Mount & Blade II: Bannerlord (PC)
A sequel to the popular Mount & Blade game series, which skillfully combined action with strategy and RPG elements. The sequel was developed by the creators of the original game – Turkish developer TaleWorlds. The story throws you right into the dark Medieval Times, forcing you to adapt to that harsh reality. Two of the game's most characteristic features are the open world and complete freedom to your actions. In order to gain fame and fortune, you have to prove yourself as a tactician, a diplomat, and a fighter. Similarly to its predecessor, the game consists of two gameplay layers. The strategic layer is set on a map, where you travel from one place to another and plan your overall strategy. The other one is action – where you take part in dynamic battles, sitting on a horseback or on foot, with a wide array of various weapons at your disposal in either first or third person perspective.
Kingdom Come: Deliverance (PC)
RPG 13 February 2018
It is an action RPG, epic in scale, set in the Medieval period, specifically during the Hussite Wars (fought in Europe in the first part of 15th century), and powered by the CryEngine 3. The game was created by a Czech game studio Warhorse, which employs creators of the popular Mafia franchise. You assume the role of a young blacksmith who lost everything to the war. While fulfilling his father’s last will, he gets entangled in a plot to rescue the kidnapped king and prevent a brutal conflict. Being thrown into a vast open world the protagonist hones his skills, eventually becoming a knight or a rogue. The game stands out from the crowd due to its far-flung realism and relative freedom in how you can complete missions. The authors took exceptional care to stay true to historical sources. Furthermore, the game features am original crafting system as well as complex combat mechanics, which lets you perform precise strikes and special attacks.
Mount & Blade: Warband (PC)
RPG 30 March 2010
A standalone expansion to Mount & Blade, a popular game by TaleWorlds Studios, which gained acclaim for being a unique combination of strategy game and action-RPG. The developers responded to community feedback implementing an array of innovations and improvements to enrich the gameplay. First of all, artificial intelligence of commanders and vassals was significantly improved and the diplomacy options were expanded, giving you more control over your lands. Another thing that went through much improvement were the game’s visuals. However, the biggest novelty is the multiplayer gameplay for up to 64 people playing together in one of 7 different game modes. Warband features all locations present in the original Mount & Blade, as well as a brand new faction - the Sarranid Sultanate - and lots of new missions.
Crusader Kings II (PC)
Strategy 14 February 2012
A sequel to the expansive strategy game Crusader Kings, which came to existence in 2004 as a medieval-themed spin-off to the popular Europa Universalis franchise that has been developed for over a decade by Paradox Studios. The game is set in the 11th century, and you play as a prominent Christian noble, who aims to secure a successful future for his house. Throughout the gameplay you have to oversee a a number of areas essential to the development of your kingdom: social and feudal issues, military, diplomacy, and religion. The most noticeable modification, as compared with the previous game, is the developed psychological aspect, giving more weight to social relations and individual motivations of your subjects. Other changes include the introduction of barons who manage provinces, royal spies, increased importance of women, and far-reaching relations with the Church.
Total War Saga: Thrones of Britannia (PC)
Strategy 03 May 2018
A spin-off to the Total War series, in which the developer studio Creative Assembly takes the players to the British Isles from the 9th century. Our task is to join a side in the war for domination over the Isles. When working on this game, the developers drew their inspirations from the previous Total War titles, thus, the game is a combination of a turn-based strategy and an RTS game.
Ancestors Legacy (PC)
Strategy 22 May 2018
Ancestors Legacy is a complex real-time strategy game developed by the Polish independent studio Destructive Creations. The game takes place in Medieval times and its single player campaign is based on the actual historical events. We can play as one of the four available factions: Slavs, Germanic peoples, Vikings, and Anglo-Saxons. In terms of gameplay, Ancestors Legacy focuses on large-scale battles. Figuring out good tactics that includes the layout of the land and skillfully flanking our enemy are the key elements that will lead us to victory. In addition to open-field battles, we can also besiege our enemies' cities and villages. We will also have to pay some attention to the economic side of our conquest (i.e. gathering materials and resources, upgrading and improving our headquarters). What makes Ancestors Legacy stand out among the similar games is the low entry threshold – both newcomers and experienced players will feel like home when playing the game.
