Strategy Video Games16
Strategy games. Victory depends here on player’s strategy and tactics. Main task is to control resources (e.g. troops, civil workers) in order to defeat an enemy or achieve some other goal. The gameplay can be turn-based or in real time (RTS). Specific types of strategy games are economic games and so called ‘tycoons’.
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Browse the Encyclopedia by genre and tags. Each game has one main genre: Action, Fighting, Puzzle, Adventure, RPG, Sports, Strategy, Simulation, Party, Racing, Arcade. You can search multiple tags and filter games by platforms, scores, or release dates.
Emperor: Rise of The Middle Kingdom
Strategy 11 September 2002
An economic strategy in which we build and manage cities in ancient China. The player has an influence on all aspects of the ancient city, including taxes, distribution of agricultural crops, military forces, construction of monumental buildings. The whole was built on an engine from Ceasar III.
Airline 69: Return to Casablanca
Strategy 30 October 2003
Airline 69: Return to Casablanca continues the idea of the famous game of outstanding erotic colour, entitled Wet: The Sexy Empire and published in the second half of the 1990s. The action was set in a hot North African climate.
The Settlers: Rise of an Empire
Strategy 25 September 2007
The sixth major installment in the highly popular series of economical strategies started in 1993 by Blue Byte. After the very innovative fifth installment, the developers decided to go back to the good old solutions and only improve them with some new features. The general premise of the game hasn’t changed - the player is still tasked with controlling a small village and transforming it into a modern, well-fortified metropolis.
Craft the World
Strategy 24 November 2014
An independent sandbox strategy game with both RPG and tower defense elements, inspired by such productions as Terraria, Dwarf Fortress, and the iconic Dungeon Keeper. Craft the World has been developed by Dekovir Entertainment. In the game, the players get to control a group of Dwarves tasked with erecting and defending a stronghold. In order to do this, they have to look for resources, construct diverse buildings, and (when necessary) fight enemy factions.
Plague Inc: Evolved
Strategy 18 September 2015
An unusual strategy game and simulation of deadly virus’ pandemic. The production is a complex port of a popular application for mobile devices and has been developed by independent British studio Ndemic Creation. Our task in this game is to create a deadly virus and find a way to spread it around the entire world.
Social Empires
Strategy 01 June 2011
A combination of a strategy game and a settlement development simulator prepared for users of the social networking site facebook. We take care of the economy of our village by ordering individual inhabitants to collect raw materials, building further facilities to supply the necessary products and creating a powerful army capable of levelling an enemy settlement or surviving the siege.
Stronghold 3
Strategy 25 October 2011
The third installment of a bestselling strategy game series introduced in 2001. After the previous titles which experimented with the game mechanics, the devs at Firefly studios decided to return to the roots. Therefore, the player’s task is the development of a medieval village, along with the titular stronghold and the system of fortifications which ensure the safety of its residents. Following the formula of the previous game, the gameplay was divided into military and economic parts.
Heroes of Might and Magic II: The Succession Wars
Strategy 01 October 1996
A continuation to a bestselling turn-based strategy game created by Jon Van Caneghem and his New World Computing studio. Heroes of Might and Magic II: The Succession Wars is set several years after the events depicted in the original game. When the ruler of Enroth, Lord Morglin Ironfist dies, a conflict over the throne breaks out between his sons.
The Universim
Strategy 22 January 2024
An unusual real-time strategy game developed by Crytivo Games. We control a small society from a level of a tribe up to the era of great galactic empires. The Universim is based on the typical elements found in grand strategy games. Our duties include leading the society through the next stages of technological growth up to a level that allows us to colonize entire star systems. The game begins on a small planet with a group of tribesmen.
Pikmin 4
Strategy 21 July 2023
The fourth installment of the Pikmin series created by the legendary Shigeru Miyamoto. Players control small groups of tiny charming aliens lost on an alien planet.
Dune: Imperium
Strategy 13 March 2024
A turn-based strategy game with board game and card game elements, adapting a board game of the same name. Dune: Imperium revolves around a conflict over the desert planet of Arrakis, the source of the spice, the most valuable substance in the universe.
Desynced
Strategy 2024 (early access since 15 August 2023)
An economic strategy with simulation elements. Desynced has us managing an extraterrestrial facility, using a fleet of drones to extract, process and transport resources needed to repair our spaceship.
