Darkest Dungeon (iOS)
RPG 24 August 2017
A dark fantasy cRPG developed by debuting studio Red Hook. The story is set in a dark, medieval-like universe. While exploring ruins of an old castle and its dungeons, you face off against forces of darkness that overwhelmed the land because of the reckless actions of its previous sovereign. As you delve into the depths, you discover the dark history of a family who brought the evil upon the world. The gameplay focuses on dungeon crawling - dungeons filled with traps and crawling with monsters that need to be dealt with during turn-based combat sequences. An original idea is the sanity indicator of your heroes. Each team member has different personality and reacts differently to what is happening around him/her. Therefore, while playing you should keep an eye on their well being and fear levels, alleviating their stress by drinking alcohol or brawling, if needed.
Darkest Dungeon: The Color of Madness (iOS)
RPG December 2018
The Color of Madness is an expansion for a turn-based RPG Darkest Dungeon. DLC introduces another type of adventure, in which players face endless waves of enemies while trying to reach their objective and new faction. There are also more trinkets that weren’t seen before.
Resident Evil 4: Mobile Edition (iOS)
Adventure 27 July 2009
The fourth major installment of the cult series of survival horrors created by Capcom. In the game the player assumes the role of ex-cop Leon S. Kennedy, a character well known from the second entry in the franchise. As a special agent responsible for protecting the presidential family, he goes to Europe in order to find the missing daughter of the US president. The trail leads to a small village in Spain. The village is controlled by a mysterious sect and the citizens are infected with a virus which causes mutations. During the game one will face hordes of zombies as well as more demanding bosses, such as giant monsters or the powerful leader of the sect, Osmund Saddler. Resident Evil 4 retains the dark feel of the previous installments and the game contains puzzles, but gameplay mechanics were greatly changed and the new engine allowed the developers to create faster and more dynamic action sequences. The game also contains many quick-time events.
Five Nights At Freddy's: Sister Location (iOS)
Adventure 03 January 2017
Another installment in a series of popular horror games created by Scott Cawthon. The game can be considered either a spin-off or simply the next installment in the Five Nights at Freddy's series. As it was mentioned already in the third installment, Freddy Fazbear's Pizza was not the only place occupied by murderous animatronics. In Sister Location, the players is taken to a completely new restaurant, where they are once again required to survive the five titular nights when encountering toys hungry for the protagonist's life. In terms of the mechanics, the game combines successful elements of the predecessors (observation of the building through a camera network for instance) with novelties introduced in the fourth installment, such as being able to move around or greater variety of actions the player can take.
Five Nights at Freddy's (iOS)
Adventure 11 September 2014
An original horror game created by Scott Cawthon, an independent gamemaker. The player assumes the role of a watchman who takes up a seasonal job at Freddy Fazbear's Pizza. What is important about the restaurant, is that mechanical mascots are its main attraction. A seemingly easy job turns into a true nightmare during the very first night, when the protagonist discovers that the sympathetic animatronics come to life after dark and display a hostile attitude towards humans. Trapped in a cramped watch room, the protagonist has to avoid contact with murderous robots during five subsequent nights. The task is not easy, because using various devices, such as lighting and monitoring systems, as well as locking the door drains the power supply, which has to be appropriately managed throughout the entire night. Despite its simplistic mechanics, Five Nights at Freddy's provides a good dose of anxiety and is capable of frightening the player with ease.
Darkest Dungeon: The Crimson Court (iOS)
RPG 15 March 2018
The first expansion for the 2016 dungeon crawler RPG Darkest Dungeon by Red Hook Studios. The add-on utilizes the gameplay mechanics from the core game — you complete a team of heroes and set out to explore the eponymous Darkest Dungeon. Your goal is to find enormous riches, with which you can expand a shabby hamlet, also serving as your base. Like in the original Darkest Dungeon game, the characters of The Crimson Court suffer from typical human ailments — some of them may go berserk, while others may panic when surrounded by darkness. The game places a strong focus on blood, which is a theme connecting the items you find and your enemies. The expansion also marks the first appearance of vampires, creatures with a unique set of characteristics and abilities.
Friday the 13th: Killer Puzzle (iOS)
Logic 13 April 2018
A horror game under the license of Friday the 13th. In this game filled with black humour, the player assumes the role of Jason Voorhees who visits camps and murders his victims.
Dream Alone (iOS)
A 2D platformer with horror elements. You assume the role of a boy searching for the mythical Lady Death who can help him stop the disease spread across his family village. The hero of Dream Alone has supernatural powers and can cross the boundaries of an alternative reality or copy himself (which helps in solving various puzzles and revealing secrets).
