Strategy Video Games10
Strategy games. Victory depends here on player’s strategy and tactics. Main task is to control resources (e.g. troops, civil workers) in order to defeat an enemy or achieve some other goal. The gameplay can be turn-based or in real time (RTS). Specific types of strategy games are economic games and so called ‘tycoons’.
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Age of Mythology: Retold
Strategy 2024
Age of Mythology: Retold is a revamped version of a classical RTS set in the antiquity period. The game features four playable civilizations. It was developed by World's Edge, known for, among other things, Age of Empires II: Definitive Edition.
Terminator: Dark Fate - Defiance
Strategy 21 February 2024
Terminator: Dark Fate – Defiance is a war RTS set in the postapocalyptic future. The player commands a resistance battling the mechanical armies of the ruthless Legion AI.
Jagged Alliance: Back in Action
Strategy 09 February 2012
A complex remake of the iconic game Jagged Alliance 2, developed by Coreplay. The game builds on a non-linear campaign that takes the players to a fictional country of Arulco ruled with an iron fist by Queen Deidranna, who came up with a scheme and deprived Enrico Chivaldori - the player’s employer - of his rightful crown. As one might easily guess, the player is tasked with ending this reign of terror and shooting the usurper down in flames.
The Settlers: Heritage of Kings
Strategy 08 February 2005
The Settlers: Heritage of Kings is another entry in the popular saga of unusual strategy economic games that started in 1994. Contrary to the previous entries in the series, the new episode features detailed, fully three-dimensional graphics.
Lula: The Sexy Empire
Strategy 18 February 1998
An economic strategy game for adult players. It was developed by Interactive Strip. The player's task is to establish and expand a porn empire. The game is divided into three parts. First, the player is required to earn enough money to buy counterfeit documents in order to escape from a desert town, where the protagonist was left alone by treacherous companions after a bank heist gone wrong.
Might & Magic: Clash of Heroes
Strategy 01 December 2009
A spin-off of the popular Might & Magic series by Capybara Games, originally released for Nintendo DS, and later also for PC and the eight generation consoles. It is a combination of logic puzzle games and turn-based strategies with significant plot, and visuals-wise it resembles a jRPG. The story was divided into 5 episodes, during which you have to complete quests, explore the world, talk to NPCs, and, of course, fight enemies.
Might & Magic: Heroes VI - Danse Macabre Adventure Pack
Strategy 27 September 2012
The second official expansion to 2011 game Might and Magic: Heroes VI developed by Limbic Entertainment. The storyline of the expansion titled Danse Macabre revolves around the character of Sandro the Great Lich (a necromancer known from one of the expansions to Heroes of Might and Magic III), who has returned and seeks vengeance on the land of Ashan and its Dragon Gods.
Total War: Rome Remastered
Strategy 29 April 2021
Remaster of the 2004 cult classic Rome: Total War, improving and making the game more accessible to new audiences. Once again we take on the role of leader of one of the many available factions, trying to conquer Rome and become Emperor.
Weedcraft Inc
Strategy 11 April 2019
Weedcraft Inc. is an economic strategy set in the modern United States, in which we manufacture and distribute cannabis. While having fun we have to grow plants, manage staff, serve customers and deal with competition and politicians.
Stronghold: Warlords
Strategy 09 March 2021
Another full-fledged installment of Stronghold, a popular strategy game series developed by FireFly since 2001. As always, the game takes us to medieval times, and allows us to assume the role of a lord with a small castle and a poor village at his command. Our job is to grow the area to become a powerful domain.
XCOM: Enemy Unknown
Strategy 09 October 2012
A science-fiction turn-based strategy game that came out as a reboot of the cult series, UFO: Enemy Unknown, launched back in 1994 by Microprose. This new title was created by Firaxis Games, a studio founded by Sid Meier. The story of XCOM: Enemy Unknown does not follow any of the plotlines started by its predecessors. Instead, it tells a new story of the war between humans and an aggressive alien race.
Battlestations: Pacific
Strategy 12 May 2009
The second installment of the strategy game combined with a simulator, in which we move on to the times of World War II. In production, we lead to a military battle between the two sides of the conflict - the United States and Japan. The campaign consists of 28 different missions. The creators have prepared more than twenty new units and a lot of other improvements. The multiplayer mode has been enriched with five maps and gameplay modes.