Ancient Cities
Strategy 24 March 2023
A real-time strategy game enriched with elements of RPGs, city builders, and survival games. Ancient Cities was developed by the independent developer Uncasual Games. The player assumes the role of a tribal leader living in the Neolithic era. The tasks of the player are to provide shelter and protection against predators for the members of the tribe, as well as to obtain sufficient amounts of food.
The Settlers: New Allies
Strategy 17 February 2023
The eighth entry in the series of economic strategy games, in which the players assume control of the titular settlers. The Settlers combines solutions from previous entries in the series with completely new gameplay mechanics.
Masters of the World: Geo-Political Simulator 3
Strategy 11 March 2013
The third installment of the cycle of complex economic strategies, developed by EverSim studio. Players take on the role of country leaders again and their task is to lead the economy and internal politics, to conduct international activities, to resolve armed conflicts, etc. They are also responsible for the management of the country's economy and internal politics. The production is distinguished by complex gameplay mechanisms, covering many aspects of power in today's world.
Gangsters 2: Vendetta
Strategy 06 June 2001
Second installment of tactical real-time strategy with gangster climates, produced by Hothouse Creations. As Joey Bane, we carry out missions and tasks to find our father's murderers. Between tasks we also manage gang resources and travel through the virtual city of New Temperance. Two-dimensional, isometric graphics look quite good. In the game there is a multiplayer mode for 4 players.
Homeworld 2
Strategy 16 September 2003
The sequel to the groundbreaking 1999 game from Relic Entertainment, which brought the popular real-time strategy genre into the third dimension. Homeworld 2 takes place 100 years after the events of the first game and describes the desperate struggle of the indigenous inhabitants of the planet Hiigara with the Vaygr warrior race, which many centuries ago led to their exile in the unknown regions of space.
The Settlers II: 10th Anniversary - The Vikings
Strategy 22 February 2007
The Settlers II: 10th Anniversary - The Vikings is the first official expansion for the anniversary edition of The Settlers II. As its title suggests, the expansion developed by Blue Byte Software and Funatics Development allows the player to play as the Vikings. Our new heroes were attacked by the cunning Pirates of the Wolf who damaged the World Portal. As a result, the Portal exploded and created a gigantic vortex of energy that took the pirates and our Vikings to an unknown land.
StarCraft: Brood War
Strategy 18 November 1998
An official expansion pack for the excellent real-time strategy by Blizzard Entertainment set in a science fiction setting. The action of StarCraft: Brood War takes place after the events of the base game. Even though the Overmind has been destroyed, the Zerg still pose a threat, and a new danger emerges. The central character of the expansion, around whom most of the story revolves, is Sarah Kerrigan – a Terran infected by the Zerg. She became the most powerful Overmind – the Zerg Queen.
Sid Meier's Civilization III: Conquests
Strategy 04 November 2003
The second official expansion pack for the third installment in a series of turn-based strategy games developed by Sid Meier and his new studio Firaxis Games. The expansion gives an opportunity to take part in the largest conquests recorded so far by the human history (in Mesopotamia or America for example).
Gangsters: Organized Crime
Strategy 10 January 1999
An unusual combination of a strategy game with economic threads. If you would like to make a "non-rejectable proposal" to someone, take on the role of gang leader in the world of America of the 1920s.
Tropico 2: Pirate Cove
Strategy 08 April 2003
Developed by Frog City Software team, the sequel to the popular Tropico economic strategy from 2001. Unlike its predecessor set in the 20th century, the game takes us to the 17th century and allows us to become the real ruler of the southern seas. We play the role of a pirate king, managing the base, hidden on one of the islands of a fictional archipelago. Our main task is to provide all the pirates' pleasures, such as food, wine, women, gold and gambling.
Age of Mythology: Extended Edition
Strategy 08 May 2014
Another, after the second instalment of the Age of Empires series, completely remastered version of the classic strategy by Ensemble Studios. The original game was released in 2002 as a spin-off of the said series and is set in the world of mythology. Production offers us full content of the original along with the official addition The Titans and allows us to take the side of one of the four ancient civilizations: Greeks, Egyptians, Vikings and mysterious inhabitants of Atlantis.
Sid Meier's Civilization: Beyond Earth
Strategy 24 October 2014
Sid Meier's Civilization: Beyond Earth is a turn-based strategy game released as a spin-off to the Civilization series. The game was produced by Firaxis Games studio, led by Sid Meier. The game is set on the surface of a distant planet, where the player has to build a self-sufficient colony. Gameplay mechanics follows the standards set by Sid Meier's Civilization V. Therefore, the game has you manage resources, develop new technologies, and constantly expand your settlement.