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Video Games Encyclopedia by Gamepressure.com
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Browse the Encyclopedia by genre and tags. Each game has one main genre: Action, Fighting, Puzzle, Adventure, RPG, Sports, Strategy, Simulation, Party, Racing, Arcade. You can search multiple tags and filter games by platforms, scores, or release dates.
Gary Grigsby’s War Between the States
Strategy 11 June 2008
A turn-based strategy game set during the American Civil War, developed by Gary Grigsby and his studio 2BY3 games. War Between the Sates take place from 1861 to 1865, and you play as the leader of either the Union or the Confederacy, trying to gain economic and military advantage over your enemy. The gameplay takes place on a 2D map, which you use to plan your moves and order your troops around.
Crusader Kings: Deus Vult
Strategy 04 October 2007
The official add-on to Crusader Kings, the 2004 spin-off of the Europa Universalis series taking place in dark Middle Ages. The Deus Vult expansion introduces a large number of small updates and novelties, making the kingdom management an even bigger challenge. The developers improved, among others, the system of foreign relations, with our actions and movements resulting in new friends or enemies.
Combat Mission: Fortress Italy
Strategy 02 August 2012
Combat Mission: Fortress Italy is a WWII-based strategy game with simulation elements, created by Battlefront.com studio. Players have the opportunity to take part in a military struggle from the Allied landing in Sicily. The creators took care of a faithful representation of units and models of vehicles equipped with American, Italian and German armies.
Company of Heroes 2: Ardennes Assault
Strategy 18 November 2014
The second stand-alone expansion for Company of Heroes 2, the game developed in 2013 by the Relic Entertainment studio. As the subtitle of the add-on suggests, in the game we return to the Western Front of World War II during the famous German counter-offensive in the Ardennes. In contrast to the first expansion that focused on multiplayer mode, this time the developers decided to concentrate on the single player campaign.
Combat Mission: Final Blitzkrieg
Strategy 08 April 2016
Another installment of the critically acclaimed strategy games series launched in 2000 by Battlefront.com. The action takes place in times of the World War II and focuses on the battle on the Western Front between October 1944 and January 1945, which culminated in the famous German offensive in the Ardennes.
Graviteam Tactics: Mius-Front
Strategy 05 March 2016
A tactical combat simulation set during WWII. The game was developed by Graviteam, which has already produced several similar productions. This time the player leads the German or the Russian army in the battles taking place near the eponymous Mius river during 1943. The game offers two large-scale military operations, the course of which is influenced by the decisions made by the player and the game's advanced AI.
Romance of the Three Kingdoms XIII
Strategy 28 January 2016
The thirteenth installment in the popular series of turn-based strategy games with RPG elements, developed continuously since 1985 by Koei. The story is set in the 2nd century B.C. in China, during the reign of the Han Dynasty and the Three Kingdoms era that began afterwards. The story combines historical events with those presented in the 14th century novel called “Romance of the Three Kingdoms”, making the game a mix of actual places and characters as well as fictional plot events.
Twilight Struggle
Strategy 13 April 2016
A digital adaptation of the strategy board game created by American company GMT Games. Twilight Struggle takes place during the Cold War and the player assumes the role of a leader of one of the two empires – USA or USSR. The game is played in turns on a global map. The rivaling sides are playing with cards that trigger events beneficial for one, either, or neither side of the conflict.
Open Panzer
Strategy 01 December 2012
Turn-based strategy game, with action set during World War II. The production of independent Romanian developer Nicolae Pavel is an attempt to refresh the cult PC strategy of Panzer General II, offering players thousands of units, dozens of scenarios and refined fun mechanics.
Company of Heroes 2: The Western Front Armies
Strategy 24 June 2014
The first major standalone expansion for Company of Heroes 2, a popular war strategy game from Relic Entertainment. Contrary to the vanilla game, which focuses on the Russian-German struggle on the Eastern Front, the add-on takes us to the West, letting us assume command over two completely new armies that so far were only available in DLCs. We may lead either the US Army or the German Oberkommando.
Gary Grigsby's War in the West
Strategy 04 December 2014
Another installment in the turn-based strategy war game series by 2BY3 Games, led by the genre veteran Gary Grigsby. In contrast to its predecessor, War in the West is set on the Western Front of World War II, beginning in July 1943 and the Allied invasion on Sicily and Italy, following with the battles in France, and ending with the assault on Germany in August 1945.