For Honor (PC)
Action 14 February 2017
A third-person action game in a quasi-historical setting, with a focus on online competition. The production was developed by the experienced studio Ubisoft Montreal, whose portfolio includes several cult series, including Far Cry and Assassin's Creed. In the game, three factions are pitted against each other: The Chosen, The Legions, and The Warborn, modeled after the Japanese samurai, European knights, and Scandinavian Vikings respectively. During the game, each party is represented by dozens of warriors, but only four of them are controlled by players and equipped with unique abilities that can turn the tide of the battle. The game puts a great emphasis on a realistic reproduction of individual warriors’ fighting styles, and skirmishes are mostly based on the ability to use melee weapons, proper tactics, and special abilities of heroes. The online mode is complemented by a story mini-campaign that serves as an introduction to the gameplay.
Stronghold: Crusader (PC)
Strategy 24 September 2002
A sequel to Stronghold, an economic strategy game set in the Middle Ages and developed by FireFly Studios in 2001. This time we travel to the Middle East of the crusades period in the late 11th and the early 12th century. The game mechanics are not much different from what fans of the series know and love. The game's biggest innovation is the setting, albeit it features also some minor gameplay adjustment, such as dealing with limited water supplies. The developers offered four campaigns, in which you can lead the crusader army as Richard the Lionheart or command the Arabic soldiers as Saladin. The already wide spectrum of military units was expanded even further, featuring several units unique for each side of the conflict. In addition, the game offers a wider selection of clever siege weapons and defensive measures to be used in battle, a functional scenario editor, and a new Skirmish Mode.
Medieval II: Total War (PC)
Strategy 10 November 2006
The next installment in a strategy game franchise from Creative Assembly. The game is set in the period of years 1080-1503, once again taking the players into the Medieval period. The developers did their best to faithfully recreate the epoch, including economy, trade, and political relations. Players can choose from 21 playable nations that differ in more than appearance, but also preferring various combat tactics. The story campaign lets you expand across Europe, Middle East, as well as South and Latin America. As always, gameplay consists of two layers – turn-based, in which you manage your kingdom, and real-time, where the battles are fought. As compared with the previous games in the series, this one offers extended tactical options, including e.g. new siege weapons and heavy artillery. Furthermore, the visuals, as well as animations and the destruction model, were significantly improved.
Mount & Blade (PC)
RPG 16 September 2008
A unique combination of RPG mechanics with a strategy game, created as the debut project of an independent developer, TaleWorlds. The player assumes the role of an adventurer who arrives to Calradia, a realm divided into several rivaling kingdoms. What he does next depends completely on him. Mount & Blade does not offer a story campaign, rather giving the player the freedom of shaping his adventures. Initially, the hero has only the eponymous mount and blade, but in time he comes into possession of full combat equipment and an actual army, and even being given the option of becoming a vassal to one of Calradia’s rulers. Mount & Blade lets the player to move freely around the world’s map — in this view you get to travel to towns and villages, encounter enemy armies, and find mission targets. On the other hand, in towns and during battles you control your character like in a purebred RPG with TPP view. During battles the player not only fights along his soldiers, but also gets to command them. Among other Mount & Blade’s highlights we should mention expansive economy, character progression, variety of missions, and tournaments.
Stronghold: Crusader II (PC)
Strategy 23 September 2014
An RTS set in medieval and a sequel to the 2001 hit strategy game, Stronghold. In Stronghold: Crusader II, players once again take role of a leader of medieval armies fighting in the Middle East during the crusades. Similarly to is predecessor, the gameplay focuses on ruling one's fortress, including the management of resources and workforce, building fortifications, and building an army to defend your stronghold, but also laying siege to enemy castles. Developers from FireFly studio aimed to implement bigger maps and many new types of units. Another novelty is a multiplayer co-op mode, which effectively allows you to divide ruler's duties between a military commander and an administrator.
Medieval II: Total War - Kingdoms (PC)
Strategy 28 August 2007
An official expansion pack for Medieval II: Total War, another installment in a series of popular strategy games developed by Creative Assembly - the base game was released at the end of 2006. Kingdoms introduces mainly four new campaigns. The player is given an opportunity to take part in Hernan Cortez's conquests, Teutonic Order's fight against the pagan peoples of Northeastern Europe, crusades in the Holy Land and military conflicts during the rule of Henry III. Apart from twenty new missions, the expansion brings thirteen completely new factions with their own technology trees and having over a hundred different units and 50 buildings in total. Also, different new key figures appeared in the expansion, such as Saladin or Richard the Lionheart. All of this is complemented by fifteen new maps for the multiplayer mode, in which up to eight players can meet.
