Before We Leave
Strategy 08 May 2020
A strategy in which we take control of a reborn civilization that inhabits a small planet with a hex net. Our task is to construct more and more advanced structures, cultivate land, obtain raw materials and develop technologies. The creators set themselves the goal of creating a game almost completely free of violence.
Thea 2: The Shattering
Strategy 13 May 2019
Thea 2: The Shattering is a sequel to the 4X strategy with RPG and card game elements developed by MuHa Games. Thea 2 takes us to the same fantasy land as the previous game, where we will find many inspirations from the Slavic mythology. We play as one of the gods who, with the help of his or her chosen heroes, tries to survive in the land of Thea. In terms of gameplay, Thea 2 is an evolution of the mechanics from the first game in the series.
Command & Conquer: Red Alert Remastered
Strategy 05 June 2020
A remastered version of Red Alert, a classic RTS from the mid-1990s, which is considered one of the fathers of the genre, and the second installment of the legendary Command & Conquer cycle. The game has a completely new audiovisual setting while maintaining the key elements of the original gameplay.
Patrician IV: Conquest by Trade
Strategy 02 September 2010
Strategy 18 April 2004
A sequel to the 2001 strategy game Europa Universalis II, which focused on a 400 years period between 1419 and 1820. Crusader Kings can be considered a prologue of the previous standalone installment of the franchise, taking place earlier and allowing us to lead the European nations in the years 1066-1419. Like its predecessor, Crusader Kings is a faithful simulation of the period, taking into account diplomatic, social, military, religious and feudal relations.
Rome: Total War - Alexander
Strategy 19 June 2006
The second official expansion to Rome: Total War, a game developed by Creative Assembly in 2004. This time you assume the role of one of the most prominent strategist in the course of the centuries – the titular Alexander the Great who, due to his outstanding conquests, went down in history as one of the greatest leaders. The completely new campaign plays a crucial role in this extension – you can re-enact the biggest successes achieved by the legendary Macedonian ruler.
Strategy 17 October 2012
A side entry in the Stronghold series, created and developed by Firefly Studios. The game is a free-to-play MMO with microtransactions and, just like any other game from the series, it takes the players into a dark, medieval world, in which they have to create their own kingdoms. During the game we can join one of European countries and political groups and we can establish our status by getting special honor points.
Strategy 26 September 2013
Masters of the World: Geo-Political Simulator 3
Strategy 11 March 2013
The third installment of the cycle of complex economic strategies, developed by EverSim studio. Players take on the role of country leaders again and their task is to lead the economy and internal politics, to conduct international activities, to resolve armed conflicts, etc. They are also responsible for the management of the country's economy and internal politics. The production is distinguished by complex gameplay mechanisms, covering many aspects of power in today's world.
Graviteam Tactics: Mius-Front
Strategy 05 March 2016
A tactical combat simulation set during WWII. The game was developed by Graviteam, which has already produced several similar productions. This time the player leads the German or the Russian army in the battles taking place near the eponymous Mius river during 1943. The game offers two large-scale military operations, the course of which is influenced by the decisions made by the player and the game's advanced AI.
Rise & Fall: Civilizations at War
Strategy 13 June 2006
Rise & Fall: Civilizations at War is the latest work of programmers and designers from Stainless Steel Studios, known to players such as Empire Earth or Empires: Dawn of the Modern World.
Strategy 13 July 2013
The third part of the popular series of games with miniature creatures called Pikminas. The title was created for the WiiU console. Captain Olimar, known from the first two installments of the cycle, was missing, and he was replaced by four new heroes.
Star Wars: Galaxy of Heroes
Strategy 24 November 2015
A mobile turn-based strategy game developed by EA Capital Games, the creators of the web-based Heroes of Dragon age, among other titles. Our task in Star Wars: Galaxy of Heroes is to collect famous characters from the Star Wars universe and fight battles with subsequent opponents. In the game, we create teams of heroes of both the light and dark side of the Force with each of them having different unique attacks and abilities.
Sea Power: Naval Combat in the Missile Age
Sea Power: Naval Combat in the Missile Age is a strategy game from the Triassic Games studio, moving us into the 1970s and 1980s. Our task is to lead an aircraft carrier strike team in a campaign taking place in the Atlantic Ocean.
Strategy 27 August 2020
Transport INC. is an economic strategy that focuses on the management of a transport company. During the game, players expand their logistics empire. The game was produced by DIGIFOX. The release has been taken up by PlayWay.
Total War Battles: Warhammer
Strategy September 2021
Total War Battles: Warhammer is a mobile version of the popular strategic series created by the Creative Assembly studio. The game uses the Warhammer fantasy universe. It was developed by the Chinese company NetEase.
Supreme Commander: Forged Alliance
Strategy 06 November 2007
Supreme Commander: In the face of an enemy, it is an independent extension of the 2007 Real-Time Space Strategy (RTS). The action of the add-on was set after the events presented in the base game. The divided factions of the UEF, Cybran and Aeon have to face a new threat together - the alien Seraphim race. Developers from Gas Powered Games studio prepared over 100 new units, as well as a number of changes in the mechanics of the game.
Strategy 05 April 2011
A real-time strategy which presents the military and political actions taking place from the beginning of the 20th century until the break-up of the Soviet Union on a global scale. The game requires the player to deal not only with the military aspect, but also with the economic, political and social aspects.
Cultures 2: The Gates of Asgard
Strategy 18 May 2002
The next part of the series about the conquests of Viking civilization. Previously, in Cultures: Discovery of Vinland, our brave heroes conquered the American continent, and here they begin to expand their influence into Europe and the Middle East.
Strategy 16 September 2003
Strategy 05 June 2002
A strategy game that is the spiritual heir to the 1990s hit Centurion. We become the Emperor of Ancient Rome and our task is to take care of the economy, collect raw materials, maintain diplomatic relations with our neighbors, and ultimately also to wage wars.
Strategy 17 May 2005
Inspired by the Total War series, this strategy game takes control of one of the five nineteenth-century empires: In the case of the United Kingdom, France, Russia, Prussia or Austro-Hungary. We manage our country in turn-based mode. However, huge battles are played in real time.
Three Kingdoms: Fate of the Dragon
Strategy 14 March 2001
Three Kingdoms: Fate of the Dragon is a real-time strategy created by Overmax Studio. The action of the game was set in the second century AD. Players take on the role of rulers of one of the three kingdoms fighting to take control of China. In accordance with the genre convention, the game focuses on building up the economic base and creating an army that will defeat the opponents.
King Arthur II
Strategy 27 January 2012
An epic strategy in which we play the role of the legendary King Arthur himself. The game was divided into two planes. The empire is managed on a turn-based map of the British Isles, and huge battles involving thousands of units are fought in real time.
Strategy 17 October 2018
A digital board game, in which the players are attempting to terraform and colonize the titular Mars. The digital version of the game was developed by Luckyhammers in cooperation with Asmodee Digital.
Grand Ages: Medieval
Strategy 25 September 2015
A medieval RTS with economic strategy elements and a sequel to Grand Ages: Rome (2009). This title is produced by a new developer, Gaming Minds Studios, who also created the fourth installment of the Patrician series and similar Rise of Venice. The game begins in the year 1050 and is set on a vast area comprised of Europe, North Africa, and Middle East.