Cossacks 3: Days of Brilliance
Strategy 13 December 2016
The first non-standalone expansion for Cossacks 3, a real-time strategy game developed by GSC Game world. The biggest highlight of Days of Brilliance is the new single player campaign, based on Polish history in the 17th century. It allows us to take part in, among other things, the Battle of Klushino and the Battle of Vienna. In combat, we use the characteristic Polish units of the period, including the hussars.
Total War Battles: Kingdom
Strategy 24 March 2016
The second installment in a spin-off subseries belonging to the Total War franchise, designed mainly for mobile devices. Both titles were created by a separate development team working under Creative Assembly. In contrast to the original game, this one focuses entirely on online gameplay and PvP competition. The game takes you back to 10th century. You become a leader of a small country, who has to take care of its development and security.
Nobunaga's Ambition: Sphere of Influence
Strategy 12 December 2013
Fourteenth edition of one of the longest Japanese strategic series, developed by KOEI since 1983. In the game we play the role of the feudal master of the Sengoku era, who fights in the name of the great idea of unification of a war divided country, becoming at the same time the first Japanese Shogun. The game is based on three pillars: creation, diplomacy and war.
Nobunaga's Ambition: Sphere of Influence - Ascension
Strategy 24 March 2016
A turn-based strategy game developed by Koei Tecmo. The action of the title takes place in Japan during the Sengoku era (years 1467-1573). Similarly as in the previous installments of the series, the main part of the game are the story campaigns in which the players can learn about the history of various actual people such as Yukimura Sanada, Masamune Date or Ieyasu Tokugawa. More than two thousand of playable characters appear in Nobunaga's Ambition: Sphere of Influence – Ascension.
Command & Conquer: Red Alert - Retaliation
Strategy 28 August 1998
Stand-alone addition to Command and Conquer real-time strategy: Red Alert. The production includes content offered by Counterstrike and The Aftermath add-ons for personal computers. In addition, the title offers film interludes never before available.
Hearts of Iron IV: Death or Dishonor
Strategy 14 June 2017
A second DLC for the real-time strategy game Hearts of Iron IV. Created by Paradox Development Studio, the Death or Dishonor add-on focuses on four European countries, namely: Hungary, Romania, Yugoslavia and Czechoslovakia, which after the outbreak of the WWII were caught between the hammer and the anvil – the Third Reich and the USSR.
Total War: Rome II - Rise of the Republic
Strategy 09 August 2018
The fifth big add-on for Total War: Rome II, which takes us to the 4th century BC, to a time when Rome was still a young republic. Rise of the Republic brings a new campaign with nine playable factions. Creators also introduced government actions, which replace the old option of changing the government system.
World War 2: Road to Victory
Strategy 25 July 2008
World War 2: Road to Victory is a classic turn-based strategy produced by Wastelands Interactive development studio, the action of which was set in the realities of World War II. The creators have prepared a series of scenarios for players, based on authentic military events and operations from 1939-1945.
Sid Meier's Civilization Revolution
Strategy 13 June 2008
Sid Meier's Civilization Revolution was created specifically for consoles, though the game belongs to one of the most popular strategy game franchises aimed at PC players. The series made its debut in early 1990s, as initiated by a company known as MicroProse; the Civilization series have been developed by Sid Meier's Firaxis Games nowadays.
Hearts of Iron Anthology
Strategy 30 August 2007
Complete set consisting of four products. These are primarily the first two parts of the "Hearts of Iron" series. In addition, we can count on a stand-alone add-on "Doomsday" and booster pack "Armageddon".
Gary Grigsby’s World at War
Strategy 28 March 2005
Another extensive turn-based strategy developed by 2BY3 Games - a team including a true legend of war-themed strategy games - Gary Grigsby. The player is taken to the World War II period and the fate of the countries involved in it lies in the player's hands. Not only can the player command their armies directly and apply sophisticated strategies or tactics, but also develop new military technologies and bring more and more powerful units into fight.
Europa Universalis III
Strategy 23 January 2007
The third major installment of the popular strategy game series that is being developed by Paradox Entertainment since 2001. The action of Europa Universalis III takes us to the middle of the 15th century and lets us control the development of a chosen nation throughout the period of around 350 years. The gameplay mechanics do not significantly deviate from the solutions known from the previous installments of the series.
Sid Meier's Civilization III
Strategy 31 October 2001
The third full-fledged installment of the popular series of turn-based strategy games. The Firaxis Games studio, founded by Sid Meier after leaving Microprose, is responsible for its creation. As in the previous iterations of the cycle, in Civilization III we take the wheel as the leader of a selected civilization, and our task is to guide it through the subsequent eras of development, from 4000 BC to the present day. Our duties include e.g.