Good and bad endings in Dispatch. My experience after 3 playthroughs

The last episode of Dispatch is here and we can finally experience the ending. There are two distinct endings and a lot of things in the middle.

Damian Gacek

Good and bad endings in Dispatch. My experience after 3 playthroughs, image source: Dispatch, developer: AdHoc Studio.
Good and bad endings in Dispatch. My experience after 3 playthroughs Source: Dispatch, developer: AdHoc Studio.

I have managed to unlock a few combinations of endings in Dispatch. The game has 2 major endings that focus on one person – Invisigal, and what happens to her. She is crucial at the end of Episode 8. It was an easy thing to predict, though

Good endings in Dispatch

If we think about good endings, there is one major thing you can do – be nice to Invisigal and trust her when you can (not cutting her and untying her for example). If you do that, she will shield you from Shroud’s bullet at the end (but she will not die, don’t worry). She will become a true hero. If you want some help with that, you should read our guide.

Source: Dispatch, developer: AdHoc Studio

There is also a number of smaller variables based on your choices/relationships:

  1. You can kiss Invisigal, if you romanced her.
  2. You can kiss Blonde Blazer, if you romanced her.
  3. You can forgive Coupe / Sonar and your team will be happy about your choice. You can do it only if Blonde Blazer likes you enough.
  4. You can spare Shroud’s life and be presented in the interview as a hero.

There are some things that I am not sure about, but can also be something that depend on our choices:

  1. Conversation with Royd at the end (it is possible that it won’t happen if you don’t have enough friendship with him – but let’s be honest, who don’t bro fist him in the game?).
  2. The team cheering for you – there is a chance that if you are not nice to them they will not do that.

If you want to learn more about Dispatch, or would like to read guides and news about other games, follow us on Google News. It is a great way to support us. Thank you in advance!

Bad endings in Dispatch

The bad ending is rooted in Invisigal becoming evil. She kills Shroud and runs away. It is implicated that she wants to become the new leader of Red Ring.

Source: Dispatch, developer: AdHoc Studio

However, in the “epilog” there are the same variables as above, in the good ending. It means that you can earn partial bad ending, with Invisigal gone but Blonde Blazer loving you and the team cheering for you. Of course, if you were a nuisance for everyone, you will end without closer connection. You will not save Coupe / Sonar too.

If you kill Shroud, you will be suspended and the investigation will be started against you. However, Blonde Blazer underlines that it is only a formality. There is always your trusty Beef.

Dispatch

October 22, 2025

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Damian Gacek

Author: Damian Gacek

Graduate of English Philology and English in Public Communication. His portfolio includes a scientific article on video game translation. Working with Gamepressure.com since 2019, writing for various departments. Currently, deals with guides and occasionally supports the newsroom. Interested in electronic entertainment since childhood. Loves RPGs and strategies, often also immersing himself in the depths of indie games. In his free time, works on a book and learns film editing.

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