Age of Empires II: HD Edition (PC)
Strategy 09 April 2013
A remastered version of Age of Empire II: The Age of the Kings, a popular real-time strategy game and its expansion - Age of Empires II: The Conqueror. The new edition was developed by Hidden Path Entertainment in cooperation with Microsoft Game Studios. Compared to the 1999’s original, the changes introduced in Age of Empires II: HD Edition involve mainly improved graphics, which were adjusted to HD standard. The developers remained faithful to the classic gameplay mechanics — the players assume the role of a leader of one of 18 historical nations and control their progress through subsequent centuries. Victory can be achieved in various ways, including military conquest, diplomacy, and economic expansion.
Assassin's Creed (PC)
Action 08 April 2008
An action adventure game with stealth elements, created by the Ubisoft Montreal studio. The plot revolves around centuries-long conflict between the Assassin Brotherhood and the Templar Order. Players take on the role of Desmond Miles, who lives in modern age, but thanks to the machine called Animus he can also relive and control the actions of his ancestor – a Syrian assassin living in the 12th century, Altair Ibn-La'Ahad. The game's open-world environment offers a lot of freedom during exploration and completing our objectives. The gameplay focuses on moving through the city using parkour acrobatics, swift elimination of a given target, and, in case of failure, thrilling arcade combat. Assassin’s Creed is strictly a single player title, and the Director’s Cut version has been enhanced with a few additional missions.
The Settlers 7: Paths to a Kingdom (PC)
Strategy 23 March 2010
The seventh installment in one of the most popular economy simulation strategy game series invariably developed by Blue Byte Software since 1993. The latest entry in the franchise combines well-proven gameplay mechanics with a number of completely new solutions. The story campaign offers a relatively large amount of freedom, allowing the players to choose their own path to success. Regardless of whether we focus on the military, trade, or technological aspect of our domain, the ultimate goal, in accordance with the general idea of the series, is to create an efficiently functioning economy. Victory is decided by the victory points that are gained by meeting certain requirements. The game offers a slightly altered system of settlement development, which divides buildings into primary and secondary structures that are built around existing master buildings. The Settlers 7 possesses entirely new fully 3D graphics with smooth camera zoom and rotation. In accordance with the latest trends, the game was also enriched with numerous social features.
The Sims: Medieval (PC)
Simulation 22 March 2011
The Sims: Medieval is a spin-off installment of the popular life simulator The Sims. The title was developed by Maxis. As the title suggests, the game takes place during the Middle Ages, albeit with a humorous spin. Similarly as in the other Sims games, the player must take care of the needs of the virtual characters. Depending on selected profession (for example king, knight, wizard, bard, blacksmith), the events are shown from different perspective and the available missions vary. The creators of The Sims: Medieval focused on immersion and allowed the players to have strong impact on the shape of the game world, including the looks of the characters.
Stronghold Crusader HD (PC)
Strategy 01 November 2012
An improved edition of a popular RTS game created by FireFly Studios and originally released back in 2002. The HD edition increases the maximum resolution supported and adds zooming in and out in the isometric view. The game offers the entire content of the original release, supplemented with additional units, scenarios and tactical options introduced in the Stronghold Warchest and Stronghold Crusader Extreme editions. The player assumes the role of a castle's administrator living during the first three crusades. Throughout several single player campaigns, the player completes a series of story missions, familiarizing themselves with subsequent game mechanics. Balancing between prosperous economy and powerful army is the core element of gameplay here. Apart from standard campaigns, the game offers a set of individual scenarios and multiplayer missions for up to 8 players. Beyond the aforementioned technical improvements, the audiovisuals as such were not changed.
Gloria Victis (PC)
RPG December 2018
An MMORPG set in the Medieval Ages, developed by independent Polish studio Black Eye Games. Gloria Victis was designed as an alternative to many similar Asian MMO games, which usually fail to represent the actual feel of the Medieval period and its socio-economic realities. The game is set on the continent devastated by a long war and crusades, where the leaders of the most powerful nations still fight for dominance. Your character is thrown in the middle of that conflict. Although the hero will belong to one of four archetypes, the character progression offers a large degree of freedom (no classes or professions). As you play, you get to explore the vast world, tale part in various missions, and fight opponents with a wide arsenal of weapons characteristic for the period. Much emphasis was put on the complex economy, crafting system with 10 specializations, and social features, e.g. creating player guilds.
