dawn of Titans offers much darker atmosphere. You arrive at a world in which thousands of units, supported by the titular titans, wage war against each other. Gameplay comes down to fighting another battles, during which you have to skilfully manage your units – archers, warriors, pikemen, and the titular titans. Apart from that, you also need to develop your kingdom and create the necessary conditions for gathering a powerful army. Visuals, smooth animations, and the engine capable of generating thousands of troops at the same time – which is something rarely seen in mobile productions – are the biggest assets of this game.
Stronghold Kingdoms (iOS)
Strategy 17 August 2017
A side entry in Stronghold series, created and developed by Firefly Studios. This game is a free-to-play MMO with microtransactions and, just like in any other games from the series, it takes players into a dark medieval world in which they have to create their own kingdoms. During the game we can join one of European countries and political groups and we can establish our status by getting special honor points. Depending on our preferable style we can focus on military and gain influence by using a strong army or focus on economic aspect and defeat our enemies in a peaceful way. We can choose from many specializations such as diplomacy, espionage or agriculture. Trade and creating alliances with other players are very important aspects of the game. The game also has special bonus cards which can be acquired during the game or bought with real money.