Five Nights at Freddy's 2 (iOS)
Adventure 20 November 2014
Five Nights at Freddy's 2 provides a continuation to an unusual game created by Scott Cawthon and awarded a series of prizes - it was considered the most original horror title of 2014. In this second installment, the player takes on the role of a new watchman working at Freddy Fazbear's Pizza. Despite the warnings received from his predecessor, he decided to give it a try and stay at the restaurant overnight. Although the entire building was rebuilt and the famous animatronics were gifted with completely new software along with a face recognition system, the robots are still hungry for human lives after dark. Surviving five subsequent nights at the restaurant turns out to be quite a challenge. In terms of the mechanics, the second installment is based on a slightly modified gameplay formula of the original game. Instead of being in charge of a lighting system, the protagonist is equipped with only a flashlight. The watch room has one entrance only now, but without a door. Thus the only way to avoid getting killed by the animatronics here is to put on a special mask which fools the face recognition systems of the robots.
Adventure 16 March 2017
A 2D adventure game inspired by supernatural horrors, developed by Night School Studio, a debuting team founded by the former workers of Telltale Games. We take on the role of a girl named Alex, who is about to graduate middle school and to celebrate that, she travels with a group of friends to an island that has been the students’ customary place to say their farewells. As it turns out, during the party Alex and her companions have accidentally opened a gateway to another dimension, and the peace of teenagers is interrupted by increasingly strange phenomena, such as unnatural sounds and specters. Since a ghost's presence can’t always be detected with the naked eye, the heroine has to resort to a special radio that, after finding the proper wave frequency, helps her prepare for the possible attack in advance. The dark atmosphere of Oxenfree is complemented by climatic graphics, employing common horror movie filters, as well as an ominous soundtrack.
Five Nights at Freddy's 3 (iOS)
Adventure 12 March 2015
The third installment of the very popular horror developed by Scott Cawthon. The action of the game takes place in the titular restaurant which is overrun by deadly animatronics. When the memory of the tragic events that occurred in previous installments of the series becomes almost forgotten, the pizzeria that was closed for thirty years becomes renovated. The new owner intends to use the deadly past of the place as a marketing trick which will attract many customers. A new mechanic toy is a very important part of the decorations – there is only one, but it is stronger and scarier than its predecessors. The gameplay is based on similar principles as the previous installments of the series. The player assumes the role of a night watchman who must survive five nights in this dangerous place. Simple gameplay mechanics are only the tools used for telling an intriguing story which the player will reveal as he progresses in the game. The plot forces the player to repeat the game many times in order to discover all hints related to the story.
Corpse Party: Book of Shadows (iOS)
Adventure 17 December 2013
A sequel to the Japanese game developed by studio 5pb. in 2010. The game combines old school, two-dimensional horror with the visual novel genre. The story of Corpse Party: Book of Shadows relates to events depicted in the original game and sheds new light on the plot and characters that were shown there. The game consists of seven chapters which present separate stories in which the protagonists from the original game participate. Various scenarios continue or precede the story of Corpse Party and or depict its alternative versions. In contrast to the first game in the series, which was similar to classic, two-dimensional jRPGs, this time the game is a regular adventure game with a point-and-click interface and visual novel elements.
Fran Bow (iOS)
Adventure 07 March 2016
A two-dimensional point ‘n’ click adventure game that tells a terrifying story of a young girl that suffers from serious mental disorders. Fran Bow is the debut project of the two-people studio Killmonday Games and was funded thanks to a crowdfunding campaign at Indiegogo. In the game, we assume the role of the eponymous Fran who witnesses the brutal murder of her own parents. The traumatized girl is taken to a grim mental hospital and her task is to escape the place as well as to find her beloved cat named Mr Midnight. As befits a true adventure game, Fran Bow is focused on exploration, conversations with encountered characters, and solving logic puzzles. To beat the last listed element, we will have to use medications in an appropriate, balanced manner. On one hand, they trigger horrifying visions in the protagonist’s mind, but on the other, they open her eyes to important clues that can help us push the story forward. The game is characterized by hand-drawn two-dimensional graphics that somewhat resemble the early productions of Tim Burton. The atmospheric soundtrack harmonizes with the heavy atmosphere of the plot.