Expeditions: Viking (PC)
RPG 27 April 2017
Set in a historical setting, a classic, tactical, turn-based RPG developed by Logic Artists studio. The game is the second consecutive installment in the game series launched in 2013 with Expeditions: Conquistador. The action takes place by the end of the 8th century. With the death of your father, you become the new leader of a small Viking village. Your objective is to strengthen your power, ensure the safety of your people, and make your village the strongest one in the area. However, your mission is threatened by hostile neighbors and conspiring members of your own clan. Apart from village management, you will be plundering and raiding, but to do so, you will have to begin with gathering the necessary resources and assembling a good crew. The combat, observed from the top view, takes place on battlefields covered in hexagon grid. The turn-based combat system allows you to come up with devious tactics. The non-linear plot of the game can be influenced by your choices, both strategic and personal.
The Guild 3 (PC)
A third part in the Medieval-themed economic strategy game series with RPG elements, whose first installment was created in 2002 by JoWooD Entertainment. This time, developed by Nordic Games, The Guild 3 combines the key features of its predecessors with modern visuals as well as numerous novelties and improvements in the game mechanics. Once again we visit a medieval world, filled with wars, conflicts, and political schemes to slowly rise to the top. The iconic feature of the gameplay is the freedom in choosing our path to success. Depending on player’s preferences, we can pursue our goal as an aristocrat, a merchant, a criminal or virtually anyone else.
Strategy 18 October 2001
A medieval strategy which combines, in a rather unusual way, a castle builder simulator with a Settlers-like economic game. The player assumes the role of one of medieval lords whose task is to transform a small settlement into a powerful and well fortified stronghold and then protect it from the invaders. The castle can constructed by using various premade elements such as walls, towers, bridges or moats. Economical infrastructure is important as well since it provides constant income of resources and food as well as job for the peasants. The game is divided into two main modes: the economical one in which the most important part is to expand the settlement; and the military one where during epic fights one must defend his castle or siege enemy stronghold. The game also has a multiplayer mode for up to 8 players.
The Settlers: Rise of an Empire (PC)
Strategy 25 September 2007
The sixth major installment in the highly popular series of economical strategies started in 1993 by Blue Byte. After the very innovative fifth installment, the developers decided to go back to the good old solutions and only improve them with some new features. The general premise of the game hasn’t changed - the player is still tasked with controlling a small village and transforming it into a modern, well-fortified metropolis. The key to success is creating an efficient production chain that will guarantee a steady flow of resources, food etc. It is also required to create a strong army that will provide protection from potential invaders. Among the new features there are new characters whose special abilities provide bonuses during the game. It is worth noting that there are no geologists anymore and the player no longer needs to create paths – now they are generated automatically.
Stronghold 2 (PC)
Strategy 19 April 2005
The second installment in the series of strategy games which was started in 2001 by Firefly studio. The developers decided not to experiment with gameplay mechanics and instead only expanded the best features of the original. The player can once again choose from two separate campaigns which focus on either the economic or the military aspects of the gameplay. The list of available siege machines and defense tools was expanded, the realism of the game was improved and a possibility to use various battle formations was introduced. The economic part of the game was improved as well – now it offers almost 140 buildings and 20 different production chains. The necessity to keep the stronghold clean was introduced. Ignoring this can lead to plague or an epidemic outbreak. The most visible change is a fully three-dimensional graphics engine. Thanks to it one can observe the settlement from top-down perspective and the battles, in which up to 1000 units can participate, now take place also inside buildings.
Life is Feudal: Forest Village (PC)
Strategy 26 May 2017
A city builder strategy game created by Mindillusion. The player is placed in charge of an early-medieval settlement. One's prime goal here is to maintain an appropriate balance between expanding the village and being able to survive in a hostile environment. Thus, apart from utilizing more and more space, constructing new buildings and upgrading the existing ones, the player has to give proper winter clothing to their subordinates and deliver them with balanced meals. The last can be achieved through growing different kinds of plants, breeding animals and storing food; making light of these aspects can result in dangerous epidemics. Apart from that, the player's village can fall victim to attacks of predators and various natural disasters, such as tornadoes or storms, which can cause a fire. All such events affect the spirit of the villagers, which is reflected by a special meter - unhappy workers become less productive. Life is Feudal: Forest Village offers a three-dimensional environment. Interestingly, the player can switch between an isometric view and first-person perspectives (as one of his subjects).