Praetorians
Strategy 28 February 2003
Praetorians is a tactical real-time strategy (RTS) prepared by the Pyro Studios development team specializing in this genre. The action of the game was set in Antiquity, and the player directs the actions of one of the three available nations - Romans, Gauls or Egyptians, trying to wisely manage military resources and use the skills of individual units and the combat equipment acquired during the game.
World in Conflict
Strategy 18 September 2007
World in Conflict is a real-time strategy game designed by the creator of the cult series Ground Control. The developers from the Swedish company Massive Entertainment enabled the players to assume the role of a military commander and to participate in a global military conflict.
Imperivm III: The Great Battles of Rome
Strategy 20 June 2006
Imperivium III: The Great Battles of Rome is a real-time strategy enriched with RPG elements, focusing on the theme of ancient Rome. The creators of the game are the authors of the third and fourth part of the popular series of economic strategies Tropico.
Supreme Ruler Ultimate
Strategy 17 October 2014
Special cross-edition of the popular strategy series, created by the Battlegoat studio on the basis of their own production from 1982. The game combines four previously released instalments of the series, the action of which stretches from the late 1930s to the near future. During the game, we take control over a chosen nation and our goal is to lead it to world domination, taking care of such aspects of the state's functioning as government, diplomacy, economics, trade, espionage and weaponry.
Age of Empires III: Definitive Edition
Strategy 15 October 2020
A refreshed and improved version of Age of Empires III, a game from 2005 that was the third installment in the series of best-selling real-time strategy games. The new version was developed by Forgotten Empires, a studio that also created remastered editions of the first and second games in the series. Most of the changes are related to the graphics and interface – they were adapted to modern computers and displays. This enabled the game to support 4K resolution.
Surviving the Aftermath
Strategy 16 November 2021
A science fiction economic strategy, which is a continuation of Surviving Mars from 2018. The action of the title takes place after the apocalyptic catastrophe destroying our civilization, and the task of the players is to build a colony of people who survived this global catastrophe.
Anno 2070
Strategy 17 November 2011
Another installment in the popular series of economy strategy games developed cooperatively by Related Designs, the creators of the franchise, and the legendary Blue Byte studio under the watchful eye of Ubisoft. The fifth entry in the series, contrary to the previous ones, takes the players to the future, to the eponymous year of 2070, when climatic changes drastically raised water levels around the world, forcing humankind to move to higher ground.
Armies of Exigo
Strategy 30 November 2004
Real-time strategy implemented by the Black Hole Games development team, which consists of great fans of RTS ideas, including some of the best Starcraft players in the world. In line with current trends, AoE expands the standard RTS scheme with elements typical of the cRPG species, and also reduces the importance and impact on a single unit's struggle for the huge masses of clashing troops.
Supreme Commander 2
Strategy 02 March 2010
Supreme Commander 2 is the second installment of the science-fiction RTS series by developers from Gas Powered Games studio. The plot of the game continues the conflict between the factions of the United Earth Federation, Cybran and the Order of Illuminati, which after 25 years of peace again began war among themselves. By taking command of one side, players create raw materials and production facilities and build armies of powerful machines capable of destroying enemies.
Dungeon Keeper 2
Strategy 26 June 1999
Continuation of Bullfrog Productions' perverse and humorous real-time strategy. In the cellars it is again crowded with troublemakers looking for fame and riches. The dungeon guard has his hands full of robots setting traps on intruders, and he dreams of conquering the world on the surface.
Warcraft III: Reign of Chaos
Strategy 03 July 2002
Third part of a classic real-time strategy series set in fantasy world started in 1994 by Blizzard studio. It takes us once again to the land of Azeroth known from previous games, where forces of humans, orcs, and night elves face invasion of undead known as Plague. Gameplay features mechanics typical of the series, but there are still some novelties. The most important is the introduction of heroes for every race, who gain experience and new special abilities that help us during battles.
Sudden Strike 2
Strategy 08 August 2002
Sudden Strike 2 is a continuation of the real-time war strategy issued in 2000. Developers from the Fireglow studio remained faithful to the realities of World War II, however, expanding the area of activity by Asia and the Pacific as well. Players can command the forces of the USSR, USA, Great Britain, Third Reich and Japan. Compared to the original, the sequel is characterized by a higher number of units and better visual setting.