From Beneath (iOS)
Action 31 July 2018
A third-person perspective survival horror inspired by console productions of this genre. The action of From Beneath takes place in a town called Cedar Heights, which mysteriously turns into a living hell. The campaign tells a story of seven independent characters who have to fight for their survival. Mechanically, From Beneath is an action-adventure game with the camera hanging behind the character’s back. Each hero is different, but none of them was born a warrior. Therefore, battles pose a significant challenge and each bullet is precious. Usually, it is best to simply sneak behind enemies’ backs, stay in the shadows, and distract opponents in numerous ways. Gameplay is complemented by logic puzzles. The narration depends on the hero you are in control of – the title does not allow switching between the characters. From Beneath offers large locations, decent 3D visuals, and a professional voiceover.
Vampire The Masquerade: We Eat Blood (iOS)
Adventure 16 February 2017
A narrative adventure game from White Wolf Entertainment’s team, based on the popular tabletop game Vampire The Masquerade. It takes place in alternative reality, known as World of Darkness, where many supernatural beings live besides humans. We play as a young vampire, who only recently started to feel the great hunger and noticed changes in his body. Players will help him cope with this new reality and discover the truth about the supernatural world that surrounds him. Vampire The Masquerade: We Eat Blood focuses on story and the decisions that affect it. What’s unusual is that the game’s interface looks like an operating system of a modern smartphone, through which we discover new plot threads or contact other characters.
RPG 08 September 2016
A post-apocalyptic RPG with roguelike elements, created by Russian studio Mandragora. The game starts off shortly after the World War III wiped out almost the entire human race. You play as a survivor residing on the top, 100th floor of a luxury hotel. Your task is to fight your way downs through hordes of mutants. The game features several different characters to choose from. The inside of the hotel is generated randomly. The gameplay combines elements of survival with action sequences, in which you fight against mutants. As you play, you have to constantly keep an eye out for water and food, as well as upgrades for your ‘base’ – the aforementioned top floor apartment. In addition, the game features a crafting system, letting you construct new items and upgrade your gear.
Five Nights at Freddy's 4 (iOS)
Adventure 04 August 2015
The fourth and final installment of the independent horror game series by Scott Cawthon. In Five Nights at Freddy’s 4, we have to face the murderous animatronic toys yet again. Compared to its predecessors, the title's gameplay formula has been changed. While plying, we do not assume the role of a security guard anymore, but a small child that has to survive the five eponymous nights in his own home which is overrun by bloodthirsty toys. We cannot track their movements by a monitoring system and have to check out each of the five available locations (two parts of a kid's bedroom, cabinet, and left and right hall) on our own. For the first time in history of the series, we can run, peek through the door, look into the cabinet, and turn around. Our only weapon is the flashlight that lets us scare the animatronics away.
Dead Space (2011) (iOS)
Action 25 January 2011
IronMonkey’s mobile rendition of the 2008’s science-fiction survival horror game, Dead Space. The title is not a simple conversion, though; it tells an entirely new story that takes place 3 years after the events of the original, on the very same space station the action of Dead Space 2 took place. In the game, we assume the role of an engineer nicknamed Vandal who acts on behalf of the dangerous Unitologist sect who believe the appearance of the Necromorph is a part of a divine plan of annihilating the humanity. When the protagonist realizes the danger she has caused, she begins a race against time to prevent the epidemic from spreading throughout the entire base. As far as gameplay and atmosphere are concerned, the mobile version of Dead Space does not deviate significantly from the original, introducing only the crucial changes stemming from the properties of handheld devices.
Mental Hospital III (iOS)
Action 09 December 2014
The third installment in the mobile survival-horror game series developed by Ukrainian studio AGaming+. The player assumes the role of a journalist who is hired to record an assault of Special Forces on a mental hospital where terrifying experiments take place. He reaches the destination late and finds the mutilated bodies of the soldiers and the corridors filled with mutants who used to be humans. His task is to survive and learn the dark truth about the hospital and the experiments that took place there. In Mental Hospital III the action is shown from first-person perspective and the controls are similar as in classic first-person shooters. However, the protagonist has no defensive capabilities, so he cannot fight the monsters and must sneak past them instead. In order to survive, one must learn the movement routes of the enemies, sneak up behind them and use the surroundings to hide from mutants.
Corpse Party (iOS)
Adventure 08 February 2012
A visual novel adventure game developed by studio 5pg. The game is an improved version of the independent game created by Makoto Kedouin and originally released in 1996. Corpse Party takes place in a high school building that was built on the ruins of an old grade school in which a terrible and mysterious crime has occurred. One day, due to unexplainable events, a group of students enters a terrible and grotesque version of their school in which the corridors are filled with decomposing corpses. Trapped in the building, the main characters must face the mysteries of the building and the revenge-seeking ghosts of the dead children. The game uses typical gameplay mechanics of visual novel games, although it also contains exploration and even action sequences. The story has several different endings that depend on the choices made by the player.